Alright, some things that are starting to bother me:
1) The shitty loot: I'm cruising through the first two area in Deep Roads, and then it hit me, the loot is shitty. You just get the same drops all the time, filling up your inventory and forcing you to either destroy stuff you've picked up, or walk back to a merchant or the party chest (which is ridiculously small as it is). More interesting, unique items would've been much better, and if every worthless piece of killed shit didn't drop crap all the time that my OCD forces me to pick up, it would be more enjoyable to explore.
2) Tactics quirks: first, no queueing of actions blows, which means you have to pause the game all the time if you play on harder difficulties, just to make sure your members do what you want them to do in a very specific order. Also, maybe it's just me but the selection markers (both on the portrait on the ground and on the characters themselves) are hard to discern from their regular colour, which makes it easy to mistakenly overwrite an order you've currently placed. Also, the thing about first having to right-click on an enemy and THEN choose the action, and perhaps re-do it if you change your mind gets tiresome.
3) Backpack carrying limit too small: probably just me, but the max amount of items you can carry is ridiculously low, mainly because stuff like the gifts each weigh 1 item slot. Also doesn't help that the party chest in Warden's Keep once again is very small.