Gully State
Member
Lots of people understand how to play Drow but don't execute it properly. AFK right-clicking and tunnel-visioning is doing it wrong. You can't be lazy with Drow. Orb walking, proper positioning, and multi hero silences are skills that have to be developed to win games.
If you have level 3 or better frost arrows, nobody should be able to walk close to you to cancel your aura in the first place because you should be orb walking them. Even if they can, gust is your get out of trouble free card. Gust away the Riki's, bounty hunters, spirit breakers, huskar's and PA's, then murder them.
I often engage as many as 3 different targets with the slow in team fights to keep them all slow rather than just focusing one target. I never have frost arrows on auto cast. I press Q when I want it, and regular autos when I don't (for the lifesteal or whatever orb I may have bought).
Right now Drow is my favorite Tinker countermeasure. That's a hero that never buys BKB. Six seconds of silence is his death. Repeatedly.
As with any carry, she needs proper support for laning phase unless she has a reasonable 1v1. Unlike most carries, she can still recover from a bad start and be relevant later. Might need to rush a Shadowblade. Might need to rush a blink dagger. Might need to rush a BKB.
But really, the biggest problems I see with Drow players come mid game are poor orb walking skills, poor positioning, and extremely poor Gust casts. Oh, and poor skill builds. Maxing silence last is doing it fucking wrong.
Dreams, thanks again for the advice with Kunkka yesterday. The timing with 2 in X worked perfectly. Unfortunately, the shadowblade purchase did not work as well. After my first escape, I was dusted with great regularity. Really could've used a blink dagger that game.
As for the game itself, well we lost and my score wasn't great but I thought I did some things well. My laning phase was poor as I was solo against WR and Axe. Although I managed to get some kills early on thanks to rotating gankers, ultimately I didn't get much farm because the rest of the time, the two ganking supports were fixated on camping tinker (who eventually got fed anyways). I eventually was able to catch up some in farm but by then it was too late for me to make an impact as the other team got fat and my burst damage just wasn't enough to overcome their large HP pools.