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Dragon's Dogma |OT| For the night is dark and full of terrors

What's the best level to try the Drake? I'm level 30 now and Kinda want that bitch dead.

He kicked my ass at level 18, and now I'm level 38 ready to kick its ass. Looks like having a party from level 30-40 should be able to take him on. I saw a video on YouTube and it took about 15 minutes. Have you or your Pawns use Ice offensive attacks.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Wow... escort mission with boss fight s are fucking retarded. This worthless mage would not heal my person through the entire fight, and she dies at the end, just as I'm about to kill the boss.

Such bullshit.

I also love the AI retard that runs right into the middle of everything not wearing any armor or anything.
 

ElFly

Member
Is there a place that sells those uh, recall stones? phasestones I think, that allow you to go back to the big city?

Cause having to walk all the way back after every quest is really ruining my enjoyment of the game.
 
Wow... escort mission with boss fight s are fucking retarded. This worthless mage would not heal my person through the entire fight, and she dies at the end, just as I'm about to kill the boss.

Such bullshit.

I also love the AI retard that runs right into the middle of everything not wearing any armor or anything.

I absolutely loathe escort quests in this game. I'll only do them if they offer unique equipment, but anything else like 10 Harspud Milk as a reward and you can forget about it.


Is there a place that sells those uh, recall stones? phasestones I think, that allow you to go back to the big city?

Cause having to walk all the way back after every quest is really ruining my enjoyment of the game.

Ferrystones are sold by The Black Cat at Gran Soren for 20k each, or Fournival at the Noble Quarter for 10k each.
 
Man, that game is just trolling me with all that mindless backtracking at this point. During one story quest it makes me walk from Gran Soren all the way down that mountain path from earlier in the game. When I arrived there the game literally just told me to go back to Gran Soren. Nothing else.
Fuck you, game.
 

ElFly

Member
I absolutely loathe escort quests in this game. I'll only do them if they offer unique equipment, but anything else like 10 Harspud Milk as a reward and you can forget about it.




Ferrystones are sold by The Black Cat at Gran Soren for 20k each, or Fournival at the Noble Quarter for 10k each.

Ok I'll look for them, thanks.
 

Kai Dracon

Writing a dinosaur space opera symphony
mainstream reviews are no longer reviews. they are promotion, pure & simple. &, for the most part, everything other than western triple-a titles are dissed in order to further the promotion of 'the chosen ones' :) ...

Hmm, I wouldn't say that's entirely true; if it were, it might actually be easier to come to grips with the situation.

Not all non-critical titles get dissed by western reviewers. There's always a random game here or there that isn' a triple-a title that gets solid reviews across the board. Also, every so often a western triple-a game gets middling marks.

Based on what I know, a bigger part of the problem is that too many western game writers and reviewers are starry-eyed kids fresh out of college with a basic writing degree, who don't really have a lot of experience with gaming or a broad perspective. They don't understand how to perform critical analysis. Many think that just going on about their personal pet peeves is 'criticism'.

It is very true that the biggest triple A games receive contrived hype and reviews. This is often because publishers arrange the circumstances under which the game is reviewed to manipulate the reviewers.

Funny enough I think it's easiest to see what's wrong with western reviewers when looking at fighting game reviews. Plenty of hardcore FG players cite how mainstream reviews are useless. That may be so, but examine why they are useless. It's not just that the average writer isn't a hardcore FG gearhead.

Rather, it's that said writers tend to live in a bubble surrounded only by other players in the business and their environment. This is crucial.

Using the fighting game example, here are two cases I've heard accounts of:

MVC3 received a poor review from one publication because the writer considered himself a FG expert since he could beat everyone in the office at Tekken. Nobody in the office could beat Sentinel when Sentinel just stood across the screen and shot a mouth beam over and over. (Sigh. Yes, really.) So they all concluded the game was horribly designed and a worthless fighting game.

In another case, SFxT received a bad review from a writer who, likewise, only every played games with or against people in the office and other writers in the industry, and considered himself a FG expert. Said writer's head editor gave him all the FGs because the editor told everyone "he is our pro FG player". Well, the "expert" FG player got offended at "nerd terminology" when someone used the term "whiff" to refer to a missed footsie poke. The 'expert' said that was a made up word that nobody anywhere had ever used. He should know, he was one of the best players in the FG community.

Before he reviewed SFxT, he concluded it was an "expansion pack" for SFIV, and that all the Tekken characters were useless because Ryu could just throw a fireball at them and keep them away.

Roll on snare drum.

In my experience this is the real problem with western gaming press and reviewers. It's full of a bunch of (relative) kids who don't have the experience they think they do, and an exaggerated sense of competency because they're 'professionals' after all. They must be if they're being paid to do it. Thus it's pretty random whether they'll give a certain game a competent review or not. And their naivete makes them vulnerable to the PR staff from big publishers.

It's tricky to deal with because it doesn't mean they're simply horrible players, or bad writers, and that they never understand a game. Some games get good reviews that do actually grasp what the game is on about and criticize it fairly. But it's just as likely that some random pet peeve or lack of understanding on the part of the writer will cause them to archly dismiss it without realizing they're being ignorant.

It all boils down to why I think scores should not exist. Scores invite the writer to try and quantify the entire game with a simple number. IMHO knowing that there's a number there invites overly reducing the experience. If there were no scores, then ideally writers might be forced to make their review useful by examining the game and justifying their opinion. Rather than "I couldn't beat these bandits at the start of the game, that's why I gave this shitty game a 4!"
 

lunchtoast

Member
He kicked my ass at level 18, and now I'm level 38 ready to kick its ass. Looks like having a party from level 30-40 should be able to take him on. I saw a video on YouTube and it took about 15 minutes. Have you or your Pawns use Ice offensive attacks.

I was wondering what a Drake was. Haven't run into any dragons since lvl 18 or so. low 40s now.


Man, that game is just trolling me with all that mindless backtracking at this point. During one story quest it makes me walk from Gran Soren all the way down that mountain path from earlier in the game. When I arrived there the game literally just told me to go back to Gran Soren. Nothing else.
Fuck you, game.

Yeah that was some BS. I just used fast travel since I can afford them now but still.
 

Noaloha

Member
When resting at the Inn - that is to say, when confronting your Pawn and demanding to know just what the bloody hell they think they're doing gallavanting off at all hours last night - has anyone ran into issues where the game says 'Unable to connect to Dragon's Dogma service -- Please try again later' ..?

It happened twice yesterday, once this morning and once again just now. I don't think it keeps any data / brings gifts and RC forward when it occurs.
 
What do I do for Madeline's
bad business
quest?

it says to inquire but there's no marker.

edit: there's a group of people in the town square who have info.
 

panda21

Member
i only just started this and it seems like I have no main quest, at the dude encampment i did the training and then just had no quests.

i went back to the town type area i came from and there were some guy with a well he wanted me to check out, so i went down there and got nailed by these lizard alligator things with spears.

what am i supposed to be doing?!
 
i only just started this and it seems like I have no main quest, at the dude encampment i did the training and then just had no quests.

i went back to the town type area i came from and there were some guy with a well he wanted me to check out, so i went down there and got nailed by these lizard alligator things with spears.

what am i supposed to be doing?!

Speak with Mercedes and sleep at the inn.
 
Quick question, can Magick Archers make use of the elemental boons learned from the Mage class?

MAs can get buffed with Elemental affinities, but some skills won't make use of them - such as the SixFold Arrow and Hunter Arrows. It seems only the regular arrow attack will make use of the affinities.

Skills from other classes don't carry over, btw. Only Augments can carry over if switching to a different class.
 

Astra

Member
MAs can get buffed with Elemental affinities, but some skills won't make use of them - such as the SixFold Arrow and Hunter Arrows. It seems only the regular arrow attack will make use of the affinities.

Skills from other classes don't carry over, btw. Only Augments can carry over if switching to a different class.

That sucks, I figured basic stave skills would carry over, like dagger skills do.
 

1stStrike

Banned
Sacrificial Bolt: Summons forth the ultimate magickal bolt at the cost of one pawn's life. Time slows while the user is aiming.

I'm tempted to get this, but I can't think of too many situations outside of like a major boss battle where this would even be worth equipping. I'd rather have the pawn.

I've maxed out magickal archer, so I'm going to go with ranger now I think. The thing that annoys me with the magick archer is that the auto-aim makes it sometimes impossible to pinpoint locations on a creatures body. Also, the magick arrows are slower than regular arrows (and battling other archers is a pita at times).

Hopefully the ranger will be better. There are things I really do enjoy about the magick archer, but now that I've maxed it out I'm just like "Eh, I need to move on". It's not a permanent class for me.
 

Alucrid

Banned
A few questions:

Who should I give the gold idol to?

Arousing Suspicion Quest:
Does anything change if you don't stop the king from choking her?


Fulmination and it is indeed awesome. Fulmination + Hundred Kisses = dead Drake.

Thanks for the name. My pawn might go back to a sorcerer since I'm having trouble finding any I really like.
 
Bah, I couldn't help but notice the startling lack of THE WIND IS PUSHING MEEE on YouTube, so I went ahead and recorded + uploaded it... and got cockblocked by "Being Inc" due to a copyright claim that YT won't even let me listen to. Lame!
 

Shai-Tan

Banned
i only just started this and it seems like I have no main quest, at the dude encampment i did the training and then just had no quests.

i went back to the town type area i came from and there were some guy with a well he wanted me to check out, so i went down there and got nailed by these lizard alligator things with spears.

what am i supposed to be doing?!

you'll run into situations early on where there are enemies that are too tough to defeat. part of the fun is coming back later to kick their ass. just dont forget to save manually every so often before venturing into new areas. it's kind of like in an mmo running into a red or ?? character except some of the enemies are actually possible to beat if you use abilities well or exploit their weakness
 
I think at this point we have to start drawing an important distinction in gaming. That a good product is not always a good game, and a good game is not always a good product. Seriously.

Skyrim is a good product (well, if you weren't a PS3 owner...).

Easy to play, a giant sandbox that lets the player roam around and casually screw with stuff, not too demanding. With production values and aesthetic direction to appeal to as wide an audience as possible in the western market.

But hardcore Elder Scrolls fans will tell you how it's not a good game (nor is Oblivion) compared to Morrowind. Too many aspects nerfed, ripped out, or poorly executed. Worse overall design.

Something like Dragon's Dogma is not a good 'product' in many ways. It is not as technically polished as a huge budget western game or instantly lavish with lots of cut scenes or a Michael Bay CG intro to blow the casual player's mind and pump them up. It is not as easy to play as possible at first. It punishes the player for making early mistakes. Its interface is still more Japanese in concept. (And contrary to popular opinions, western game interfaces aren't great. They've just been tweaked to answer specific gripes that western players have, or to look visually fancy and impressive. But Skyrim's interface, for example, is not any better than Dragon's Dogma from a practical standpoint.)

But it's a better game in a lot of ways. The specific things it focuses on, it does with far more depth and polished mechanics than Skyrim.

Speaking very generally (disclaimer!) Japanese developers are great at 'mechanics'. They love to design systems and can make these pristine interlocking frameworks for gameplay that feel meaty and rewarding - and also ask that the player really engage the game and rise to a challenge to develop an actual skill at playing it or applying it. What mainly hurt those developers this gen was that they initially weren't making (or good at making) at few of the mega popular genres that came to dominate the west. Like open world, or sandbox, games. And they hadn't caught up to the west in presentation. At least in a style that westerners would accept.

But this game, for instance, is a good open world game. As a sandbox to screw around it may be one of the very best I've played this gen. Its primary limitations appear technical due to the consoles being so old at this point.

Anyway I realize this is getting off topic.

This post kicks fucking ass

Bravo sir
 
Killed my first Drake at level 37. No dragon forged equipment, though. :(

Used a couple of Sacrificial Bolts on it (sorry, Pawns) but at least I can summon them back :)
 

Shai-Tan

Banned
In my experience this is the real problem with western gaming press and reviewers. It's full of a bunch of (relative) kids who don't have the experience they think they do, and an exaggerated sense of competency because they're 'professionals' after all. They must be if they're being paid to do it. Thus it's pretty random whether they'll give a certain game a competent review or not. And their naivete makes them vulnerable to the PR staff from big publishers.

It's tricky to deal with because it doesn't mean they're simply horrible players, or bad writers, and that they never understand a game. Some games get good reviews that do actually grasp what the game is on about and criticize it fairly. But it's just as likely that some random pet peeve or lack of understanding on the part of the writer will cause them to archly dismiss it without realizing they're being ignorant.

It all boils down to why I think scores should not exist. Scores invite the writer to try and quantify the entire game with a simple number. IMHO knowing that there's a number there invites overly reducing the experience. If there were no scores, then ideally writers might be forced to make their review useful by examining the game and justifying their opinion. Rather than "I couldn't beat these bandits at the start of the game, that's why I gave this shitty game a 4!"

eh, they are just people like us. some better at playing games than others. i think part of the problem is the lack of independence out of reviews. there's a lot of follow the leader in critic opinion. anyway this is like God Hand all over again i.e. great game that a lot of people don't understand. you would think you could guess from the reviews what exactly is wrong with the game but I think like God Hand it's more down to people not quite understanding what is great about it. usually aggregate scores on gamerankings are relatively close to how I would feel (subtracting the +5-10% overhyped games get). i think some of the well received outlier games like Valkyria Chronicles and Demon's Souls could have had a very different aggregate score if some of the reviewers piled on negative opinions early on. people like to think their opinions are completely independent but shifting opinion of others has a bigger effect than we think. i mean how many times has someone come here thinking about how great a game is then hear some negative thoughts on a game then go back to the game finding all those faults. feelings about games are more malleable than we think and theres no doubt in my mind as with other work that later reviewers are filling their heads with the thoughts of the earlier reviewers
 

Santiako

Member
Mystic Knight is super fun to play, both Perilous Sigil and Magic Cannon are fantastic, and Sky Dance is useless but looks awesome.

When you land a perfect block feels fantastic too.
 

Lonestar

I joined for Erin Brockovich discussion
Came across a giant rock golem on the way to the bluemoon? Tower place. Took awhile, but took it down. Sooo Good, trying to figure out how to kill it.
 

Schwabe

Member
Came across a giant rock golem on the way to the bluemoon? Tower place. Took awhile, but took it down. Sooo Good, trying to figure out how to kill it.

'Tis is easy, just use the ballista ;)

I found a cloak which enables group healing with all items i use. Yay. Not as much defense as my dragonforged, but who cares. I'm tired of using group heal potions.
 

Arcteryx

Member
Alright I did the escort mission around town with the little girl and I received a....golden egg!?

FUCK YOU LITTLE CUNT!

Did you save at an inn prior to that? If so, reload the checkpoint and try it again.
Make sure to buy water beforehand and follow at the correct distance, and don't let her win the race(but keep it close).
 
I think at this point we have to start drawing an important distinction in gaming. That a good product is not always a good game, and a good game is not always a good product. Seriously.

Skyrim is a good product (well, if you weren't a PS3 owner...).

Easy to play, a giant sandbox that lets the player roam around and casually screw with stuff, not too demanding. With production values and aesthetic direction to appeal to as wide an audience as possible in the western market.

But hardcore Elder Scrolls fans will tell you how it's not a good game (nor is Oblivion) compared to Morrowind. Too many aspects nerfed, ripped out, or poorly executed. Worse overall design.

Something like Dragon's Dogma is not a good 'product' in many ways. It is not as technically polished as a huge budget western game or instantly lavish with lots of cut scenes or a Michael Bay CG intro to blow the casual player's mind and pump them up. It is not as easy to play as possible at first. It punishes the player for making early mistakes. Its interface is still more Japanese in concept. (And contrary to popular opinions, western game interfaces aren't great. They've just been tweaked to answer specific gripes that western players have, or to look visually fancy and impressive. But Skyrim's interface, for example, is not any better than Dragon's Dogma from a practical standpoint.)

But it's a better game in a lot of ways. The specific things it focuses on, it does with far more depth and polished mechanics than Skyrim.

Speaking very generally (disclaimer!) Japanese developers are great at 'mechanics'. They love to design systems and can make these pristine interlocking frameworks for gameplay that feel meaty and rewarding - and also ask that the player really engage the game and rise to a challenge to develop an actual skill at playing it or applying it. What mainly hurt those developers this gen was that they initially weren't making (or good at making) at few of the mega popular genres that came to dominate the west. Like open world, or sandbox, games. And they hadn't caught up to the west in presentation. At least in a style that westerners would accept.

But this game, for instance, is a good open world game. As a sandbox to screw around it may be one of the very best I've played this gen. Its primary limitations appear technical due to the consoles being so old at this point.

Anyway I realize this is getting off topic.

So basically, less people will like this game, so its better? That's the sum of your arguement? Don't get me wrong, I'm enjoying Dragon's Dogma, but I've put literally hundreds of hours, if not thousands, across all of the Elder Scroll's titles. That doesn't happen with a bad or inferior game.

I can promise you, no matter how good Dragon's Dogma is, it's not going to get the same mileage. It lacks the sense of exploration that Elder Scrolls has. Sure, you can find all sorts of neat, empty areas, but that's it. Nothing else to see here. Move on. The only area you can really claim Dragon's Dogma is better in, is combat. Everything else is inferior.

What "mechanics" does Dragon's Dogma even have that an Elder Scroll's title doesn't, besides the combat engine? Uh, climbing? That's about it?
 

Lonestar

I joined for Erin Brockovich discussion
'Tis is easy, just use the ballista ;)

I found a cloak which enables group healing with all items i use. Yay. Not as much defense as my dragonforged, but who cares. I'm tired of using group heal potions.

Didn't have ballista. Was stuck with Magick Archer. So, out come the daggers, time to climb me a golem.

I need to find that cloak!
 

joe2187

Banned
Did you save at an inn prior to that? If so, reload the checkpoint and try it again.
Make sure to buy water beforehand and follow at the correct distance, and don't let her win the race(but keep it close).

I did that...now she gave me an empty flask instead...


I want to kill her.
 

Astra

Member
So basically, less people will like this game, so its better? That's the sum of your arguement? Don't get me wrong, I'm enjoying Dragon's Dogma, but I've put literally hundreds of hours, if not thousands, across all of the Elder Scroll's titles. That doesn't happen with a bad or inferior game.

I can promise you, no matter how good Dragon's Dogma is, it's not going to get the same mileage. It lacks the sense of exploration that Elder Scrolls has. Sure, you can find all sorts of neat, empty areas, but that's it. Nothing else to see here. Move on. The only area you can really claim Dragon's Dogma is better in, is combat. Everything else is inferior.

What "mechanics" does Dragon's Dogma even have that an Elder Scroll's title doesn't, besides the combat engine? Uh, climbing? That's about it?

I love the Elder Scrolls series, but it's weak on exploration (at least with Oblivion and Skyrim). Oblivion was just pretty poor all around when it came to exploration and sight-seeing. Skyrim is great for sight-seeing, beautiful landscape. Exploration is insanely dull. Every dungeon is pretty much the exact same thing, and with scaled loot and enemies, there is a dull sense of adventure.

Dragon's Dogma is lacking the gorgeous scenery (though it still looks good), but the sense of adventure is so much better. Especially when you go off to areas you aren't quite ready for. You find enemies out of your league, so you have to be much more careful and tactful if you're going to survive. This pays off with great loot that is way above your current level, so there is some great rewards for taking the harder path.
 
Damn, I'm glad I don't play and rate games simply based on their land of origin. Dark Souls is great. Skyrim is great. Fallout 3 is the best game I've played this entire generation. The Mass Effect series is outstanding. Amalur was OK at best. Nier was complete shit. Dragon's Dogma is flawed but brilliant in many regards. Saying Japan doesn't make good games anymore is as stupid as saying all the best RPGs are coming from Japan and that Skyrim is a good product but not a good game. It's both. The experience I had with Skyrim is infinitely different than the one I'm having with DD. Better in some ways, worse in others. It's sad that there's this weird division some people feel they need to create to denigrate one batch of games while elevating another.

But more on topic, has anyone figured out the math on what generates the number of rift crystals we get upon the return of our pawn? I logged in this morning and my tank brought back over 50,000.
 

Arcteryx

Member
I did that...now she gave me an empty flask instead...


I want to kill her.

Did you find her quickly at
hide an seek?

You pretty much have to do all 3 things REALLY well w/o her talking to you(other than to move on to the next part of the quest)
 
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