Neichus is having an AMA on the dota 2 subreddit. He was pretty influential in making what the game is today, kinda like the protégé to Icefrog. Cool to see he's still around.
so wait what's gaf's score right now
I was hoping for offlane omni vs that draft GAF
why did you disappoint me
My Omni build was mocked! MOCKED! By my team! They didn't even know!
http://www.dotabuff.com/matches/845313242
Can you really blame them? If I saw an Omni going for Mjollnir and AC I would be a bit worried. But now that I think about it, what items does Omniknight really need. Vlad's was an excellent choice given your team makeup, but I can't think of any defensive/support items that I would consider "must have" on him. Force Staff I guess would be nice, but other than that Vlad's and AC work great if you can get them.
They just edited the begging part out.
Nice Riot. Nice.
Old:
New:
VODS coming soon.
Also thank you W1ssy, that console command worked! I'm sure the second games was a million times better.
No problem just glad I could help.
The other caster is saying that the third game is going to happen at least he put it in the GiantBomb chat.
Not sure why Riot feels the need to do shit like this:
http://www.neogaf.com/forum/showthread.php?t=877283
Actually this was lifted off a signature I did at TI3 by the same guy collected them at TI4 and pitched the idea on Reddit long ago.How long did you spend practicing that signature, matt?
Not sure why Riot feels the need to do shit like this:
http://www.neogaf.com/forum/showthread.php?t=877283
Honestly, there's not much for DOTA2 to learn from League.
Honestly, there's not much for DOTA2 to learn from League.
LC went from a racist white man to a strong independent black woman.
League's waifus are copper tier. All their girls are just DD tits and ass caucasians. DOTA2 has already taken waifus to the next level.
Winter Wyvern Waifu you heard it here first.
Honestly, there's not much for DOTA2 to learn from League.
Sometimes I wonder if this is the League OT.
Pendragon has some of the worst ideas, huh?When I was heading the project I did work with Pendragon a fair bit as he was in charge of the website and such. I don't exactly know where he got the money to do it; I kind of considered it wizardry on his part.
I do recall one particular incident in which he approached me over renaming Razor to Razer for advertising money. I veto'd that since it didn't feel right to me.
Not enough anime avatars for that
but we're getting closer every day it seems
Not enough anime avatars for that
but we're getting closer every day it seems
A lot of League fanboys like to talk about how DOTA2 has so many mechanics that were the result of an outdated engine, as if this was some kind of implicit negative. However, Tinker as we know it probably wouldn't exist if the WC3 engine was more robust with triggers. No one in their right mind would actually design a hero that gets to refresh all their skills infinitely. League did something similar with Zilean and he doesn't even come close to matching Tinker's depth, nor his long and complex history of builds and playstyles.Tinker: Of my design. Fun fact is that Heat Seeking Missiles is Fan of Knives with a HUGE radius and small target limit. His ultimate actually stems from a limitation in the WarCraft 3 engine. There is no way to reset individual abilities in triggers, so you either reset everything or not. Otherwise he might have ended up quite differently.
Jimmies status = rustled. Marc is president & co-founder of Riot Games.
So is Polygon just concocting quotes now?
So is Polygon just concocting quotes now?
Ok, I put my Ashe Ability Mod on the workshop. Not really a useful game mode, but maybe some of you will be interested:
http://steamcommunity.com/sharedfiles/filedetails/?id=302998702
A small youtube video showing off the skills:
https://www.youtube.com/watch?v=iR-sxsugwCI
Ok, I put my Ashe Ability Mod on the workshop. Not really a useful game mode, but maybe some of you will be interested:
http://steamcommunity.com/sharedfiles/filedetails/?id=302998702
A small youtube video showing off the skills:
https://www.youtube.com/watch?v=iR-sxsugwCI
Ok, I put my Ashe Ability Mod on the workshop. Not really a useful game mode, but maybe some of you will be interested:
http://steamcommunity.com/sharedfiles/filedetails/?id=302998702
A small youtube video showing off the skills:
https://www.youtube.com/watch?v=iR-sxsugwCI
So is Polygon just concocting quotes now?
My Omni build was mocked! MOCKED! By my team! They didn't even know!
http://www.dotabuff.com/matches/845313242
Neichus said:I wish I could change PL really badly. He's one of the heroes that I don't like how he turned out, namely because his ultimate was "I'm out of ideas, here's a passive that helps his other abilities." This is something I drew up a few years ago, but like all ideas I'm posting I don't advocate them given my lack of experience with the current scene:
Phantom Lancer -Overall: Mediocre. He is plagued by the unreliability of his illusion spawning in team battles, as well as a bit of redundant design that his two passives both achieve similar functions.
Spirit Lance Same as current, except it also extends the life of all illusions close to the target by 3 seconds. -Pick function that pauses summon timer for 3 seconds. -400 radius effect around lance target.
Doppelwalk Same as current.
Phantom Edge (passive) Whenever an illusion expires it heals the Phantom Lancer and all other illusions for 1/2/3/4% of their maximum health. In addition, if an illusion is destroyed by an enemy it will also deal 30/60/90/120 damage to that unit upon expiring. -Meant to add a bit of coherent value to illusions as a whole with PL, as well as making slaughtering his illusions dangerous. -The healing illusions aspect is only so that it isn't immediately obvious which one is the real PL (as it is the only one being healed).
Juxtapose (passive, ultimate) Phantom Lancer and his illusions now have the ability to create additional illusions when attacking. A maximum of 4/5/6 illusions spawned by Juxtapose may be active at any time. Illusions last 9 seconds and deal 25% damage.
For illusions: 5% plus a bonus 1% for every non-hero and 3% for every hero in range, up to a maximum bonus of 9/12/15%. For Azwraith: 10% plus a bonus 2% for every non-hero and 6% for every hero in range, up to a maximum bonus of 18/24/30%.
-Designed to counteract his unreliability in team battles by making it far more likely he'll have illusions when he needs them. -Will not proc when attacking towers, same as current. -Range is 1350 and is calculated from Phantom Lancer's location, so he can't just walk away and leave his images to keep farming. Theoretically if he has an illusion off in the woods it could spawn a bunch if he were in the middle of a fight, but that seems like a minor concern. -It's important that all illusions are able to generate more illusions so that at the beginning of a fight PL can get himself started with Spirit Lance and Doppelwalk.
Next time you play Omni mid, go Phase, S&Y, Atos, Skadi, Heart of Tarrasque, Aghs.
http://a.pomf.se/axkdal.webm
I'm not sure what I'm more disgusted by. Veno's team not coming to help or you hitting like a wet tissue against an enemy support 6 levels below you.Next time you play Omni mid, go Phase, S&Y, Atos, Skadi, Heart of Tarrasque, Aghs.
http://a.pomf.se/axkdal.webm
I'm not sure what I'm more disgusted by. Veno's team not coming to help or you hitting like a wet tissue against an enemy support 6 levels below you.
jk hilarious webm