Dakhil
Member
The official Dragon Quest VIII Miiverse community is live for anyone interested.
It definitely isI hope this game is the best DQ game to dip my toes in.
I loved dragon quest builders .. so i hope this game will be a great start for me
Any more tips are greatly appreciated. I beat it on PS2 when it first came out but I forgot alot. I do remember I kept leveling up certain skills and regretting it later. I dont remember using boomerangs or much else besides anyones first weapon type.Boomerangs are overwhelmingly better for regular fights. You will get through them much faster with boomerangs than any single target weapon (boomerangs hit all enemies). Yangus's club skills in general are pretty blah, I strongly recommend going axes for him. His first axe skill is an ability that lowers enemy defense (invaluable), and he also learns a skill to crit or miss, which is great for hunting metal enemies.
It definitely is
Can't wait to pick up my copy tomorrow! Legit tempted to CFW one of my 3DSes so I can add the orchestral music back.
I'm so tempted too, the orchestra adds so much to it. Do you buy any chance know a good resource for doing this?
Got my copy today (!), and for those wondering, you can turn the voices off of you want to (but why on earth would you?).
(but why on earth would you?).
I have never heard about this. What is this exactly?
It definitely is
Can't wait to pick up my copy tomorrow! Legit tempted to CFW one of my 3DSes so I can add the orchestral music back.
You actually can change the camera control settings for the cstick. It's just referred as the dpad in the settings but it affects the cstick too.Just started it, played for about two hours. Some notes:
Overall it's really nice, can't wait to lose myself in this crazy adventure again.
- It's weird that there's no road (cobblestone texture) in the opening credits movie when the group gets to Farebury and passes the burned-down house. The road is there in-game, however.
- Obviously the graphics took a hit for the 3DS port, but it's not bad overall. I will say that having the enemies appear onscreen (in lieu of random battles) works well visually as well as mechanically. The world seems quite a bit more alive than it does on other versions because of that.
- I wish New 3DS users got more than just C-stick camera support (which is inverted and can't be changed AFAIK...grrr). They couldn't use the system's extra oomph to, I dunno, enable 3D support?
- The options to toggle faster battle animations is quite nice, especially for a 70+ hour game. Legit surprise: battles play out in 60 FPS!! I didn't see that coming at all, but it makes all the great animations look so much smoother than it did on other platforms. I hope it'll still be that way when it's more than just me and Yangus...
- You now fully refill HP/MP when you level up! This makes the early game SO much better-paced. I was able to go straight from the beginning of the game and beat the waterfall cave boss while only visiting the inn once - and I really didn't even need to do that, just erring on the side of caution.
- The new snapshot mode is cute. I like that you can also exchange shots over the internet, which will definitely help people who can't easily streetpass and/or who haven't set up HomePass. Haven't received any through the latter yet, but I imagine that'll change fairly quickly...
- Was the Hammerhood enemy in the Waterfall Cave always voiced? This seems like a new addition. Or maybe it's just been too long since I list played a version with any voices at all.
Was the Hammerhood enemy in the Waterfall Cave always voiced? This seems like a new addition. Or maybe it's just been too long since I list played a version with any voices at all.
You actually can change the camera control settings for the cstick. It's just referred as the dpad in the settings but it affects the cstick too.
You actually can change the camera control settings for the cstick. It's just referred as the dpad in the settings but it affects the cstick too.
It definitely is
Can't wait to pick up my copy tomorrow! Legit tempted to CFW one of my 3DSes so I can add the orchestral music back.
I'm so tempted too, the orchestra adds so much to it. Do you buy any chance know a good resource for doing this?
Great game and all but... Am I the only one not liking the dialogue font at all? It looks out of focus and blurry. I find it really distracting.
Is it weird that I switched off the voice acting immediately.
Is it weird that I switched off the voice acting immediately.
What's the challenge like in this game? VII was pretty easy going, is it better than that? Will you actually die, ever?
VIII is harder I think. The enemy groups are usually significantly larger and generally hit harder, but it's not a massive difference. It provides a decent challenge and does so early on, especially if you don't grind.What's the challenge like in this game? VII was pretty easy going, is it better than that? Will you actually die, ever?
Was the Hammerhood enemy in the Waterfall Cave always voiced? This seems like a new addition. Or maybe it's just been too long since I list played a version with any voices at all.
Is it me or the enemies are dropping more exp/gold than the PS2 version?
I'm stoked to get this, why did I have work today ;-;?. Logged in close to 600hrs in the original PS2 with multiple play through.
For players that played the jpn version already, how early do you get Red and Morrie? Since in the originalAlso how is Red and Morrie? I'm tempted to use them on my 1st run through to change things up and also would the unused character still gain exp (ala ff10) or no?once you beat dhoulmagus, Jessica gets taken by Rhaptorne and you'll have to face her. That boss was pretty tough since there was only 3 party members, also cause Jessica was my 2nd best character after MC, that Casino exploit for the Gringham whip OPOPOP. Everything changes if Red/Morrie joins before that.
I'll also miss random encounter. I remember in one of my latest run, I was lvl 99 before facinglmfao. Turbo controller was hilarious, I remember just leaving my ps2 on with the Turbo Controller running in circle while I went to school. Did the same for the Casino. Turbo controller 100 tokens which loops it since it'll keep betting the same amount you did from before.Khalamari
Man now Im excited >< 7 more hours to go before I can get my hands on one of the best JRPG I ever played.
I don't mind it. I guess I'm conditioned to it though, after playing so many DQ games. The game is balanced for this specific kind of inventory system.Ugh this inventory system is such a product of its time.
I'll just do for the 3DS versions.Anyone have a comparison for battle themes? One midi and one orchestral?
I'm in the same boat as you; cursing the fact that I have work today.
I believe you get Red after, and Morrie afterPirate's Cove.clearing rank S in the monster arena
I'm in the same boat as you; cursing the fact that I have work today.
I believe you get Red after, and Morrie afterPirate's Cove.clearing rank S in the monster arena
Thanks a lot! The MIDI version is still pretty nice, actually.I don't mind it. I guess I'm conditioned to it though, after playing so many DQ games. The game is balanced for this specific kind of inventory system.
I'll just do for the 3DS versions.
Orchestral version
MIDI version
Does anyone know if they relocated a lot of the chests or changed their content or if they even changed the dungeon layouts? I would really appreciate if I could (for the most part) still use the awesome Piggyback guide book for the PS2 version.
wait, so Morrie is optional? Is Red optional too?
I don't mind it. I guess I'm conditioned to it though, after playing so many DQ games. The game is balanced for this specific kind of inventory system.
I'll just do for the 3DS versions.
Orchestral version
MIDI version