trying to get back into weapon fusion now.
anyone got any reccomendations for zhou tai, xiahou dun, lu bu?
allright here's what im thinking for LU BU:
Lu Bu's strength relies on his wide arc attacks, his self buff when weapon switching, and his air Musou Being hella strong AOE that clears everything. Lu bu racks up massive kill numbers really fast. so to take advantage of his musou and fodder killing stat padding;
Velocity - of course, needs fast attacks
Slash - Again, for the ohkos
AGGRESSION - More damage to his Musou at lvl 10, this guarantees officer kills and lowers the need to get musou pots. i chose this over Fury (true musou) and Uplift (gain Musou with every attack)
GALE - Attack raises the more enemies you have defeated . Again takes advantage of Lu Bu's massive peon mowing abilities
THORNS - explosions when you get hit, hits enemies back and prevents them from stun locking you in higher difficulties (changed, thx Rentahamster)
THUNDER - Again, a basic elemental. stuns enemies that would interrupt your attacks.
as for skills to equip, i would have ranged attack, musou fill up, attack up, and item drop buff.
taken from gfaqs for others here:
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-Good Skills-
Cyclone - This attribute is just broken. It deals a portion of the enemy's maximum health. So no matter how strong the enemy you fight is, this will do the most damage compared to any other elemental effects. Also, to make this even more broken, it's not blockable so as long as your attack hits them, they will take damage regardless if they block or not.
Velocity - Some people might argue that it isn't needed but to me it's a must. It increases any character's kill speed since you can reach your best charge attacks the quickest.
Thorns - At level 10, anyone who hits you will be staggered back. This definitely comes in handy for Chaos since you cannot get juggled, except by musous.
Jubilation - Every time you defeat an enemy, you will get healed a certain amount of health. This is a must since it allows you to recover health from bad situations by simply defeating enemies.
Induction - Triggers lightning bolts from enemies at a very steady rate. This is also a great for crowd control since it just adds extra damage to all of your attacks when it triggers.
Explosive - Alternative to Induction but it isn't as great from my experience. It deals relatively the same amount of damage but falls a little short compared to Induction.
Morass - Slows the opponent's movement and attack speed. I don't think this is a for sure attribute to shoot for since there are plenty of characters that just don't need it. However, for slow attacking characters and the non Dash and Shadow Sprinters, this is a good attribute to have to slow down your enemies so you can juggle them or avoid getting hit easier. Also, it slows the enemies while they are airborne so slow attackers can link in more attacks.
Frost - Optional again since many characters just don't need it. I find it more useful than Morass at times but it's very random. Sometimes the freezing effect doesn't last that long and it becomes rather pointless. Other attributes can be more effective here depending on the character.
Recovery - An alternative to Jubilation, however it does not recover health when dealing damage with a musou or rage musou.
Slash - Very similar to Cyclone, however I feel that Cyclone alone will get the job done. Slash works very well in conjunction with Cyclone too since they will not be able to block your attack anyway. Also it does have a chance to kill off normal troops in one hit. I prefer to let them live so I can use them to refill my musou, rage or for means of healing while I fight off the officers.
Roar - This can be more useful than Cyclone during certain situations for certain characters. To me, I use roar in place of Slash since you recover some of your musou even when defeating enemies with your musou or rage musou. Some characters I find good use with this are Yueying, Deng Ai and Liu Bei since they all move forward with their rage musous and can rack up kills to refill their rage musou for a long time.
-Other Skills-
In my opinion, the other skills that I didn't mention above are not as useful. Some can argue Enlightenment, Uplift, Flash and Fear being good attributes but I found them hardly useful. Flash may be useful for certain characters with lots of elemental activations but that's about it. Fear didn't trigger enough to be useful to me. Enlightenment is really optional but I find it not really worth using but that's just me. Uplift isn't nearly as good as Roar since you recover no musou from it in a similar way like Recovery. Roar has been a much better option for me.