I find the WePlay Season 3 tournament format explanation video highly amusing, I can't quite put my finger on why though.
https://www.youtube.com/watch?v=vWi7zpjQl5s
https://www.youtube.com/watch?v=vWi7zpjQl5s
Not sure if tournament, or large scale software architecture...I find the WePlay Season 3 tournament format explanation video highly amusing, I can't quite put my finger on why though.
https://www.youtube.com/watch?v=vWi7zpjQl5s
im the meeru
The introduction of MMR is the worst thing to ever happen to this thread. Literally cancer.
All this LD talk had made me wonder: Why does no one get Desolator on the bear? With that and an AC you put out a disgusting amount of damage to buildings. I've gotten those and absolutely wrecked bases with it. I remember a game where we had a team fight on their high ground. The other spent time killing my team while I casually right clicked their T3 and rax right in front of them while they called it "rat doto".
So what? Of course, you can see if people are skilled with a single game. We are talking about skills with one hero, but still, it is skills. When a Pudge is going 10-0, ganking all the lanes, it is a skilled Pudge player.
ive had games, where faceless wont use his chrono because I called him out on being a whiney and butt hurt.
No, unless you mean if it conserves Cooldown?
Still no, although it'll make her more annoying and one note than she already is.
Would DP be overpowered if a D skill was added that ended Exorcism early?
I dont think so. Its most of her DPS so maybe ending early should only give 50-75% HP
This is going to sound facetious, but this bad attitude is probably really affecting your play and your team. The biggest change I have made to my play in the past month is to make a concerted effort to be positive and helpful. Not just to not be negative, but to purposefully be positive. Ask for things nicely, try to help out, take over in a leadership role if no one is leading, tell your team good job for getting ganks and other things.
I was never a negative player before, but you can turn the tide of a game if your team starts calling early gg and you can redirect. I am not a very good player, but being positive and mediocre at the game is better than joining in on the rage fest. I've raised my MMR 300+ points in just a month with this perspective.
Also, play support.
it would already give back 50-75% because the healing is based on the dmg she deals with ult so if she she ends it early she barely gets healed.
I must be an awesome invoker right guys? Guys?
The introduction of MMR is the worst thing to ever happen to this thread. Literally cancer.
lol the words of a low-tier noob lord. Exposed by Valve rekt
Anonymous Benefactor (A.B.)
Did you tell him to stop maxing pull
haly
No, forgot
A.B.
ok i see the first problem
he goes the 3 branch tangos opener
which is pretty weak
haly
null tangoes?
A.B.
yes
haly
preferably from your potato supports
who probably don't need it anyway
A.B.
if you're against another hero with harass, null + your own tangos
if not, then null + 2 shared
haly
4 shared tangos
A.B.
fucking, they have huge cds
ok decent block
he misses his first cs because he suddenly decides that that's the best time to put bottle on his quickbuy
he's not nearly aggressive enough trying to cs
he's losing his lane on fear alone
opponent doesn't even have to work for it
yeah he's just got really poor last hit mechanics
not nearly good enough to work with a 3 branch start
haly
who is he laning against
A.B.
skywrath
he's getting denied by skywrath
who has mantle + 3 branches
and skywrath has really bad auto damage
ok he gets a kill because this skywrath is worse than he is
oh my god he takes a terrible fight
he doesn't know how or when to bottle at all
jesus he buys recipe for magic wand before he has boots money
he's one of those players that doesn't understand when it's good to buy stick and why you upgrade it to wand
he just does it because other people do
lol he has to do like 10 unit ults to get his passive up on right clicks because he does no damage with 3 in pull
he cant make the decisions
when am i safe
when am i in danger
he can't gauge clashes
haly
which fights are winnable
which kills can be taken
when it's a wash and he should just go farm
got no game sense
and storm really needs it
can't just bumble around on storm
have to know what you're doing
A.B.
he tps to another lane
and ball lightning to where a hero was standing
and he clearly saw him walking backwards
but he targeted his ult to exactly where he was standing when he started the tp so he had to ball again
if you see a hero walking back you compensate and ball in front of him so you'll hit him with it
but he doesn't do that
and he saw the guy turn around and decides to walk back
i don't think he checks the heroes/levels of a lane before he goes to gank or fight
his ball lightnings are soooo bad
he's not compensating for movement at all
so he pretty much has to ult at least twice
to actually be on top of everyone
haly
and wastes mana
leaving less mana for escape balls
or more chasing
A.B.
or anything really
i dont think he knows how to do damage or kill when his pull is down
when your pull is down, you want to ball on top of someone and drop a remnant on them and then auto
which will still slow them and do good damage
haly
we were talking about
how one of the tinkers he was facing was farming ancients
and he's just too scared to go on him
because he doesn't feel like he did enough damage and he wanted help with the gank
I didn't understand what he meant at the time
then you told me about him maxing pull
and now it makes sense
A.B.
he doesn't tread switch to cast
which is really sketchy on storm (to see what A.B. is talking about, watch: http://www.twitch.tv/arteezy/b/449398144?t=13m25s)
ok he did the classic
im gonna walk up to the bottom of a ramp
without knowing whats on top
haly
oh, another time he said something like
"i can't see what's happening on the ancient cliff so i'm scared to go in"
and I replied, "dude, REMNANT SCOUT"
A.B.
use your remnant flying vision
jesus
its weird
he really plans his moves in advance, but really poorly
i think he shift queues his ult while he tp's
i dunno why
what if you see them turn another direction while you're tping
haly
If i had to guess
it's a relic of how he plays pudge and tinker
which is very flow-charty
press buttons in a row and win
ditto for pre nerf earth spirit actually
he figured out the combo and realized it was unstoppable
so he just spams it
A.B.
he did one good thing
which was pop the invis rune outside of the general ward vision
he grabs a dd rune and then tries to kill a void with it
there was no way that was going to happen
this is what i mean by really bad risk analysis
if that void wanted he could've just ulted after the pull and probably killed him
lmao
his camera work goes to shit in panic situations
i dont think he thinks about what skills the enemy team has
if some skill shits on you you should be thinking
"ok i need to go in after it gets used"
or "if i see that hero on another side the map ill probably be ok"
like come on!
disruptor was just mid tower
he rezzes
and tps straight to it
and then balls right into the lingering party
and gets sent home
he's really bad with camera work and focusing on the proper thing
there was a fight where most of the heroes on both teams were low and walked away from each other
he had walked away from the fight earlier and instead of looking at the heroes from the fight to see if he could kill any stragglers or to see where they were going
he had the camera on him
haly
oh yes he made a big deal about it at some point
how he was always afraid of eating mirana arrows
and once pro looked at his replay it turned out it was because his camera is always centered on him, instead of possible arrow sources
A.B.
exactly!
he needs to be aware of whats around his hero and his hero's status without having his hero actually be in frame so he can look at other important shit
ugh
he balls to a lane to catch the farm at a tower
that's just really bad
you need to manage your mana really well with storm
just spams remnant on lane creeps for no reason
bad reaction time
he never drops remnant in sketchy situations for flying vision
ever
well i think i've seen enough
CAN YOU SLUTS MAKE A TEAM FOR GIANTBOMB, WE NEED MORE GAF REPRESENTATION
CAN YOU SLUTS MAKE A TEAM FOR GIANTBOMB, WE NEED MORE GAF REPRESENTATION
CAN YOU SLUTS MAKE A TEAM FOR GIANTBOMB, WE NEED MORE GAF REPRESENTATION
ok he gets a kill because this skywrath is worse than he is
Good advice, but one question: the maxing pull thing. I go 3 pull because that was what everyone said the standard build is, why is that wrong now?So, Hylian, I was talking about your most recent Storm game with someone who lurks the thread. They watched the replay for laughs and gave me the play-by-play on your Storm. I was giving some you advice earlier, but wasn't entirely confident in my words because I'm not actually a Storm player. My associate, however, is. Here it is, pared down slightly so it's less caustic, but still retaining a hint of #reeltawk for piquancy. I agree with all his points, and I think a lot of people in this thread could benefit from the same advice.
This is so true for most players, honestly. I'm 3.2K and the vast majority of my kills come from my opponents mistakes rather than me making some spectacular play. It's just a matter of feeding the least.
Good advice, but one question: the maxing pull thing. I go 3 pull because that was what everyone said the standard build is, why is that wrong now?
Guidos need a mid player for us to make a return cus Rael has no internet. We have me, G.ZZZ, Demoli and a mate of his atm.
bro you part of stevewinwood stack team?I can play in that tourney if any are interested but I'm shit at the game.
procarbine can you teach me how to come out of the trench? I am tired of being a bad doter 2 player
So, Hylian, I was talking about your most recent Storm game with someone who lurks the thread. They watched the replay for laughs and gave me the play-by-play on your Storm. I was giving some you advice earlier, but wasn't entirely confident in my words because I'm not actually a Storm player. My associate, however, is. Here it is, pared down slightly so it's less caustic, but still retaining a hint of #reeltawk for piquancy. I agree with all his points, and I think a lot of people in this thread could benefit from the same advice.
Guidos need a mid player for us to make a return cus Rael has no internet. We have me, G.ZZZ, Demoli and a mate of his atm.
( ^◡^っ✂ snip snip ( ^◡^っ✂
#SlackingOnFridayAtWork
wow ok nerd go write a book
A.B.
also one thing i failed to mention
is that i dont think he views his ult as a damage spell
its important to ball ON TOP of the hero because his ult does damage
more so the longer he zips
so when he zips for a long distance and doesn't hit the hero, he's missing out on damage
i can tell from the way he plays that he only views the ult as some mobility skill
I won't volunteer his services because he watched Hylian's replay for shits and giggles, but I can probably help. Pick a few games where you felt really confused as to why you lost, preferably one without obvious throwers on your team, and I'll try to look it over in a timely manner.If you or the benefactor could look at any of my games I would be super grateful!
Makes sense. I used to go 1/1/3 a while back and everyone told me it was wrong and 1/3/1 was the standard though, including this thread.It's not wrong, per se, but you need to be flexible with Storm and understand the relative merits of each of his possible builds. Maxing pull turns you into a team fighter/initiator rather than a solo pubstomp ganker. Is this what you want to do on Storm? Is this the best option for the current matchup? You need to recognize these things.
But this goes back to A.B.'s comment about how you mimic builds, but don't understand the justification for them. When we were talking about Tinker, and you told me you were afraid to kill him solo, I couldn't comprehend, because Tinker is food for Storm at 6. Now I know its because of your build.
This is what you were thinking when the game started: "I'm going to max pull because some people told me to max pull, it's the only build I'm familiar with and it's the most popular build on DOTABUFF."
This is what you needed to think: "Well, Tinker is going to be a problem. And I'm the best positioned to kill him solo before he goes online, so I should probably max my killing power. I don't need to stun him for very long because he has no counter stuns. Just long enough to get a few hits on him. He's not very mobile either, so I can punish that with Overloads and orb walking."
As an aside, these are the Storm builds pro players tend to use, in competitive and in pubs.
Singsing: 1/1/3 or 2/1/2 or 2/0/3 or 1/0/3/stats or whatever
RTZ: 1/1/3
EE: 3/1/1 or 3/0/2
s4: 1/2/2
Singsing's Storm is flexible, he skills depending on the matchup and what he thinks his team needs. He's also a bit clowny and experimental, but he's good enough to make up for it.
RTZ plays Storm like he plays all his mid gankers: aggressive and snowbally. He leverages early game performance to turn into a late game carry, despite how quickly Storm falls off past ~16.
EE is just pure clown. He plays storm like a passive farming carry, going soul ring and max remnants to farm waves and jungle camps. It never really works out, but there it is.
s4 is the one who go heavy into pull first, and he gets 2 in overload for the damage. I believe it has more to do with Alliance than himself. It's not really a pub build, it's one finely tuned for their strategies.
The lesson here isn't that you should stop going 1/1/3 and then max pull. It's that if you're going to level Storm this way, you need to have a good reason for it.
A.B. had one more thing to add after seeing your response.
I won't volunteer his services because he watched Hylian's replay for shits and giggles, but I can probably help. Pick a few games where you felt really confused as to why you lost, preferably one without obvious throwers on your team, and I'll try to look it over in a timely manner.