IIRC, much of the growth in PC gaming is coming from Asia, specifically China, India, and several Southeast Asian countries.Wasn't there a report recently saying Europe had a big increase in console gamers vs pc players? Same for Japan.
Is this one WW? Just UK?
F2P revenue probably has lion's share there.IIRC, much of the growth in PC gaming is coming from Asia, specifically China, India, and several Southeast Asian countries.
Yep, BRICS countries are ramping up.IIRC, much of the growth in PC gaming is coming from Asia, specifically China, India, and several Southeast Asian countries.
Yep, same with my kids, plus some free 2 play stuff like Genshin and such.My kids grew up playing Nintendo Switch. Now they almost exclusively play Roblox or Minecraft. Same with pretty much all their friends/classmates/relatives. It's all Roblox, Minecraft, and Fortnite.
These are the games that everyone talks about at school. And when they're not playing, they're watching streamers/tutorial videos about those games.
I'm not the least bit surprised to see mobile and PC getting most of the growth
When I used to teach in middle school about 7 years ago, those were the only games the students talked about. So it sounds like nothing much has changed.My kids grew up playing Nintendo Switch. Now they almost exclusively play Roblox or Minecraft. Same with pretty much all their friends/classmates/relatives. It's all Roblox, Minecraft, and Fortnite.
These are the games that everyone talks about at school. And when they're not playing, they're watching streamers/tutorial videos about those games.
I'm not the least bit surprised to see mobile and PC getting most of the growth
"The smaller the userbase gets". But the numbers show it's growing?Platform holders making millenials pay for clinging to outdated business models the smaller the user base gets
Sure, from the perspective of a shareholder that's pretty much a dead market that needs to be squeezed and as soon as that's stopped working, get out asap."The smaller the userbase gets". But the numbers show it's growing?
Minecraft and Lego Fortnite for my 7 year old. Thank god the school year has started back up and we're back to weekends only. She's started narrating her own gameplay like the youtube creators she's seen lol.My kids grew up playing Nintendo Switch. Now they almost exclusively play Roblox or Minecraft. Same with pretty much all their friends/classmates/relatives. It's all Roblox, Minecraft, and Fortnite.
These are the games that everyone talks about at school. And when they're not playing, they're watching streamers/tutorial videos about those games.
I'm not the least bit surprised to see mobile and PC getting most of the growth
Yep, same with my kids, plus some free 2 play stuff like Genshin and such.
It's lack of attention span and it's only getting worse.
Hmm… I would assume they would play normal games back in 32-bit era since social media didn't exist, these F2P games didn't exist, TikTok/YouTube shorts didn't exist and attention span was a lot more normal.This is honestly sad. But I really do wonder if any of those kids would be gamers like us if they were born in the year 2000. Or is the total pie just getting bigger?
Shrink on console and PC for sure. Mobile is for sure going to have a second boom.Personally I think we will see the market contract as Millenials and GenX age out from gaming.
Hmm… I would assume they would play normal games back in 32-bit era since social media didn't exist, these F2P games didn't exist, TikTok/YouTube shorts didn't exist and attention span was a lot more normal.
I mean I doubt my daughter would play many games as she isn't into it that much now (high school), but my son would probably play some stuff.
Personally I think we will see the market contract as Millenials and GenX age out from gaming.
Personally I think we will see the market contract as Millenials and GenX age out from gaming.
Shrink on console and PC for sure. Mobile is for sure going to have a second boom.
Wasn't there a report recently saying Europe had a big increase in console gamers vs pc players? Same for Japan.
Is this one WW? Just UK?
I guess we will see what happens with next gen of consoles.Nothing leads to think this will happen. Both the userbase and revenue of the gaming market, and specifically consoles and PC, keeps growing every single year.
This is why Sony is launching games on other platforms. They have no choice or they will get swallowed up. As for Nintendo will see how Switch 2 does in the long run coming from a successful predecessor the amount of early adopters doesn't surprise me.Best way forward is what Xbox is doing. An entire ecosystem spanning various form factors:
PCs (including Laptops and Handhelds)
Consoles
Cloud
Mobile
They're still trying to get the Xbox Mobile store released but the cases against Apple and Google are still going through appeals.
Sony needs that PC store going, and expand Cloud to everywhere.
Wasn't there a report recently saying Europe had a big increase in console gamers vs pc players? Same for Japan.
Is this one WW? Just UK?
You're talking about the report made with real data from the Japanese gaming industry companies, made every year by ASCII and that gets published in Famitsu. Such report said that the PC gaming userbase in Japan decreased a bit for the last 10 years, but the PC game revenue in Japan instead became several times bigger during that period.I think it was just Famitsu and lots of people were calling BS on that cause it didn't align with the supposed and reported growth of PC in Japan over the decade.
At least with Roblox and Minecraft, I don't have any problem with it.Yep, same with my kids, plus some free 2 play stuff like Genshin and such.
It's lack of attention span and it's only getting worse.
That's what i thought. Thank you.You're talking about the report made with real data from the Japanese gaming industry companies, made every year by ASCII and that gets published in Famitsu. Such report said that the PC gaming userbase in Japan decreased a bit for the last 10 years, but the PC game revenue in Japan instead became several times bigger during that period.
The report mentioned in the OP is for the worldwide market, but also specifies the change per world region (not at a country specific level).
Regarding EU in 2024, the number of PC players slightly decreased while the console ones increased, but regarding revenue the increase on PC is almost 3x bigger:
- PC active players 2023: 46% of 124.4M = 57.22M players
- PC active players 2024: 43% of 128.3M = 55.17M players (-3.58% YoY)
- Console active players 2023: 56% of 124.4M = 69.67M players
- Console active players 2024: 59% of 128.3M = 75.70M players (+7.97% YoY)
- PC revenue 2023: 14% of 25.7B = 3.60B€
- PC revenue 2024: 15% of 26.8B = 4.02B€ (+11.67% YoY)
- Console Revenue 2023: 41% of 25.7B = 10.54B€
- Console Revenue 2024: 38% of 26.8B = 10.18B€ (-3.42% YoY)