- Is there some way to remove resurrected NPCs from the selectable companion's list at the tabern? I had a couple of lvl 1 NPCs that I would like to remove now.
- Do the NPC's weapons get damaged? Can I repair them or am I supposed to stop partnering up with them if their equipment is too worn out?
- I have only created one character so far, do the characters share their loot? Or, why would I keep looted equipment that my character's class can't equip?
It sucks that I don't have anyone to play multiplayer with, looks like it'd be a blast. Are the NPCs that shitty/inconvenient? I've been carrying a full party through what I've played of the game so far but I might reconsider if the statements at the top of this page are true (plus they sometimes get in the way). Is there anything I'm missing out on like experience or better loot if I enter a dungeon with a party?
1 - go to the tavern and open the list of possible companions. One of the buttons is "part ways", which deletes them from the list.
2 - yes, and they can't be repaired. You can, however, change their equipped bag (if they have more than one) to extend their time with you (I believe you can do so when selecting them on the Tavern - press triangle or something and their bags show up, so you can select another one).
3 - loot is shared if created on the same save slot. To create a new char, go to the tavern > select hero. There'll be an option to create a new one.
The bigger the party, the tougher the enemies get. At the beggining the NPCs might prove useful, but eventually the buff to the mosters will exceed it.
You can disable them from joining at the Tavern > Options (so only other players will join you), or lock the slot on Tavern > Select Allies > press triangle(?) on the slot to turn it off, effectively reducing your max party size (for both AI and players).
When I'm offline I often leave just one slot open to heave another piece of meat to distract the enemies.