Never played this before, which class should I choose? Fighter, strider or mage?
All are good to level. Each class has passive skills you'll probably want to unlock.
Fighter is up close, can tank and hit pretty hard. Has a knack for bunching up enemies and keeping them on the ground or in the air.
Highly defensive too, can survive in a melee and exploit openings to deal some large burst damage.
Strider allows for a mix of ranged and cqc. Weaker than fighter up close, but huge maneuverability and very quick. Great for clearing trash. Against large enemies with elemental weapons, very good for climbing and hitting with quick strikes to proc the effect (i.e.: burning a griffin).
They also have long range, and if you can headshot trash goes down quick. Some arrow skills are very powerful, like the one that fires a line of xx arrows coupled with elemental can act like a shotgun up close.
Mages are purely long range with some short range defensive spells they can deal incredible damage, aoe, CC, but they need space.
They can heal too. Being in control of this with well managed pawns gives you a good amount of control, along with the impact your damage spells doo you never feel on the sidelines.
Spells in this game are very tactile, they make you feel like you're tearing the place apart rather than just letting off fireworks. Easily the most satisfying spell caster I've played
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Go with your gut. Enjoy them all. Level then to max and pick and choose from an expansive range of powerful passives.
Every class has something incredibly satisfying about them, wreck your comfort zone.