It's on the radial menu, but the usage for me, at least, has been pretty limited, it's greyed out most of the time, basically wherever the chance of going into combat exists, I think.
It's on the radial menu, but the usage for me, at least, has been pretty limited, it's greyed out most of the time, basically wherever the chance of going into combat exists, I think.
It's greyed out when you trigger a combat encounter, but not before then. You can be staring at a group of enemies and if they haven't noticed you, you can switch out party members.
Though I've barely used it as well since I love my main 4.
It's greyed out when you trigger a combat encounter, but not before then. You can be staring at a group of enemies and if they haven't noticed you, you can switch out party members.
There is a tablet with directions that tell you exactly what to do, should be recorded in the codex when you find it, don't remember it of the top of my head.
But here goes
go to the fountain
take the pitcher
fill it up with water
leave the fountain
There is an altar off to the side that is hard to notice walk to it
place the pitcher on the on the altar
pray before the altar
take the pitcher and take a sip from it
leave the alter
poor the water back into the fountain
So I pretty much just sat through 2 hours of voice acting. I fucking love this game. I can't help but just sit back and ask characters everything. I really like the back stories a lot. I'm only around 6 hours in or so but I can't wait to play more (feel like I have hardly scratched the surface) and am pumped that there is so much content in the game. I'm also really excited to try the other origins.
No, I just checked it out and you're right. It does only seem limited to certain areas, but it's strange because I'm not sure why you can switch in certain areas but not others.
i.e. you can switch people out in Lothering and Frostback Mountains, but you can't at Flemeth's Hut and Soldier's Peak (after doing the Warden's Keep quest).
Where are you guys seeing your percentage completed?
Edit: HOLY SHIT. 22% and I'm 23 hours in. I don't get it though, this doesn't make any sense.
I've completed
Redcliff
and the
Mages tower in their entirety. Including the search for the urn and all the DLC.
Will more locations open up on the map or are there just that many sidequests? Or do the origins each count as like 10% and the romances and whatnot as 5% each? I can't possibly see where another 80 hours of main game could come from.
I got the PS3 version and finished the Human origin story. It's pretty sweet so far. I can totally see how people think it feels like Mass Effect so far.
You can't be serious. I love the game and all, but the one big complaint I have about the game is that the game looks fairly ugly (and honestly I don't really care about such things). The lighting is almost non existent, textures are laughably bad and it's very sloppily executed (grass floating in the air, things like that). And I'm playing it on max settings on the pc. Even Drakensang, which is a fairly low-budget game looked a lot better than this. Not to mention Risen, which beats the environment-graphics so hard it's not even funny.
Perhaps I'm making too big a point about something that's admittedly not that big an issue, especially given that the game is more character and story driven and not exploration-based like Risen was. Still, I feel this is the first Bioware game where I felt the graphics actually detracted from the game.
One thing I don't get, is when you make a quest your "active quest," shouldn't it tell you where to go, like give you a little pointer or something? I just feel totally lost right now, so I keep wandering around, and accidentally quests.
One thing I don't get, is when you make a quest your "active quest," shouldn't it tell you where to go, like give you a little pointer or something? I just feel totally lost right now, so I keep wandering around, and accidentally quests.
That is the only time I've ever read Youtube comments and thought it was funny. 600+ replies of people spontaneously alternating saying Shepard. and Wrex. is awesome. :lol
You can force it on the driver, but the preferred method would be to go to "\Documents\Bioware\Dragon Age\Settings\DragonAge.ini", find the line for Anisotropic Filtering, and change the 0 to a 16. As the other poster said, it really is night and day. The textures look much much sharper.
One of the things that really impresses me is that every random encounter on the map so far has been unique, and i've probably run into 30 of them or so while traveling around.
So far i've run into merchants being attacked, assassins sent to hunt me or various party members I have with me, a mage and his two apprentices trying to hold off a dozen or so darkspawn, bandits holding a section of road, mercenaries traveling around, etc. Each very different.
They seem to have put some effort into those and it is appreciated. I actually look forward to traveling rather than dread having to plow through the exact same 2-3 encounters every time.
DieH@rd said:
How many dragons is in the game? I know of two so far.
One in the temple of Andraste, awesome loot.
One in swamps still lvl-ing up for that chalenge
Do they follow you when the character your controlling is moving or do they still just stand there? If yes then you have your party on hold position, not sure how to change to move freely on the PS3 though
DieH@rd said:
How many dragons is in the game? I know of two so far.
I'm so scared to fuck up my decisions this time so I currently have 15 stat points and three spell points to spare with both my main character (mage) and Alistor :lol
It is going surprisingly good too, I don't feel the urge to even spend them yet.
One of the things that really impresses me is that every random encounter on the map so far has been unique, and i've probably run into 30 of them or so while traveling around.
So far i've run into merchants being attacked, assassins sent to hunt me or various party members I have with me, a mage and his two apprentices trying to hold off a dozen or so darkspawn, bandits holding a section of road, mercenaries traveling around, etc. Each very different.
They seem to have put some effort into those and it is appreciated. I actually look forward to traveling rather than dread having to plow through the exact same 2-3 encounters every time.
Every ally quest has a dungeon? Huh. But I thought Alistairs ally quest was
just to go see his sister. I did that, and it seems that its finished
Also, it seems infuriatingly difficult getting ANYBODY to like me. There a place where I can just buy gifts? Because I seem to have wasted gifts as well. I didnt realize that different people liked different gifts THAT much.
Do they follow you when the character your controlling is moving or do they still just stand there? If yes then you have your party on hold position, not sure how to change to move freely on the PS3 though
Despite all the shit I've heaped on this game, I do keep playing it like a fiend.
MAJOR SPOILERS for the Morrigan+Flemeth quest that's available after the Mages' Tower:
The Flemeth fight was insanely epic. I bumped up the difficulty to hard after the patch, so I wiped on the setup a couple of times, and then she ate Alistair and by the time I revived him Shale died and I wiped promptly afterwards. But next time was such a great battle. Reminded me of the feeling I got when doing WoW raids with my Rogue. Except now I was doing the healing and tanking also. By far the best little battle/fight I've had this year.
And screens like the following are just incredible. I'm hiding it behind a link in case anyone thinks it's a spoiler, but I really don't think it is. In any case, it's a very vague image of the final boss in the Mages' Tower. http://i38.tinypic.com/28ti1eb.jpg
Also, I got Shale last night, and he's totally awesome. Best character in the game by far, and I've gotten him to +40 approval.
Last little note, Archer is waaay better now. I'm level 10, and with Master Archer and Lethality, everything starts slotting together much nicely.
Spoiler for those that have done Morrigan Grimoire quest chain
The Fight with Flemeth was fucking Epic! The death blow sequence was amazing, and I was seriously sweating bullets cause I ran out of pots when she was around 20%, had to rely on rejuvenation for mana. Loot was underwhelming :[
:lol Yes! Seriously it was so awesome and I'm totally geeked out on it. I didn't run out of pots, but it was still great. Shifting around Alistair to get the positioning right, throwing off a desperation stun when he's ..... incapacitated (if you get my drift) just in time for him to drop to the ground with single-digit health and scrambling for heals/pots. Just fantastic.
Every ally quest has a dungeon? Huh. But I thought Alistairs ally quest was
just to go see his sister. I did that, and it seems that its finished
Also, it seems infuriatingly difficult getting ANYBODY to like me. There a place where I can just buy gifts? Because I seem to have wasted gifts as well. I didnt realize that different people liked different gifts THAT much.
Despite all the shit I've heaped on this game, I do keep playing it like a fiend.
MAJOR SPOILERS for the Morrigan+Flemeth quest that's available after the Mages' Tower:
The Flemeth fight was insanely epic. I bumped up the difficulty to hard after the patch, so I wiped on the setup a couple of times, and then she ate Alistair and by the time I revived him Shale died and I wiped promptly afterwards. But next time was such a great battle. Reminded me of the feeling I got when doing WoW raids with my Rogue. Except now I was doing the healing and tanking also. By far the best little battle/fight I've had this year.
And screens like the following are just incredible. I'm hiding it behind a link in case anyone thinks it's a spoiler, but I really don't think it is. In any case, it's a very vague image of the final boss in the Mages' Tower. http://i38.tinypic.com/28ti1eb.jpg
Also, I got Shale last night, and he's totally awesome. Best character in the game by far, and I've gotten him to +40 approval.
Last little note, Archer is waaay better now. I'm level 10, and with Master Archer and Lethality, everything starts slotting together much nicely.
Quick question: I'm an elven mage. I'm planning on having him turn into an arcane warrior so he can use swords and stuff. Should I be putting stats into strength or should I use them elsewhere?
Just as a note it is probably possible for you to become a specialization despite missing it. I am fairly certain that all of them can be gotten through books if you really wish, its just a matter of finding where they are located.
An example
I killed Wynne, who provides the Spirit Healer specialization but found the book in the Wonders of Thedas in Denerim
Positioning is important. Flemeth uses directional attacks so try to keep your tank on one side and everyone else somewhere to her back if they're melee, or far away if they're ranged.
How I did it:
Preface, I used Alistair, Shale, Wynne and my archer-spec self. Positioning is important in this fight, because of the directional attacks Flemeth uses. If you're facing the swamp, I put Alistair on the left (house side), and Shale behind Flemeth to get flanking bonus. Those two would take all the damage in the fight. Wynne threw heals around along with def buffs to Alistair, and attack buffs to Shale. I sat back with Wynne on the path (below the little step-up so as to avoid Flemeth's attacks) and debuffed Flemeth and fired high dps, poisoned arrows. When Flemeth grabs someone - it should be your tank assuming everything is kosher - stun her to drop him and pray you can get a heal off in time. I barely did.