the community created that themselves in dota1Yes
And it doesn't have a ladder
Think about it. If a ladder really was required to be a competitive game, why is Dota one of the most competitive games ever, despite not having one?
I think its importance is overstated and the game itself does not need it to grow or be competitive. And the downsides to having one are pretty substantial, especially when Valve wants to grow Dota 2 into having the best community of MOBA games.
not saying anything about your argument, i just think your evidence is meaningless. its easy to be #1 on the steam stats.Yes, I agree. Valve is doing something right when it manages to be #1 in the Steam stats by far.
Yes
And it doesn't have a ladder
Think about it. If a ladder really was required to be a competitive game, why is Dota one of the most competitive games ever, despite not having one?
I think its importance is overstated and the game itself does not need it to grow or be competitive. And the downsides to having one are pretty substantial, especially when Valve wants to grow Dota 2 into having the best community of MOBA games.
I disagree completely. Some sort of ranking or ladder will only improve dota and make it a more fun game overall. People like to track their improvement, people like to set goals for themselves, and in dota 2 there is no metric to do this. What are the substantial downsides from having a LoL-esque ladder system or a private MMR system? To me, the positives far outweigh the negatives.
Grow Dota 2 into having the best community through an effective system of punishment/encouragement, not by removing any and every statistic or skill metric in the game.
Every competitive player/pubstar played in leagues in dota 1 precisely because it didn't have a ranking system. Hell, entire mods were created around measuring and displaying skill. It's kind of like how more and more people are moving to IXDL open and other leagues in dota 2 for some sort of a competitive feel to matchmaking. Wouldn't it be nice if Valve could incorporate leagues or ranking, support an IXDL-esque system in client so the community doesn't have to do their job like it's a 1998 blizzard game?
god the marketplace is terrible
I just want to casually browse and find some cheap shit to buy. It's so unorganized.
Valve tried a strict punishment system and the community hated it.
LoL also doesn't have to deal with voice chat, which often can be harsher than anything people would bother typing.
People just want a number so they know who they can talk down to.
People just want a number so they know who they can talk down to.
it was strict because it wasnt effective. it took no regard to the content or truthiness of reports and chatbanned peopleValve tried a strict punishment system and the community hated it.
LoL also doesn't have to deal with voice chat, which often can be harsher than anything people would bother typing.
is that too much to askPeople just want a number so they know who they can talk down to.
it was strict because it wasnt effective. it took no regard to the content or truthiness of reports and chatbanned people
valve really need to just copy lol's (starcraft's) ranking system already
is that too much to ask
fixed
im talking about the community report judgement system
and pff, lol's ranking system is probably gonna show personal MMR soon. lol > sc2
well shit, all 3 of my sets were removed. Know what this means? you guys should buy them for ass cheap on the marketplace!!
I wouldn't mind a ladder similar to LoL's or Sc2 as long as it didn't have explicit promotion matches.
hey guys try hard i gotta win this to get to gold
are inexplicit promo matches better?
So I looked up IXDL..and thought, why don't the people who are asking for match making stats and stuff just play there? It has everything a "pro" player can ask for.I disagree completely. Some sort of ranking or ladder will only improve dota and make it a more fun game overall. People like to track their improvement, people like to set goals for themselves, and in dota 2 there is no metric to do this. What are the substantial downsides from having a LoL-esque ladder system or a private MMR system? To me, the positives far outweigh the negatives.
Grow Dota 2 into having the best community through an effective system of punishment/encouragement, not by removing any and every statistic or skill metric in the game.
Every competitive player/pubstar played in leagues in dota 1 precisely because it didn't have a ranking system. Hell, entire mods were created around measuring and displaying skill. It's kind of like how more and more people are moving to IXDL open and other leagues in dota 2 for some sort of a competitive feel to matchmaking. Wouldn't it be nice if Valve could incorporate leagues or ranking, support an IXDL-esque system in client so the community doesn't have to do their job like it's a 1998 blizzard game?
So I looked up IXDL..and thought, why don't the people who are asking for match making stats and stuff just play there? It has everything a "pro" player can ask for.
i think its because there will always be something to compare yourself to, even if you are alone (ranking)one thing that surprised me about dota2/hon/league/sc2 is that people actually care about competitiveness even if they don't play at a particularly high level, that might be a good enough reason to let people see their own stats and shit like that
i think it's kinda weird with explicit games for that, it's just a statistical model that places you in a bracket on a continuous distribution with no other function than for show (or are the brackets segregated in play in LoL? cause they aren't in sc2)
Strange misc-slot items that are tradable can now be listed on the Steam Community Market
I understand that some people have the need for that, and that's completely finei think its because there will always be something to compare yourself to, even if you are alone (ranking)
actually the lol league system itself is dependant on the elo statistical model which is indeed a continuous distribution. essentially the league system operates as a slow response representation of your real MMR, but it not necessarily indicative of it.
Yeah, gotcha.
But you can be matched up with high silver players if you are in the lower end of the gold right?
If I recall correctly, League's "ranks" are relative within a division. Some divisions can simply be better than others, so a gold player in Division 423 might be at the level of silver players in Division 219. Not that it's going to be a significant disparity but it's not really an impartial gloal ladder. It just gives you something to work for. Positive reinforcement and all that.
are inexplicit promo matches better?
Sc2 always had some people going around talking about how one platinum was totally better than another or how this gold was actually worse than another silver. Never really looked into it too much to see why they thought that or how they collected the data on it, but I always remember seeing them around.If I recall correctly, League's "ranks" are relative within a division. Some divisions can simply be better than others, so a gold player in Division 423 might be at the level of silver players in Division 219. Not that it's going to be a significant disparity but it's not really an impartial gloal ladder. It just gives you something to work for. Positive reinforcement and all that.
So your rank within a division is dependent on your ELO?
What about inter division comparisons? I'm not sure I'm reading you correctly.
can you have a division of legends
http://www.dota2.com/store/itemdetails/4794
Lina Hair JUST got added back to the store.
Valve, FFS get your shit together
God damn it, the only filter I really wanted for the armory was 'equipped/not equipped'.
I've never seen a Lina so decked out.
Thank you Valve.
Steve why did you change your avatar