The NeoGAF Guild is on Argenta (East) Server. There will be no character wipe in the transition from the current Open Beta to Full Release.
Developer and Publisher: Developed by Eyedentity Games and published in North America by Nexon.
Platform: PC
Release Date: Currently in Open Beta. Official release on September 28, 2011.
Subscription Model Free to play with cash shop microtransactions.
System Requirements
Minimum
Pentium 4 2.4GHz
512MB of RAM
GeForce FX5600
3GB of free hard drive space
Recommended
Dual-Core CPU
1GB of RAM
GeForce 7600 or higher
Over 4GB of free hard drive space
What kind of game is Dragon Nest?
Dragon Nest is a fast-paced third-person action game requiring players to utilize many different aspects of the combat system to survive its dungeons and monsters. No auto-attacks are present, so every slash, cast, shot, or dodge is done by the player in real time, providing players with greater control over their characters in battles. Players will be able to meet and recruit other players in cities before setting out to dungeons, multi-leveled areas filled with monsters and bosses, to fulfill quests and collect rare equipment and items.
Installation
You will need to make a Nexon account if you do not have one already. The download, as well as Nexon's own installation guide, can be found on the official Dragon Nest website.
Nexon uses Pando Media Booster, so remember to uninstall it when it is finished downloading Dragon Nest.
The GAF Guild
The NeoGAF guild is in the Argenta (East) server. If you need an invite, post in the thread.
Systems
Leveling: Players level by obtaining experience from quests, completing dungeons, and also commissions which are quests that can be obtained from a Commission Board in front of a dungeon. These quests often have simple objectives but provide a large amount of experience points. Look out for repeatable quests that provide a lot of experience points.
Death: Dying in dungeons has very minor penalties . Upon death, players can self-resurrect using Resurrection Stones or return to town suffering armor durability loss. All players are given 5 free Resurrection Stones daily. Normal dungeons have no limit on how much a player can resurrect, but special dungeons known as Nests will have a resurrection limit per player.
Enhancement: Weapons can be enhanced with different materials depending on the weapon's rarity. Enhancing weapons can boost its physical and magic damage, while enhancing armor usually provides HP/MP boosts. On weapons of less than blue rarity, enhancement is safe up to level 6; attempting to enhance past level 6 can result in the destruction of the weapon.
Crafting: Armor and weapon sets can be crafted using drops from dungeons. Crafting can confer titles on weapons that affects its stats and also provides an armor skill.
Crests: In place of an attribute point distribution system, crests allow players to fine tune their characters to their liking. Enhancement crests provide bonuses to certain status such as strength, intelligence, critical resists, and more. Skill crests enhance the power of specific skills by lowering cool down times or increasing its damage. Crests can be crafted from plates which are dropped in dungeons. As players level, additional crests slots unlock.
Power: While the Asian versions of the game feature a Fatigue system which limits the amount of playing one can do daily, it is replaced by a Power system in the North American version. While players possess PWR points, experience gain will be boosted. Players can still enter dungeons even with 0 PWR. PWR resets daily and also weekly in a larger amount.
Cash Shop: Known in game as the Dragon's Vault, the cash shop can be accessed by pressing F11. Notable items that the cash shop sells include bag and storage size increase, item protection jellies that protect equipment from breaking during upgrading, and costumes that provide in-game stat bonuses.
Classes
Classes are gender locked. Every class is able to specialize into one of two sub-classes at level 15, and again at level 45. Be aware that the North American version of Dragon Nest is currently level capped at 24 as of this writing so tertiary sub-classes are not available yet and may not be for a long while.
Characteristics: A versatile character who can output good damage, can take a decent amount of damage, and is able to move quickly through dungeons. Equipped with greatswords, axes, hammers, and a gauntlet.
Swordsman: Warriors who enjoy greatswords, long combos, and inflicting burst damage should specialize into Swordsmen. Swordsmen obtain many fast, multi-hit skills and excel at juggling enemies. At level 45, swordsmen can advance into the ranged magic-based wave-style Moonlord, or close-range physical sword-style Gladiator.
Mercenary: Warriors preferring large hammers or axes and powerful AoE skills may enjoy the Mercenary sub-class. The Mercenary attacks slowly, but deal much more damage per hit and in a much wider range than a Swordsman. Mercenaries are also able to debuff mobs and draw aggro to themselves through their howl skills. It should be noted that while they are more durable than swordsmen and are serviceable off-tanks, Clerics serve as much sturdier main tanks. At level 45, Mercenaries can advance into Barbarians or Destroyers.
Characteristics: Durability is traded to be quick and agile with many evasive options while being able to output very high damage. Equipped with longbows, short bows, crossbows and quivers.
Sharpshooter: Archers who enjoy high physical damage numbers and a high critical rate should take the path of the sharpshooter. Sharpshooters prefer staying at range from the enemy while launching a mix of powerful skill shots that deal high damage to both single and multiple enemies. Although they have very few melee options up close, they have many skills that assist in keeping enemies back through knock backs and stuns. Sharpshooters can specialize into physical-based Snipers or magical-based Artillery.
Acrobat: Acrobats are archers who prefer engaging the enemy up close with powerful kicks and strikes while being able to escape unscathed if need be. The Acrobat's skills allow her to get in on enemies quickly, deal high damage, and get her out safely. Acrobats are also known to be one of the top classes in PvP. Acrobats can advance to Tempests or Windwalkers.
Characteristics: The Cleric's naturally high HP growth allows them to take the role of the main tank in Dragon Nest. Clerics are not focused with dealing the highest damage, but instead focus on supporting his allies with defensive buffs and heals. Equipped with flails, maces, wands, and a shield.
Paladins: Clerics who wish to focus on the tanking aspect of their profession should specialize into a Paladin. While they lack the many ranged magical attacks and the large mana pool of the Priest, they make up for with defensive and offensive self-buffs, counter-attacks, skills that reflect damage, and can rely on high combos from their flails and maces for damage. They are also able to provoke enemies into attacking them. Paladins advance into Guardians or Crusaders.
Priests: Priests are much more offensive than Paladins, and their magical spells can provide a source of light damage DPS in a party. They are also serviceable tanks, second to Paladins. Regardless, a Priest's primary role is that of a support class, healing and buffing his party members. Early on, Priests have limited healing and buff skills. As they level up, they gain access to more powerful skills as well as relics that confer significant buffs on the party. Priests advance into Inquisitors or Saints.
Characteristics: The Sorceress is a range damage dealer able to inflict status effects on enemies, and is also capable of crowd control. Equipped with a staff as a primary, and a choice of a grimoire, orb, or puppet as a secondary.
Elementalist: Sorceresses who enjoy control over the elements of fire and ice should specialize into an Elementalist. The glass cannon of the game, the Elementalist trades crowd controlling dark magic in favor of high damage fire and ice spells. Elementalists advance into Pyromancers or Ice Witches.
Mystic: Mystics control time, space, and gravity with their dark magic spells and so serve as crowd control. Mystics are able to pull enemies together, slow movement, or even temporarily stop an enemy, all while outputting high magic damage. Mystics can advance into Chaos Mages or War Mages.
Academic
The Academic was recently released in the Korean version of Dragon Nest. No word yet as to when she will make her way to North American DN.
Player versus Enemy
PvE takes place in dungeons closed off from players not in your party. Dungeons consist of multiple maps filled with set spawns of mobs, culminating with a powerful boss-type monster. Once the last enemy of the final map has fallen, players will be rated based on points earned from performance and be rewarded with a random treasure chest of their choosing.
Players are also able to set the difficulty of normal dungeons. Easy provides very little experience points and fewer possible rewards, but mobs will have reduced health and numbers. At the other end of the spectrum, the Abyss difficulty drastically increases enemy health, the number of enemies in each mob, and can even spawn multiple mini-bosses randomly. In addition, the number of final bosses can even increase to two in certain dungeons. Of course, the reward is much greater, including rare drops in the awarded random chest and a Dimensional Bunny that drops various items.
Player versus Player
PvP is accessible by players level 10 or higher by selecting the Arena in the Character Select screen. PvP supports up to two teams of four players each, but also includes smaller matches such as 1v1 or 2v2. Two types of game types are currently available: rounds and respawn. Rounds are won when all opposing players are defeated, while Respawn is a race to kill a set amount of players to win the game. Players will battle across 5 different maps to achieve a higher PvP rank, and earn medals that can be exchanged for Arena-exclusive items.
Images
Videos
gamescom 2011 Launch Trailer
*If there are any mistakes in the OT feel free to send me a PM or post it and I'll correct it.