Pellham said:Well key elements from the SNES games that were missing in the GBA games are back. Like mounted units can move again after attacking (I have *NO* idea why they took that out in all three GBA games) and units have special skills. Anima magic is split back into fire/wind/thunder like it was in the SNES games as well.
The game's interface in general just matches the SNES games. With a full resolution, I can actually see a lot more of the map and the status screens. The GBA games had limited map view because of the low resolution among other things.
Also the AI is a lot smarter and the RNG problems in the GBA games are gone.
I'm playing on maniac mode right now. The first 3 chapters were a breeze, but I had to really think hard to figure out chapter 4.
Of course this game is nowhere near as hard as Thracia 776, but I'd put it on the same level as Monshou no Nazo (the first SNES FE game). Which makes it slightly harder than Seisen no Kiefu (the 2nd SNES FE game).
Speaking of the SNES games, are any of them translated to English? Fan translations?