vocab said:
Seriously, you're the biggest troll in this thread. Making shit up to prove that you have no clue about PC gaming. Good job.
For trolling to work, there has to be at least
some semblance of truth in what you're saying. There's an art to it, which seems to be lost on him.
Anyways...no surprise that this game is causing some strife. I've decided to take a wait and see approach with it. It's likely that I'll get more enjoyment out of just reading discussion about it on here than spending $60 on it, but I'll have to detach my mouth from Bioware's tit first.
Is having to fix a game's bugs on the user's end more common on PC or consoles?
How does it matter which is more frequent? There is nothing inherent in either platform that makes it more prone to bugs, it's just a matter of how mistake-pron or sloppy the developer is. If anything, PC still has the strong advantage since patches don't require a lengthy certification process and users have the option to do what dev's neglect to do. As of now, neither of those things are possible with consoles.
Whatever elitist reponse you want to say, it doesn't bring them back.
Maybe Dragon Age: Origins was an anomaly when it comes to those types of RPG's receiving mainstream attention, or being created by a developer as popular as Bioware, but anyone with a gaming PC can tell you that there are plenty of those games still being released on the platform.