I'd totally rent her if she's geared up sensibly! Hell if you really need RC I can take her for a BBI spin some time.I bet that loli pawn is making mad rift crystals though.
I reinstalled the game yesterday just to check how many RC I accumulated, I haven't played it since jan. My pawn is a female lv200 mage with the right alignments, mostly goldforged lv3 BBI gear, Legion's Might (auto resurrect after a few seconds) and useful spells. I mean, have you tried finding a pawn with anodyne AND halidom?
One rent
4k RC
Appearance: ★★☆☆☆
¯\_(ツ_/¯
Did they? What were they? If they kept running towards you, it sounds like they were Guardians?Usually pawn AI really impresses me in this game, but that fight was a total disaster. They even had good inclinations...
Did they? What were they? If they kept running towards you, it sounds like they were Guardians?
Holy shit, BBI is no joke.
I literally had a 30 minute fight against a Condemned Gorecyclops this morning. I had an absolutely terrible party setup so it was partially my fault -- I was a Mage with Sorcerer, Fighter, and Warrior pawns. The Fighter and Warrior pawns were worse than useless for most of the fight; they kept running toward me (bringing the Gorecyclops with them) while I was trying to cast spells from afar. My poor Sorcerer pawn kept getting one-shotted. I was trying to heal and enchant them, but it was pointless since my Sorcerer was always dead and the melee pawns weren't doing shit, so I had to act as the main damage dealer... as a Mage. Usually pawn AI really impresses me in this game, but that fight was a total disaster. They even had good inclinations...
Anyway, thankfully I maxed out the Mage vocation shortly afterward, and switched to Sorcerer where I expect to have much more fun blowing shit up.
Dude what. Magick Archer is the best class for BBI, and Elder Ogres, as well as Garms, get totally wrecked by Ricochet Bolt/Hunter. Seriously, try it in tight corridors and watch those HP bars melt away. It's also much faster and safer to charge than casting magic.I am almost always the damage dealer. Actually, I am everything in BBI; that is what I get for going there underleveled in hard mode. I fought an Elder Ogre as a Magick Archer, and the only thing that did noticeable damage to him was high Levin using Frigid Finger (strong mage equipment from BBI).
I see. That sucks. I hate when that happens. The AI can be surprisingly good at times,
and then you have these moments where you just go "NO STOP IT YOU STUPID USELESS ARGHH"
Holy shit, BBI is no joke.
I started BBI around 45 level and quickly realized that was a mistake After few hours of a really hard time and many, many deaths, I finally surrendered. The DLC is really tough and even normal encounters can be pretty hard if you're not prepared. However, it teaches you to really pay attention and look for enemies' weak points instead of using brute force. I struggled with the Gazer boss fight until I finally stopped and started to look for patterns in his attacks.
It's really a shame that both this and Dark Souls will probably never have really interesting mods. I'd kill for an "enemy randomizer" in DD or any of the three Souls games (at least Dark Souls 1 has the Perma-Gravelord and Aggression mods, but I want some more intense stuff).
Dude what. Magick Archer is the best class for BBI, and Elder Ogres, as well as Garms, get totally wrecked by Ricochet Bolt/Hunter. Seriously, try it in tight corridors and watch those HP bars melt away. It's also much faster and safer to charge than casting magic.
An enemy randomizer mod (or mode) would really help the game. After a couple of hours of running back and forth through Gransys it starts to become frustrating / mundane to know exactly where and what kind of enemies will respawn. The first time you travel through Gransys there's this magic of not knowing what you will run into - whether you will be ambushed by a group of bandits, whether a wild Chimera will jump on you in the dark, or maybe suddenly a fucking dragon will drop on you from the sky. After that, it's like "oh, a group of harpies will come at me any second now", "oh, a scripted rock ambush", "wolves hunt in packs!", "oh, look - a chimera, again".
The only time the game managed to surprise me recently was during a Madeleine escort mission; she wanted me to escort her to Bloodwater Beach and suddenly, out of nowhere, a Griffin landed right in front of me and I was like "fuck you Madeleine, I've got better things to do now! " (she "died" during the fight, but who cares).
Thinking about coming back to this wonderful game and doing the BBI challenge (start it after beating the first cyclops) Anybody done it before? Going magick archer for BBI of course.
Ahh, gotcha. Damn that's harsh. You probably just went there too early.Exactly. That is why I am preparing MA for BBI. The thing is, I am under-leveled and under-equipped. Ricochet Hunter is great, but it barely did damage to that Elder Ogre because of my crappy Magician Crutch; I only got one cursed BBI lvl1 weapon and it was the Frigid Finger. That is why I spammed Levin as it is the only thing that did noticeable damage.
I've done it before as a warrior. Throwblasts are your best friend until you start doing good damage.
I enjoy it. It's pretty different though. I mean it's the same solid Dogma gameplay you know and love(barring the changes to climbing monsters), but classes, quest structure, crafting, and even story/world building is quite a change. But that's to be expected when it's an online game now.Haha, yeah for sure they're OP. Just made it out of gore cyclops room with a sliver of hp but overall bbi challenge seems pretty doable. Going to want to save the few throwblasts I have for later so atm I'm utilising choke points and plinking away at enemies.
Whatever happened to dragons dogma online? Was it any good?
1) Finding a decent pawn with the right inclination at my level (94) is exceedingly rare. It's become the first thing I look at, because too many times I've checked out a pawn and it's like, "Ok nice they have a strong dragonforged weapon, good skill setup, good gear, and their incl- goddammit it's another Guardian/Scather!" I know I could go on Reddit/Steam forums and find a level 200 pawn with perfect gear, skill, and inclination setups, but that feels too cheesy. For now I just browse and browse, and make sure to immediately favorite any pawn I come across who has good inclinations.
2) Right now I'm testing out a different party setup: Fighter (me), 2 Sorcerers, and a Mage. It works really well when I'm able to hold aggro and give the Sorcerers space, because both are Utilitarians/Challengers so they spell-synch effectively. Extremely satisfying when they destroy a strong enemy in an instant with a double nuke. The big problem is when I need someone to quickly assist me. I'm dead almost 100% of the time I open a chest and it's a Maneater, because I don't have any physical attacker pawns to quickly stagger it for me.
3) Is there anything in the main game that's worth collecting again in NG+? The only thing I could think of is the Wyrmking's Ring, which I just got. Now I have 2 to give to my spellcaster pawns (always giving a forged one to the Duke of course).
4) This time I let Aelinore getstrangled to death. Brutal! I actually felt kinda bad afterward... but that's what she gets for sending me to the dungeon in my first playthrough.
5) When playing Magick Archer, remember this:
I guess you could pick up a second Blessed Flower from Quina's last quest, to save paying the cost to forge it, andI can't think of anything other than that though.Grigori drops a unique weapon that changes depending on what weapon class you use to kill him.
Those doors can't be open. Ignore them.I believe I need a little help in the post game content. I'm doing the "collect 20 wakestones" quest and I keep running into locked gates that seem to have a usable door behind. The floors are so small, some have bosses and some don't, that I can't shake the feeling that those gates can be opened somewhere... Am I wrong? Is the game resumed to the jump down the hole, explore a bit and teleport home routine from now on?
I know what happens when I give the 20 wakestones, spoiled myself trying to find an answer to the questions above, so what's the recommended level to tackle BBI? I'm currently at 46 and was wondering if it's enough or I'll just be monster food.
Those doors can't be open. Ignore them.
I would recommend farming enough Wakestones to have a few left-over for gameplay use (depends on how many you are comfortable with), that'll give you a few more levels too and maybe you can get better gear (either as loot or buy them from the Everfall vendors). Then turn in the 20 wakestones, watch the ending, and as soon as you reach NG+ you can visit BBI.
You can also go to BBI before seeing the ending, but it might spoil the regular game's ending somewhat. If you really don't care about the lore/story then do what you prefer.
Note, turning in the 20 wakestones is the point of no return. So if you decide to visit BBI before watching the ending, don't turn them in yet.
Thank you all for the hints.
Wouldn't that make BBI even harder since I'm doing it in NG+ and not in NG?
Without spoiling anything, would you say the ending is good? The overall story is rather poor so unless there's a big twist I guess I won't be too concerned about spoiling the end by going to BBI before turning in my wakestones.
Thank you all for the hints.
Wouldn't that make BBI even harder since I'm doing it in NG+ and not in NG?
Without spoiling anything, would you say the ending is good? The overall story is rather poor so unless there's a big twist I guess I won't be too concerned about spoiling the end by going to BBI before turning in my wakestones.
The difficulty doesn't change in NG+.
Then what's the point of NG+? Does anything change at all or is it just a chance to reset and try a different class without losing everything?
I tend to prefer that too. I know about the whole holy water bottles trick, I just can't be arsed to warp there and re-fill them every time and carry all that shit.3) I cannot play this game without a Mage in my party. At least not until I get better armor. But it's not just the healing I depend on, it's also the ability to have my status ailments cured without having to haul items around.
For difficulty, it's up to you. I played on Hard but it's honestly a bit more tedious than it is challenging. I wouldn't necessarily recommend it.About to play this game for the first time. Can I get some tips before starting?
Like, what is a noob-friendly, all-encompassing sort of class? And what difficulty should I start on? Keep in mind I love a good challenge in my games. I'm a Souls vet, and have little trouble with those games. I'm wondering if I should begin DD on Hard mode.
I'm wondering if I should begin DD on Hard mode.
About to play this game for the first time. Can I get some tips before starting?
Like, what is a noob-friendly, all-encompassing sort of class? And what difficulty should I start on? Keep in mind I love a good challenge in my games. I'm a Souls vet, and have little trouble with those games. I'm wondering if I should begin DD on Hard mode.
1) Daimon down! What a tough bastard; I died on my first couple tries because my whole party got stuck in that bullshit vortex move. After that I learned to run away and cast Gicel at his face to stagger him out of it before he killed my pawns. My winning party setup was: Sorcerer (me) + Sorcerer + Mage + Fighter.
2) At first I didn't enjoy playing as a Sorcerer, but then I learned about spell synching and now it's probably my favorite vocation. I set up my main pawn as a Utilitarian/Challenger/Mitigator Sorcerer so she spell synchs with me, and we make an incredibly powerful team.
3) I cannot play this game without a Mage in my party. At least not until I get better armor. But it's not just the healing I depend on, it's also the ability to have my status ailments cured without having to haul items around.