My biggest problem with DA:O (which I enjoyed on console) was stupid shit that comes from its PC heritage. The whole affair was buggy as hell, especially when you get to the DLC. I defy anyone to play Awakenings all the way through without the Rosetta Stone of Wikia to help you through all the bullshit.
So why do I blame PC gaming for this bullshit? Because the vast majority of these issues have a fix of some kind, if you delete a .dll or copy/paste an .exe, or install somebody's mod. In most cases, Bioware figured said fix was good enough, and the console audience could go fuck themselves. Ironically, this is the kind of PC gaming stupidity that has always kept me on consoles. You put in the game and it works. Bioware comes from a PC background where they expect consumers to research how to fix their games. A "patch it later" mentality.
So if DA2 is catered more toward 360/PS3, I'm totally on board. Especially if that refers to the level of compatibility.