I got the blueprint for the. Expcalibur but the amount of parts needed to make it is crazy.No point in duping the EXPcalibur when you can just use the blueprint. Plus money isn't an issue at all in this game.
I might get this today but i want to know how the coop works first, is the entire game playable in coop or is it a separate game mode like in Uncharted games? Cause if that's the case i won't buy it.
So, after the tutorial, it's just unlocked. There is no co-op multiplayer "mode," it's just the whole game, drop-in/drop-out. Seamless. All the progress/items whatever are all retained back in your own game. Owl jumped into my game randomly last night, and tore the place apart with an electric hatchet or somethingActually I am more interested in GAF's opinion of Dying Light. I am curious about the multiplayer. Is the game worth buying? Is the multiplayer fun and lengthy?
Well... sorta dependsI am basically looking for a replacement for online coop gaming because my friends and I are done with Destiny. Would the coop for this game be a good replacement? Any recommendations for a replacement?
Volatiles? An enormous amount. There was an awesome video of pancakes chasing one down and murdering it at dawn while it was all weak and had already been hurt multiple times, it takes forever: https://www.youtube.com/watch?v=fVFSVb5xGjoeither those night time fuckers have A LOT of health, or the 1700 dmg on my shotgun is grossly exagerated. took like 8 hots to kill 1 :/
Was fun and I tried to not make it too broken. You sprinted, ducked, dodged a zombie, drop kicked a zombie lunging you, and hopped on a car then vaulted over a wall to the next objective. I followed, you, walking idling by, as I swing my blade and slice each zombie you ran by in half. When I caught up you had climbed up a hill and carefully scaled up a building. I shot a single grappling hook and caught up. Was fun.So, after the tutorial, it's just unlocked. There is no co-op multiplayer "mode," it's just the whole game, drop-in/drop-out. Seamless. All the progress/items whatever are all retained back in your own game. Owl jumped into my game randomly last night, and tore the place apart with an electric hatchet or something
11+/11+/11+ NighttimeVolatiles? An enormous amount. There was an awesome video of pancakes chasing one down and murdering it at dawn while it was all weak and had already been hurt multiple times, it takes forever: https://www.youtube.com/watch?v=fVFSVb5xGjo
either those night time fuckers have A LOT of health, or the 1700 dmg on my shotgun is grossly exagerated. took like 8 hots to kill 1 :/
Indeed you can.Quick question -
Can this game can be played off-line and single player?
I'm assuming yes but since I keep seeing drop in/out co-op, I want to make sure as playing through the single player campaign and off-line is what I care about. Thanks.
Indeed you can.
this is me killing like 2 of the volatile guys.
http://xboxclips.com/III+OROZCO+III/122d3780-ef0f-4b15-9957-0432eb03761a
So, if i run out of repair charges is it over then? No way to refill charges?
Looks like the new patch is out.
https://www.reddit.com/r/dyinglight..._121_is_now_available_including_known_issues/
They patched duping. :-(
I was planning on duping my expcalibur today too.
At least the progress loss is patched.
Yep, sell or recycle your weapon, and pick up a new one.
Damn... That sucks. All my good weapons are broken now.
Yeah, fun stuff for sure I love that feeling of an air drop interrupting whatever you're trying to accomplish. "Squirrel!"Was fun and I tried to not make it too broken. You sprinted, ducked, dodged a zombie, drop kicked a zombie lunging you, and hopped on a car then vaulted over a wall to the next objective. I followed, you, walking idling by, as I swing my blade and slice each zombie you ran by in half. When I caught up you had climbed up a hill and carefully scaled up a building. I shot a single grappling hook and caught up. Was fun.
I'm already getting to that point without it, I operate without my flashlight most of the time, and just take things slow and carefully, occasionally firecracker or what have you to control the volatiles. Successfully clearing out a safehouse without attracting any attention is just bliss. Love the "unnoticed" bonus.11+/11+/11+ Nighttimemostly I don't care that it's night anymore, with the grappling hook. I use sense a lot to see where the enemy is and looking, and can sneak past/around them easily. it's still scary when you get spotted, but if/when I do, it's simple to get away via the grappling hook. lots of narrow escapes at 10~ health, but I haven't died to a nightstalker in a while.
Yes, do not tether yourself to worldly thingsSo, if i run out of repair charges is it over then? No way to refill charges?
I'm already getting to that point without it, I operate without my flashlight most of the time, and just take things slow and carefully, occasionally firecracker or what have you to control the volatiles. Successfully clearing out a safehouse without attracting any attention is just bliss. Love the "unnoticed" bonus.
No way, unlike Far Crys world, this one felt very much alive. Everything moves, every tree, every cloth, dust and paper moves through the air.
Far Cry tried that but felt very stale, everything seemed a little forced. I liked the game, but Dying Light did it much better.
Edit: it felt alive apart from all the dead people I mean.
Go back to where you got it and there will be blueprints for it.Nope nothing. I'm gonna quit and load back in since I doubt it's auto saved since dropping. I had it on pause since my last post and I dropped it about 30 seconds before pausing.
weird, I guess I've been lucky. Haven't really encountered many virals at night, and one I do remember I just outran and lost it.My biggest problem during the night is all the virals(the fast ones during the day) They spot me really easy, i was on the bridge super high and they still saw me, i had to be almost 20-30 meters above them.
Volatiles? An enormous amount. There was an awesome video of pancakes chasing one down and murdering it at dawn while it was all weak and had already been hurt multiple times, it takes forever: https://www.youtube.com/watch?v=fVFSVb5xGjo
I am really enjoying this game. I didn't care for dead island but this is very fun. I have been playing coop with 2 other friends. Its fun running around together. I love how dark night is. very tense when you are running around.
Is it? 20 hours or maybe more into the game and I haven't had a crash.You haven't experienced any crashing? Or is that PS4 only?
You haven't experienced any crashing? Or is that PS4 only?
As I said you get blueprints for it. Go back to where you got it and they're there. You can rebuild it.I have a question regarding weapon rarity/durability
For a weapon likedoes it ever respawn when it is out of repairs and breaks?XPCalibur
Is it? 20 hours or maybe more into the game and I haven't had a crash.
People who are quite advanced in progress:how did you feel when you met your first Screamer and had to 'silence' them?
I managed to kill three last night. I'll upload it when I get home.
I can kill them easily by base camping, but out in the open seems really difficult. Especially if another one wanders into your fight.
Looks like the new patch is out.
https://www.reddit.com/r/dyinglight..._121_is_now_available_including_known_issues/
Is there any deal somewere for this game (PC version) ?
You haven't experienced any crashing? Or is that PS4 only?
I ran into a random one before you run into one during the story, so that lessened the blow.Is it? 20 hours or maybe more into the game and I haven't had a crash.
People who are quite advanced in progress:how did you feel when you met your first Screamer and had to 'silence' them?
Amazing. And exactly what I've been thinking, after comparing it to Titanfall.After having played Dying Light a number of hours now, I have a new title for it (I made it)
Hopefully it's not necessary to spoil this, they FLIP out if you hit them with a direct UV blast- more likely than what you presumed is that one of them blindly ran off a roof or something and fell to its death.I met my first Volatiles last night, in the first mission that sends you to night time. Two of them were on me and I tried to run...screwed up and ended going between a wall and some stairs. Dead end. I turned around and started flailing with my basic pipe weapon which kept them at bay but I ran out of stamina fast. Then I turned on myand opened up on both of them. TheyUV lightand I hit them a few more times and then backed up when I ran out of stamina again.glowed red
Somehow I ended up under the stairs and up a hill and the volatiles couldn't see me anymore and started wandering off. I watched them on the minimap and then boom, achievement for killing a volatile and one of the minimap vision cones disappeared.
Somehow the combo of fulland a few hits was enough to kill one when he wandered off.UV light exposure
yes this is meAfter having played Dying Light a number of hours now, I have a new title for it (I made it):
On a scale of what to what?How fun is this game in Co-op?
On a scale of what to what?