Sysgen said:I played on normal and admit during one key battleI had to turn it down to easy. I just didn't have the right party and there was no way to win.Anvil of whatever
I haven't reached that part yet, but I've run into one of these in every modern Bioware game I've played. I never played Jade Empire, but it seems like they intentionally include a fight or two where a specific skill or combination of skills is required, and if you don't have it, you can't win.
I remember being completely unable to beat the final boss in KOTOR, even after dozens of attempts. I couldn't even get him under half health, even when reading multiple guides (which told me to use skills X, Y or Z - none of which I had) so I finally turned it down to easy to beat him. On my second playthrough, I destroyed him without even lifting a finger, since I knew which skills I needed to have. I ran into similar issues with a mid-game boss in Mass Effect.
I'm not sure if I like that element of their games, but it is what it is. I wish they'd stick to keeping this sort of encounter as a part of sidequests rather than having them at story choke-points, but that's just me.