Sceren said:Maybe the Gamespot reviewer is a lying sack of shit, because in my eyes the PS3 version looks terrible.
I think you just have super high standards :lol
screenshots I've seen of both the 360 and PS3 versions look OK.
Sceren said:Maybe the Gamespot reviewer is a lying sack of shit, because in my eyes the PS3 version looks terrible.
LCfiner said:Well, we've already seen lots of PC screens in this thread from people playing (but, please, add your own as I think they look great) and they don't seem to look THAT much better than the 360 version I got. they look better, but not enough to make me jealous or anything :lol
LabouredSubterfuge said:Right, time to annoy people!
I've got a decentish laptop which has the following:
Intel Core 2 Duo T9400 @ 2.53ghz
Nvidia Geforce 9650M GT 1GB
4 GM Ram
Running Vista 64
I should also mention that I can run the character creator just fine at highest texture settings, v-sync and 2xAA.
Should I? Could I?
Bloody tempted by the deluxe package at £40 on steam.
I also have a PS3 and XBox 360 but I'm not enamoured by what I've heard about their performance and controller limitations.
slayn said:oh also, I started out trying to scroll back the camera to the isometric view but the camera has this incredibly annoying habit of zooming in when geometry is in the way. Is there any way to lock it to being fully zoomed out? I don't want it to zoom in just because a tree is in the way.
At this point I've basically given up on the isometric camera because the random zooming is incredibly annoying.
Sebulon3k said:other then that tactics can pretty much handle everything else outside of some encounters where there are special mechanics (Wardens Keep), feels like I'm playing Final Fantasy 12 sometimes :/
Acidote said:I'm playing with the following rig:
Athlon 2800 XP+
1 gig RAM
ATi Radeon x1950 Pro 512MB
Win XP
And it's running quite well with details set to medium (but without antialias and the most requiring stuff), so if you're wondering how well would it run on your laptop, I think itcould do it very nicely.
LCfiner said:I think you just have super high standards :lol
screenshots I've seen of both the 360 and PS3 versions look OK.
Sebulon3k said:Has anyone been having a problem with Shale's AoE attack "Quake" I think on my game the tooltip is either labelled incorrectly or it's a bug but whenever he does it, it has friendly fire. But it doesn't say shit about that in the tooltip, its wrecking my party, 3 shotting Morrigan :[.
Game on hard is hard if you don't micro your healer :lol , other then that tactics can pretty much handle everything else outside of some encounters where there are special mechanics (Wardens Keep), feels like I'm playing Final Fantasy 12 sometimes :/
Tenks said:Wat? I've never had that happen outside of sometimes when I zone out of a building.
thetrin said:I'm having the opposite experience. Tactics are total bullshit, my characters stand around with their dicks in their hands, and I have to constantly remind them to fucking heal.
Doytch said:Normal for PCs is good, and I hear Hard is the equivalent for consoles.
19Kilo said:Same boat here, and if your avatar is any indication it's probably that damn C6R and Dallara keeping you busy
Most of the cut scenes have been stuttering a bit for me. In game it's fine. Supposedly, installing the game to HDD helps alleviate some of the problems.Gibbo said:Hey guys, not sure if this has been asked. I just got the X360 version. The opening movie seems to be pretty jerky for some reason? Is this normal? Or is my set on its last legs?
thetrin said:I'm having the opposite experience. Tactics are total bullshit, my characters stand around with their dicks in their hands, and I have to constantly remind them to fucking heal.
tHoMNZ said:so i hear this game is very CPU bound?
I need to upgrade my CPU.. 4200+ x2 doesn't cut it anymore, it's limiting my 4850 quite a bit
It happened to me repeatedly during the Mage origin story in the Fade.Tenks said:Wat? I've never had that happen outside of sometimes when I zone out of a building.
Minsc said:Not even the isometric ones?
They're beautiful!
It was at its worst in the city elf origin where you are surrounded by buildings/walls on all sides most of the time. Maybe it gets better once things open up more. But still, it would be nice to be able to tell the camera, "don't zoom in, ever."Tenks said:Wat? I've never had that happen outside of sometimes when I zone out of a building.
Zeliard said:I wish they would've given classes other than rogue the ability to open locked chests and doors in some way. Where's my mage's Knock spell, dammit?
LabouredSubterfuge said:GAH!! NO!!
Must. Not. Spend. More. Money.
Thanks for your input. Much appreciated.
What do people think about the deluxe edition on Steam worth £40? Can UK-Gaf direct me to anything comparable/better price-wise??
Sebulon3k said:This annoys the shit out of me, noone in my group can open chests. I always feel like I'm missing out on some great armor cause I don't have any rogues in my group.
I agree. I was worried the 360 version would look incredibly bad after hearing all the handwringing in this thread and the Gamespot reviews, but DA is an excellent console port. It runs better than Mass Effect and KOTOR, and does as good a job as possible at translating the interface.LCfiner said:I've already stated my love for a couple isometric view screens (I quoted one from _tetsuo_). But I consider the addition of iso view more of a gameplay bonus for the PC player (figuring out a combat strategy) than an eye candy one.
I've been playing Bioware games on consoles for a while so, I admit, my expectations for their technical proficiency is kinda low.
Kotor had a juttery framerate and meh models. Mass Effect had huge load time, crazy long texture loads and a shit inventory system. it looked good most of the time but still slowed down like mad during firefights.
jade Empire... meeeeeeeeeeeeh
Honestly, Dragon Age is the most optimized console game Bioware has made.
Zeliard said:And frankly, I already don't want to get rid of any of the companions I currently have (i.e. the first three companions you even get), and certainly not for a rogue that I would likely use mainly just to open chests.
Always pains me to go by locked chests.
Knock spell needs to be one of the first things modded in. I don't see the logic in having a Rogue solely be able to open them - it doesn't have the logical backing behind it like the fact that only mages in Dragon Age can use magic.
Do you then pause after every single attack so that everyone can use another talent/spell? Or do you just let the fighters rely on their basic attacks?Teknopathetic said:"What do you do? Just leave as is?"
I disable the tactics stuff immediately and issue commands myself.
"I have the PC version, but I want a tactical and pause heavy experience. So thats why I was leaning towards Hard. Is it too hard?"
Hard so far has been challenging but not impossible. You will definitely get some quality time in with your space bar.
That's why I'm a rogue. It's the only way to be sure.Sebulon3k said:Yeah, I can't believe they thought everyone would want to have a rogue in their group, it's going to be bad later on as I'm sure a lot of the good stuff is going to be in chests.
Although I still have Morrigan in her starter armor cause it looks so good :lol
MarshallVaako said:Someone please answer this having the same problem with 360 CE. Tried adding and removing dashes and spaces to no avail.
Fortunately I Have an EA account tied to my gamertag thanks to Battlefield 1943 and I just Used my codes through the in game menu.
But stil it's annoying not being able to register the game, I feel like I'm missing something important. I really want to make sure my Gamertag, Ea profile and Bioware profile are all synched up so I won't have any problems down the road.
All these codes and registering are giving me a headache.
But this game is absolutely amazing. It's been along time since I played a real RPG and it feels like BG on roids with KOTOR combat.
Some textures and faces could look better but I knew going in it wouldn't blow me away graphically. It looks good enough on 1080P, and sometimes it even looks great.
The music is top notch to be sure.
personally, I consider it a good thing when a game's design requires party diversity. Imo you should generally need to have a fighter/mage/rogue + 1 of your choice, and while deviating from that should be possible, it should be expected to make the game more difficult/some things will be missed.Sebulon3k said:Yeah, I can't believe they thought everyone would want to have a rogue in their group, it's going to be bad later on as I'm sure a lot of the good stuff is going to be in chests.
Although I still have Morrigan in her starter armor cause it looks so good :lol
slayn said:personally, I consider it a good thing when a game's design requires party diversity. Imo you should generally need to have a fighter/mage/rogue + 1 of your choice, and while deviating from that should be possible, it should be expected to make the game more difficult/some things will be missed.
If you grant fighters/mages the ability to do rogue things, then the value of the rogue class is dimished until it underpowered as a class.
Zeliard said:I wish they would've given classes other than rogue the ability to open locked chests and doors in some way. Where's my mage's Knock spell, dammit?
luxarific said:Question about party size and recruitment:
I justfreed the guy in the cage, but my party was full with the dog, Morrigen, and Alistair. Do you only get one chance to recruit party members or does this cage guy go to a base camp somewhere where I can pick him up later? Also if I choose to take cage guy and drop, let's say, Alistair, can I pick up Alistair later, or do I lose him permanently?
lockpicking is not a skill, but is instead a rogue talent. So I believe yes, you have to be a rogue to pick locks.sendu said:Edit: and you don't have to be a thief to pick locks, do you?
sendu said:They did this deliberately so that your choices would actually mean something. With a knock spell, you no longer need a good thief, which makes stealing skill worthless. They do this throughout the game design: don't make skills and talents of a class worthless by having another class be able to do the exact same thing.
tHoMNZ said:so i hear this game is very CPU bound?
I need to upgrade my CPU.. 4200+ x2 doesn't cut it anymore, it's limiting my 4850 quite a bit
Tobor said:That's why I'm a rogue. It's the only way to be sure.
Relix said:When you are done in that city, you will get to a camp where you can switch. Also in villages, not dungeons, you can switch.
...so?Zeliard said:By not having a rogue in your party, you are missing out on actual game content. This isn't the case with not having a warrior or mage in your party - combat will be more difficult without a healer or a tank, but you still aren't arbitrarily limited in some way by refusing to use them. What the mage and the warrior bring to the table purely and solely impacts the combat, while the rogue's lock-picking ventures outside of that and into the game world itself.