Driveclub - This game is legit

Is anyone able to sum up the additions the season pass has? I have had the vanilla game for a while and enjoyed it, trying to suss whether the pass would be worth it for me.
 
its not a bad game but another game called project cars does everything that driveclub does, but only 1000x better and with more depth. at this point there is NO reason to buy driveclub

And with the crappy performance of PCars on PS4 there's every reason for me to keep playing DC and ignore PCars entirely. :D
 
The latest update has the Hud on/off mapped to a button now, doesn't it? It's just another excuse for me to crash though, fiddling around trying to get my GPS on and veering (slightly, no rough-riding up the mountains) off the road.

Yeah right on the d-pad toggles it on and off. I've slammed into multiple walls today trying to flick it on to look at the map haha!
 
Is anyone able to sum up the additions the season pass has? I have had the vanilla game for a while and enjoyed it, trying to suss whether the pass would be worth it for me.
They added extra months for the season pass but it was 38 cars,176 events and 80 liveries.

Not sure what its at now.
 
Is anyone able to sum up the additions the season pass has? I have had the vanilla game for a while and enjoyed it, trying to suss whether the pass would be worth it for me.

176 new tour events, 38 new cars and 80 unique liveries.

edit: beaten by a loud ninja, should have heard him coming
 
its not a bad game but another game called project cars does everything that driveclub does, but only 1000x better and with more depth. at this point there is NO reason to buy driveclub

Disagree, I also have project cars and it's an entirely different type of experience. Both games are great but neither is a suitable replacement for the other
 
Is anyone able to sum up the additions the season pass has? I have had the vanilla game for a while and enjoyed it, trying to suss whether the pass would be worth it for me.

If you have no DLC it's absolutely worth it. In fact, I think it was still worth it if you dived in during April because of the packs we have left at $5.99 a tour. Plus, you get all the liveries ($0.99) if they're your thing. They aren't my thing, but please don't tell ShamePain that, he keeps trying to get me to 'mod' my car with pink spray.
 
Hmm, this trophy list doesn't seem too bad. Platinum might be poss--

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Neeeevermind.

I got the Platinum fairly easy but expect to either play a LOT or grind a lot. This trophy is also very do-able.
 
Totally surprising that you're blaming DC fans on this, instead of the 'list all this shit' troll posts we get - that are suspiciously similar to the ones that pop up in 'Why is the PS4 selling so well?!' threads - where people have to swim against a tide instead of enjoying this game.

And especially when you are one of the first to pile in on a xbone negative post, I find you incredibly irritating.

There are shit posts in every thread on gaf, for every game, so I'm not sure how it's different for Driveclub or the PS4. You find me irritating? The only thing I ever dive into is fact over perception bullshit.
 
I don't see what's wrong with giving us the option to have a driving line. Make it off by default if you want, for the identity of the game, but often times a driving line is definitely needed. Playing the Norway tracks at night and heavy precipitation is downright unplayable, and anyone who says the can race in those conditions and get a good time should show proof. Also, I was hinting that the tracks themselves are not very great. I am perfectly happy with memorizing tracks, I have tried to do so, and playd the Nordschleife hundreds of times now, because it is a beautiful track. My two cents.

Lmao, what? You want people to prove to you that they can complete races in heavy rain/snow at night just because you can't? I mean...take a look at my trophies if you want, the DLC expansions packs have plenty of night events in heavy rain/snow, some of them in Norway. It's completely doable. I hate to say it, but it's simply a matter of 'getting gud'.

And in regards to the track design not being great - I couldn't disagree more. DC has some of the best fictional tracks I've ever played in a racer. From the long sweeping roads of Chile, to the tight, windy tracks of India, full of elevation changes, negative/positive camber changes. Evo have made tracks that are hard to master, but are so fun to drive when you finally do. They have a great flow to them if you put in the time to learn the correct lines.
 
It makes me laugh when people slam this game, without even playing it. Just going by the PS+ version mess up. It's a very good game with amazing support from the developer.

It does have faults however, worst for me being when doing multi round events you have to complete the whole thing in one sitting otherwise you loose your progress. I missed a race challenge during the second race in a three race event and had to repeat the first again just to get to the second.

Also the online community for this game is the absolute worst, no different from any racing games to be honest. It feels like i'm the only one playing Driveclub while the other 11 are playing Burnout.

People are so bad just ramming everyone off the track, even in team games. My favourite event is the team time trial where every players car is a ghost so theres no contact but those events ever seem to come up anymore.

I wish you could create online races and have controls to make every play ghost instead of full contact.
 
Lmao, what? You want people to prove to you that they can complete races in heavy rain/snow at night just because you can't? I mean...take a look at my trophies if you want, the DLC expansions packs have plenty of night events in heavy rain/snow, some of them in Norway. It's completely doable. I hate to say it, but it's simply a matter of 'getting gud'.

And in regards to the track design not being great - I couldn't disagree more. DC has some of the best fictional tracks I've ever played in a racer. From the long sweeping roads of Chile, to the tight, windy tracks of India, full of elevation changes, negative/positive camber changes. Evo have made tracks that are hard to master, but are so fun to drive when you finally do. They have a great flow to them if you put in the time to learn the correct lines.

Well yes, it's all subjective. But on the other hand, just because some are fine with this, way too low in my opinion, level of visibility https://www.youtube.com/watch?v=4y5JOeqbcKI does not mean everyone is. I prefer to see the road ahead, and when that's not possible due to visual effects, I would prefer there be a driving line.

Edit: Go to 2:19 in that video, look how hard those corners are because of the low visibility.
 
Driveclub is easily the best racing game on either the PS4 or Xbox One, imo of course.

The game is incredibly underrated, it's soo good but soo hard to master and be good at. Which is not a negative but those who think they can go trough the tracks with ease are in for a major surprise, the game is hardcore !

Graphics, sound, simplicity of the game, ui... all add to an even better experience.

I can't recommend the game enough.
 
Still waiting on a season pass sale.

I swear, we have at least one thread like this every month regarding DRIVECLUB, lol.

Well...

I was one of those that blindly shat on it when it got it's mixed reviews but i figured for $18 i thought why not?

This seems to happen a lot, people love controversies. The Order is slowly gathering its fans too as the game gets cheaper and more people try it

http://www.neogaf.com/forum/showthread.php?t=1050729

The Order will always be polarizing though but DC is indeed "legit", from day 1.
 
Playing the Norway tracks at night and heavy precipitation is downright unplayable, and anyone who says the can race in those conditions and get a good time should show proof.

They are pretty easy to be honest (if you want look at my trophies) but if you are finding the need to use a driving line in any circumstance than perhaps you aren't analysing your scenery. When you play Forza turn the damn line off as well as it only gimps your ability to observe surroundings and therefore negatively effects your ability at other racers. My brother use to be super good at racing games then he got Forza used the line all the time and is bloody awful at them now. The problem with the Forza lines isn't that they are there but they aren't even optimum lines so they aren't teaching you anything and people get reliant on them.

Here is a video of the elements final race by Kie25. And even though my times don't have a spot on his - I think the closest I have come is 3 seconds behind him - I could beat that race easily you just look at the road and ignore the effects.
 
Is it normal that still like Driveclub more after playing Project Cars?

Driveclub is huuugely underrated

I'm really enjoying Project Cars, but playing it makes me realise how many things I take for granted and miss from DriveClub.

- The lightning fast load times.
- The ease of the UI.
- The degree of polish and lack of bugs.
- The insane sense of speed and thrill (even with camera shake bumped to max PCars feels much slower).
- The incredible lighting.
- Far better looking and more comprehensive visuals, notably the environments.
- Far better weather effects.
- More challenging and fun AI.
- The dash cam view.
- Perfect control pad settings out of the box.
- More dynamic and instantaneous global sector and time recordings, comparisons and updates.
- The more unique and exaggerated tracks.

Honestly, DriveClub is pretty much everything a Simcade racer ought to be. All its missing for me is city tracks and Japanese cars.
 
It does have faults however, worst for me being when doing multi round events you have to complete the whole thing in one sitting otherwise you loose your progress. I missed a race challenge during the second race in a three race event and had to repeat the first again just to get to the second.

I always try to grab all the stars on a multi-race event in one sitting so I can get used to the tracks , and restart a round if I miss out on one. As long as you quit before crossing the line in the last round you can keep at it round by round.
 
They are pretty easy to be honest (if you want look at my trophies) but if you are finding the need to use a driving line in any circumstance than perhaps you aren't analysing your scenery. When you play Forza turn the damn line off as well as it only gimps your ability to observe surroundings and therefore negatively effects your ability at other racers. My brother use to be super good at racing games then he got Forza used the line all the time and is bloody awful at them now. The problem with the Forza lines isn't that they are there but they aren't even optimum lines so they aren't teaching you anything and people get reliant on them.

Here is a video of the elements final race by Kie25. And even though my times don't have a spot on his - I think the closest I have come is 3 seconds behind him - I could beat that race easily you just look at the road and ignore the effects.

Fair enough, but for me in that video, when it hits 0:25, I can't see anything anymore. At that point I would slow my car down enough to stay on track but end up in last spot. That's the annoying thing in tours, AI do have their own line to follow and visibility obviously does not affect them, nor is the AI less difficult in heavy precipitation. So in the end you either drive as fast as you would during daytime and ram into a lot of things, or slow down to stay on track and lose your spot.
 
I love the Ferrari India series. It starts to rain early on and by about half way through it's hammering it down and becomes an entirely different prospect. Can be a tough game at times too
 
driving lines and customization would ruin what this game is - pure simcade awesomeness #DRIVECLUB #1quartermileatatime

i do agree the game is starved for city tracks & JP cars... really hoping Season Two comes and rectifies that
 
I'm really enjoying Project Cars, but playing it makes me realise how many things I take for granted and miss from DriveClub.

Honestly, DriveClub is pretty much everything a Simcade racer ought to be. All its missing for me is city tracks and Japanese cars.

Couldn't agree more, its doing so many things well that you don't notice until you play a game that's missing them.

Also totally agree about the second point, I would love some incredible city tracks, or even having mixed nature/city tracks like starting in a city and ending the race out in the nature.
 
I always try to grab all the stars on a multi-race event in one sitting so I can get used to the tracks , and restart a round if I miss out on one. As long as you quit before crossing the line in the last round you can keep at it round by round.

Yeah I know that, but I think still its a stupid decision on the developers part to not just let the player replay anything they want.
 
...It does have faults however, worst for me being when doing multi round events you have to complete the whole thing in one sitting otherwise you loose your progress. I missed a race challenge during the second race in a three race event and had to repeat the first again just to get to the second...

Huh? This isn't the case. You can choose to restart any round in a multi round event. Only if you cross the finish line in the final event is a round restart not an option. However you can restart it from the pause menu before you finish, so just check your challenges status just before the finish line and it's not a problem.

It's the spreading of wrong information like this that leads to 'DC defenders' to be so vocal in these threads.
 
Fair enough, but for me in that video, when it hits 0:25, I can't see anything anymore. At that point I would slow my car down enough to stay on track but end up in last spot. That's the annoying thing in tours, AI do have their own line to follow and visibility obviously does not affect them, nor is the AI less difficult in heavy precipitation. So in the end you either drive as fast as you would during daytime and ram into a lot of things, or slow down to stay on track and lose your spot.

You've picked the final event in the elements tour to show there, which is the hardest dlc they issued and they lowered the difficulty on all dlc after this point. To get to this race you should know the tracks well and you cant use this 1 race to put the driving line crutch in every event.
 
Well, you're the Lord of Pwn, so these things come easy to you, no-scoping your way into first place.
It's really not that hard. the earlier events are where you should try.
Last week I'd thought I'd check how far I am off the platinum trophy, turned out I was very close.

Till I saw I need 1.000.000 Drift points, I'm on 350.000ish....

DAMN!
Learn to love drift events, and do drift challenges. especially ones where the better scores are high already. means you should get about 10-15k per run at around 2-3 minutes each. also i think drift points are getting fixed in the next patch so it should be easier.
 
You've picked the final event in the elements tour to show there, which is the hardest dlc they issued and they lowered the difficulty on all dlc after this point. To get to this race you should know the tracks well and you cant use this 1 race to put the driving line crutch in every event.

Well when I got the game I started with the Starline tour, and it was the Audi R8 race in Scotland at night with heavy precipitation, and the same thing happened, I couldn't see anything. The game is only enjoyable for me if I do time trials, so I will just keep doing those.
 
Fair enough, but for me in that video, when it hits 0:25, I can't see anything anymore. At that point I would slow my car down enough to stay on track but end up in last spot. That's the annoying thing in tours, AI do have their own line to follow and visibility obviously does not affect them, nor is the AI less difficult in heavy precipitation. So in the end you either drive as fast as you would during daytime and ram into a lot of things, or slow down to stay on track and lose your spot.

At the 0.25 mark you can see the sides as they are highlighted by the light as are the road markings and the flags are visible and green which in a hyper car and in that weather means you have to release the gas slightly but is a longer easy corner so you can cut but not aggressively you want to be smooth. Another bit that is difficult on that map is around 1.15 as it is a wide straight so you can't really see the sides or markings as well as you can on other areas but you can see the yellow flag in the distance so you aim for that then break the second you are near it and turn right keeping your eyes on the flags. It is just a different way of observing your surroundings you look for reference points and use them as targets, the flags are the easiest as you always know what they mean and that if they are on the left side then you need to turn right and if they are on the right turn left, you can also use the first flags as your breaking points if you are unfamiliar with the tracks. Road markings are also good as you can use them as a gauge for how close to the edge of the road you are.
 
Yeah, I mean that collision stuff and yes, it is riddiculus to put such a rule in the game with an AI this bad. For every single turn you had a 50/50 chance that somebody would just drive into you and make you loose the perfect rating. I'm sorry, but there is just no way you can put this bullshit in a positive light.
Again , it's not the AI that is at fault, it's in 95% of the time your fault for not minding what is happenning in front or you or behind you.
The Ai is not agressive. As long as you don't make mistakes, the Ai is not a problem.

Hmm, this trophy list doesn't seem too bad. Platinum might be poss--

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Neeeevermind.
If you play the game , you'll get the trophy without trouble without even trying for it.
it's not even difficult because some tracks allow some very forgiving passes.
I don't see what's wrong with giving us the option to have a driving line. Make it off by default if you want, for the identity of the game, but often times a driving line is definitely needed. Playing the Norway tracks at night and heavy precipitation is downright unplayable, and anyone who says the can race in those conditions and get a good time should show proof. Also, I was hinting that the tracks themselves are not very great. I am perfectly happy with memorizing tracks, I have tried to do so, and playd the Nordschleife hundreds of times now, because it is a beautiful track. My two cents.
Show proof ? I've cleared the element trophy/campaign.. That's more than enough proof given what is that campaign.( Not saying it was easy, but it's doable )
 
Again , it's not the AI that is at fault, it's in 95% of the time your fault for not minding what is happenning in front or you or behind you.
The Ai is not agressive. As long as you don't make mistakes, the Ai is not a problem.

Well sometimes they do go for you but not as often as people like to make out and it will usually be one car in the pack that will do it and usually only that car. Otherwise it is usually people breaking too hard and early or not adjusting their line to avoid impacts.
 
Fair enough, but for me in that video, when it hits 0:25, I can't see anything anymore. At that point I would slow my car down enough to stay on track but end up in last spot. That's the annoying thing in tours, AI do have their own line to follow and visibility obviously does not affect them, nor is the AI less difficult in heavy precipitation. So in the end you either drive as fast as you would during daytime and ram into a lot of things, or slow down to stay on track and lose your spot.
Because I'm obviously driving ultra fast during the final event in the Elements Tour Pack...
https://m.youtube.com/watch?v=i0FKHVjh-Ko
I drove like absolute crap, but because I played through the full tour making sure to win each and every race before I continued I had a decent understanding of the course which was just enough to get me through.
 
I don't see what's wrong with giving us the option to have a driving line. Make it off by default if you want, for the identity of the game, but often times a driving line is definitely needed. Playing the Norway tracks at night and heavy precipitation is downright unplayable, and anyone who says the can race in those conditions and get a good time should show proof. Also, I was hinting that the tracks themselves are not very great. I am perfectly happy with memorizing tracks, I have tried to do so, and playd the Nordschleife hundreds of times now, because it is a beautiful track. My two cents.

No. That's not how it works. You add a driving line and that makes you far more adept at doing cornering challenges than people who don't use a driving line. It also means you get far better times than those who don't use driving lines. This is not how the game is designed. It is an equal playing field and only skill and mastery of the cars will differentiate you - not driving lines.

Nothing is unplayable in this game. You're just not good enough, I'm sorry to say. If any of the events were unplayable, there would've been uproar and evolution would've addressed it immediately. That has never happened.

The elemental tour was one of the most fun tours in the game. It was pure skill trying to negotiate the tracks with low visibility and a slippery road. Also, the only notoriously difficult race with weather was the last race in the elemental tour. All other races have fine visibility in all situations. You either have very bad eye sight (which you might want to get tested if that's the case) or you aren't paying attention to the tracks to learn the corners instead of getting your hand held by a driving line.
 
I think they have to be very careful putting it on sale in case the PS+ is ready to go, they need at least three months clear between a sale and Plus for this game.

Where did you get this idea? Plenty of times I've seen sales on games that become Plus games very shortly after.

Not only that, but the Plus version is not even the full game.
 
No. That's not how it works. You add a driving line and that makes you far more adept at doing cornering challenges than people who don't use a driving line. It also means you get far better times than those who don't use driving lines. This is not how the game is designed. It is an equal playing field and only skill and mastery of the cars will differentiate you - not driving lines.

Nothing is unplayable in this game. You're just not good enough, I'm sorry to say. If any of the events were unplayable, there would've been uproar and evolution would've addressed it immediately. That has never happened.

The elemental tour was one of the most fun tours in the game. It was pure skill trying to negotiate the tracks with low visibility and a slippery road. Also, the only notoriously difficult race with weather was the last race in the elemental tour. All other races have fine visibility in all situations. You either have very bad eye sight (which you might want to get tested if that's the case) or you aren't paying attention to the tracks to learn the corners instead of getting your hand held by a driving line.
The Venom time trial in the rain was close enough... :p
 
No. That's not how it works. You add a driving line and that makes you far more adept at doing cornering challenges than people who don't use a driving line. It also means you get far better times than those who don't use driving lines. This is not how the game is designed. It is an equal playing field and only skill and mastery of the cars will differentiate you - not driving lines.

Nothing is unplayable in this game. You're just not good enough, I'm sorry to say. If any of the events were unplayable, there would've been uproar and evolution would've addressed it immediately. That has never happened.

The elemental tour was one of the most fun tours in the game. It was pure skill trying to negotiate the tracks with low visibility and a slippery road. Also, the only notoriously difficult race with weather was the last race in the elemental tour. All other races have fine visibility in all situations. You either have very bad eye sight (which you might want to get tested if that's the case) or you aren't paying attention to the tracks to learn the corners instead of getting your hand held by a driving line.

Fair enough, I am good in Forza and Assetto Corsa, so I thought that skill would transfer and I'd be at least decent in DC. Was surprised to find that not true to be honest, oh well, I still enjoy driving in the rain, just not racing.
 
I really like the game and it looks amazing. Once i started driving some faster cars i was amazed by the sense of speed, jesus! Im not that good at racing games though so the game became a bit too hard for me, im glad its not easy though.. I might go back to it
 
Fair enough, I am good in Forza and Assetto Corsa, so I thought that skill would transfer and I'd be at least decent in DC. Was surprised to find that not true to be honest, oh well, I still enjoy driving in the rain, just not racing.

Have you completed the standard tour? No weather in those events and you'll learn the tracks. I just detest the driving line and how dependant people become on it instead of reading the road. As mentioned before, the flag system is an excellent idea that helps if you're not used to the track whilst leaving the braking and line decisions to you.
 
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