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DOTA2 |OT15| anime only please

I have discovered that when I try to counterpick the other team, or pick to compliment mine, I lose.

When I DGAF and pick whatever I darn well please, I win.

I don't understand.
 

Sibylus

Banned
I have discovered that when I try to counterpick the other team, or pick to compliment mine, I lose.

When I DGAF and pick whatever I darn well please, I win.

I don't understand.

Playing what you're comfortable with, otherwise known as "your style" in every esport cliché ever uttered, tends to outweigh a crude flowchart approach to drafting.
 
Playing what you're comfortable with, otherwise known as "your style" in every esport cliché ever uttered, tends to outweigh a crude flowchart approach to drafting.

I can play the majority of the roster of heroes though, so comfort really isn't a thing. Secondly, even when I play "my favorites," it's not working out, either.

Since I've started playing again:

fiLmi0n.png


I'm not even going to bother trying ranked (solo) if "normal skill" games are like this.
 
D

Deleted member 77995

Unconfirmed Member
Playing solo unranked is just asking for a clownfest to happen and teams can be wildly unbalanced. I would look to party up with people to play unranked or start playing solo queue ranked for better match quality.
 

shira

Member
https://twitter.com/JenkinsDota/status/902363483945279488 said:
Team Leviathan - 1. BSJ, 2. Noblewingz, 3. Jenkins, 4. Newsham, 5. Slayer

Step 1: Beat ellenpudge in 1v1
Step 2: . . .
Step 3: turn pro


Playing solo unranked is just asking for a clownfest to happen and teams can be wildly unbalanced. I would look to party up with people to play unranked or start playing solo queue ranked for better match quality.

I'm getting a lot of bots and scripters now.
It's amazing why anyone would ever play this game anymore
 

Chris R

Member
I can play the majority of the roster of heroes though, so comfort really isn't a thing. Secondly, even when I play "my favorites," it's not working out, either.

Since I've started playing again:

I'm not even going to bother trying ranked (solo) if "normal skill" games are like this.

The game is just adjusting you to your new hidden MMR Kappa
 
You willing to argue that solo ranked is easier than non-ranked solo?

yes, unranked is full of shitheads who queue with their retarded friends... they will feed then mass report the non party members.... ranked is full of shit heads too... however they are motivated to win( the other excuse i get is "oh its just unranked chill") due to the need to inflate their e peen etc etc
 
yes, unranked is full of shitheads who queue with their retarded friends... they will feed then mass report the non party members.... ranked is full of shit heads too... however they are motivated to win( the other excuse i get is "oh its just unranked chill") due to the need to inflate their e peen etc etc

Not so much easier but better matchmaking

Oh. Well, what a waste these two weeks have been for me then, lol.
 

traveler

Not Wario
did you see all the people saying naughty dog would be a great fit to do hl3

like what the fuck kind of delusion is that

I'm not a particularly big Naughty Dog fan and I certainly don't like the narrative sensibilities they've shown in the Uncharted series, but, as far as the industry goes, they have great talent in writing, making shooters, creating set piece driven encounters, and tech. They would certainly follow Valve's lead re:ingame narrative vs. cutscenes and I have a hard time believing a team with that talent couldn't at least do a competent HL game.

And, as far as pacing goes, they're largely the same as Valve. The longer games have moments that drag on too much, but they're more compact games- like the recently released Lost Legacy- have fantastic pacing just like Valve did much better with the episodic model.

The real reservation I have with ND is actually puzzle design- I think there are some geniunely clever moments in Episode 2 specifically- the catapult grenade!- and the Uncharted "puzzles" don't really require much thought and don't operate along the same axis as HL's.

ND wouldn't be my first choice- that'd be either Respawn or Retro with the HL writing team and Kelly Bailey contracted to provide narrative assistance and music- but I don't think they're bad pick at all.
 

Kopite

Member
Fuuuuuck, I slept too long on Lich

Adios free MMR
I don't get what's good about him in lower MMRs though, especially if you're solo supporting, which happens 95% of the time. I think Rhasta/Shadow Shaman is probably the best support to grind MMR with, high attack damage and a long ass level 1 disable. Also does so much in building damage, so your carries dont have as much pushing responsibility and you're able to generally get 4-5 enemy heroes to react to your rotations. Warlock's similar, but with more dependence on items and no easy farming mechanism.
 

shira

Member
I don't get what's good about him in lower MMRs though, especially if you're solo supporting, which happens 95% of the time. I think Rhasta/Shadow Shaman is probably the best support to grind MMR with, high attack damage and a long ass level 1 disable. Also does so much in building damage, so your carries dont have as much pushing responsibility and you're able to generally get 4-5 enemy heroes to react to your rotations. Warlock's similar, but with more dependence on items and no easy farming mechanism.
Level 25 and team fight

Bad at hitting buildings but you win your lane mid/safe hell you can win solo offlane
 
Necro was my MMR grinder a year ago, but that was when his Sceptre would delete Heroes. BKB and Linkens be darned, your core hero is about to take a time-out.

I don't understand why only after they removed the delete hero benefit did Necro become popular. I thought he was better the other way, especially after nerfing his ult c/d.
 
Necro was my MMR grinder a year ago, but that was when his Sceptre would delete Heroes. BKB and Linkens be darned, your core hero is about to take a time-out.

I don't understand why only after they removed the delete hero benefit did Necro become popular. I thought he was better the other way, especially after nerfing his ult c/d.

You get Sadist for free now and Ghost Shroud is a pretty nice ability for a hero that wants to stand in the middle of a fight.
While the no BB scepter upgrade was pretty good in certain situations i'd rather have the current 25 sec CD Scythe because in higher MMR games people know how to save their teammates from the ult.
 
You get Sadist for free now and Ghost Shroud is a pretty nice ability for a hero that wants to stand i the middle of a fight.
While the no BB scepter upgrade was pretty good in certain situations i'd rather have the current 25 sec CD Scythe because in higher MMR games people know how to save their teammates from the ult.

Free sadist does sound sexy AF. I'll have to read up on if it's scales with levels or if it's built into another skill.

Low 4k/high 3k I have encountered a vengeful Spirit or two who would swap before the ult hits. It's been years, but I still have yet to see anyone use a Lotus orb. Blade mail is most common followed by borrowed linken.
 

Kopite

Member
Glimmers probably the best solution for Necro ult. Heroes great, only problem at low MMR is that s lot of people expect you to support as Necro, altough that's changing.
 

Fuchsdh

Member
Free sadist does sound sexy AF. I'll have to read up on if it's scales with levels or if it's built into another skill.

Low 4k/high 3k I have encountered a vengeful Spirit or two who would swap before the ult hits. It's been years, but I still have yet to see anyone use a Lotus orb. Blade mail is most common followed by borrowed linken.

I was trying out a Lotus Orb treant for a while and had some pretty good success on bouncing the ult. Problem is you're still getting hit with it and the bounce isn't likely to do much damage in comparison unless you've focused necro from the get-go. Was better off getting the aghs or healing items than trying to be sneaky and bounce.

(A Linkens on Treant when the enemies try and counter you with BH is hilarious, though. The guy just never could figure out what the hell he was supposed to do now.)
 

Hylian7

Member
Glimmers probably the best solution for Necro ult. Heroes great, only problem at low MMR is that s lot of people expect you to support as Necro, altough that's changing.

Wait...people STILL believe that Necro is a support?! I remember that (wrong) perception being a thing like 5 years ago, but I didn't think people still believed it. I haven't had a single game in years where someone thought that.

I don't know if it holds true for everyone, but when I first started playing, I thought Necro was a support because he had a heal. I'm guessing that's why most others think he's a support.
 

Fuchsdh

Member
Wait...people STILL believe that Necro is a support?! I remember that (wrong) perception being a thing like 5 years ago, but I didn't think people still believed it. I haven't had a single game in years where someone thought that.

I don't know if it holds true for everyone, but when I first started playing, I thought Necro was a support because he had a heal. I'm guessing that's why most others think he's a support.

He's an INT hero. For some people, that's enough.

(My recollection was that he was also more of a support back in the Dota 1 days. The same way that Veno used to be a viable carry.)
 

Hylian7

Member
He's an INT hero. For some people, that's enough.

(My recollection was that he was also more of a support back in the Dota 1 days. The same way that Veno used to be a viable carry.)

Curious how he was different to be a support back in Dota 1 then. I'll have to go look up some changelog history on that one.

It's kind of like some odd things that changed in the meta when the switch from Dota 1 to Dota 2 happened. For instance people used to always say "Don't get Blademail on Bristleback, ever!" and now it's considered standard.

I had a laugh reading this patch note from 6.52
Aghanim's Scepter now also reduces Reaper's Sycthe mana cost from 175/340/500 to 150/340/500.

Soooo....25 mana at level 1 for 4200g?!
 

Fuchsdh

Member
Curious how he was different to be a support back in Dota 1 then. I'll have to go look up some changelog history on that one.

It's kind of like some odd things that changed in the meta when the switch from Dota 1 to Dota 2 happened. For instance people used to always say "Don't get Blademail on Bristleback, ever!" and now it's considered standard.

I had a laugh reading this patch note from 6.52


Soooo....25 mana at level 1 for 4200g?!

At least in pub games I think there was a lot of different metas that just changed with the accumulation of changes to the rest of the game versus stuff to the hero itself. But Necro used to not get HP back for sadist and didn't have a DOT heartstopper aura, instead it just prevented regen and an old ability reduced enemy attack.

But Necro is still really useful these days as the guy you stick mek and greaves on considering he's going to want to stand in the middle of a fight, so it's not like he's a bad support. It's certainly a safer play style than running him like an ambush nuker with E-blade and the like.
 

Hylian7

Member
At least in pub games I think there was a lot of different metas that just changed with the accumulation of changes to the rest of the game versus stuff to the hero itself. But Necro used to not get HP back for sadist and didn't have a DOT heartstopper aura, instead it just prevented regen and an old ability reduced enemy attack.

But Necro is still really useful these days as the guy you stick mek and greaves on considering he's going to want to stand in the middle of a fight, so it's not like he's a bad support. It's certainly a safer play style than running him like an ambush nuker with E-blade and the like.

As a support he can't really create space without being given a core position though. He certainly ain't zoning any offlaner as a support, or would contribute much useful to a smoke gank.
 
I've played about 1900 hours of DOTA 2 mainly unranked all pick and Ability Draft. After watching TI7 I realize that I'm kinda horrible at the game. I've started watching those Purge coaches Day9 videos and it seems to have given me a MUCH better insight to take my game to the next level. I have a drive to actually get a acceptable mmr vs just playing unranked for fun.

I've started playing ranked solo and party with one or two friends who are determined. Our MMR is like 1.6k (lol) but it feels like the games aren't just simple "carry to win, build BKB, etc." I have no issues playing supports or whatever the team requires, but I started moving towards carries to make a big splash in the game. Any basic tips? I last hit like a maniac, farm once the lanes are pushed. Keep a TP on me and check the minimap every 8-10 seconds but I still feel like the enemies carries are always right in front of me or even.
 

shira

Member
I've played about 1900 hours of DOTA 2 mainly unranked all pick and Ability Draft. After watching TI7 I realize that I'm kinda horrible at the game. I've started watching those Purge coaches Day9 videos and it seems to have given me a MUCH better insight to take my game to the next level. I have a drive to actually get a acceptable mmr vs just playing unranked for fun.

I've started playing ranked solo and party with one or two friends who are determined. Our MMR is like 1.6k (lol) but it feels like the games aren't just simple "carry to win, build BKB, etc." I have no issues playing supports or whatever the team requires, but I started moving towards carries to make a big splash in the game. Any basic tips? I last hit like a maniac, farm once the lanes are pushed. Keep a TP on me and check the minimap every 8-10 seconds but I still feel like the enemies carries are always right in front of me or even.
Check dotabuff meta win% for >2k https://www.dotabuff.com/heroes/meta
Pick those heros, ban the others

If you can't gain mmr you are teh bad. If you are bad come complain here or git gud?

Watch informative streamers like Purge and BSJ, find better players to copy, watch replays, find a 5 stack to do Battle Cups or stacks to play with on /r/dota2comp
 

Hylian7

Member
I've played about 1900 hours of DOTA 2 mainly unranked all pick and Ability Draft. After watching TI7 I realize that I'm kinda horrible at the game. I've started watching those Purge coaches Day9 videos and it seems to have given me a MUCH better insight to take my game to the next level. I have a drive to actually get a acceptable mmr vs just playing unranked for fun.

I've started playing ranked solo and party with one or two friends who are determined. Our MMR is like 1.6k (lol) but it feels like the games aren't just simple "carry to win, build BKB, etc." I have no issues playing supports or whatever the team requires, but I started moving towards carries to make a big splash in the game. Any basic tips? I last hit like a maniac, farm once the lanes are pushed. Keep a TP on me and check the minimap every 8-10 seconds but I still feel like the enemies carries are always right in front of me or even.

Chances are it sounds like either your team is letting the enemy carry free farm, you aren't counter picking if you can, or you might not be itemizing for the situation. Hard to tell without dotabuff or opendota.
Check dotabuff meta win% for >2k https://www.dotabuff.com/heroes/meta
Pick those heros, ban the others

If you can't gain mmr you are teh bad. If you are bad come complain here or git gud?

Watch informative streamers like Purge and BSJ, find better players to copy, watch replays, find a 5 stack to do Battle Cups or stacks to play with on /r/dota2comp
Necro is #1 win rate below 2k... Shocker.
 

Chris R

Member
I don't get what's good about him in lower MMRs though, especially if you're solo supporting, which happens 95% of the time. I think Rhasta/Shadow Shaman is probably the best support to grind MMR with, high attack damage and a long ass level 1 disable. Also does so much in building damage, so your carries dont have as much pushing responsibility and you're able to generally get 4-5 enemy heroes to react to your rotations. Warlock's similar, but with more dependence on items and no easy farming mechanism.

This was unranked, but I was the only support. I just put Ice Armor on my CK/SF/Sniper/PA and mek'd when they finished a team fight lol. My play was sloppy as fuck as it was the first with my new mouse, but I think I can refine it.

Only thing I wasn't 100% sure on was my item build. SF went SB first so I didn't build glimmer since they had dusts/sents. Went force staff instead and it seemed to work, but completing my pike was probably a huge waste
 
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