Alright, I am nearing the end of the game (going to push for the end tonight) and I have to say that I have figured out what makes Dragon Age the best of what it can be, and why I look forward to the sequel.
#1 You don't have to be GOOD or EVIL, you can actually be neutral (which is how I have gone through the game. I destroyed the sacred ashes but I also destroyed the anvil, etc.
#2 If/when they do a sequel I hope for 2 things, You do it with a NEW character BUT your choices completely change the world. It would be absolutely mindblowing for me, after a neutral playthrough, to see what the world would be like after it has been changed this much.
#3 While I can completely see myself doing another playthrough it will be a few months between each. I kind of went achievement whore on this run though (I did all 3 possible 'relationships' in 1 playthrough, etc.)
I have Mass Effect and Fable 2 to play in terms of "western" RPGs but those are very good/evil based and now I can not wait for a sequel to Dragon Age where neutral is an option again. I am hoping, incredibly so, that neutral is an option in Alpha Protocol (the only "western" RPG I am as hyped for as I was Dragon Age, Mass Effect and Fable 2 only got picked up because they were on the cheap)
I think being neutral is the greatest thing to do in an RPG, so now I have to ask... are there any other good console "western" RPGs where you can be neutral? I always play the good type... can't bring myself to do the evil type :/ but I would like more play with neutral because it is a lot of fun!
Edit:
Ventrue said:
You can always change it in game.
It really depends on your party and your class. If you play a mage, I'd go for hard definitely.
I would agree to this, mages are incredibly powerful especially as your main character. I went blood mage /spirit healer (only for the bonus attributes) and my character is ridiculously overpowered. Equip gear that lowers hostility and you sit in the back destroying enemies (Mana gets low and you switch to blood magic, health gets low switch off blood magic, heal up, and go nuts!)
I can't imagine another character type being this awesomely overpowered.
MisterAnderson said:
What skills are best for a starting mage? The game defaults me with herbalism and combat tactics. I'm guessing herbalism is great since you can make potions, is combat tactics necessary? I'm thinking about picking up coercion.
I maxed my herbalism and my coercion, now I am taking anything random because my party has anything else I need maxed out.
Your talents are a lot more important, just because you want the 1st or the 2nd in a path don't waste them on getting all 4, especially with mages where some of the best abilities in the paths are the first and second!