RyougaSaotome
Member
Wish there had been an in-store version of this.
Gold medaled the first three VR missions while on the train to Nagasaki. This game is just good fun.
Rocket launchers all over the plaaaaaceee!!!
The rocket launcher was worthless on the PS3 version. For the amount of cash you spend making the damned thing the damage output vs. time it take for it to reload is a joke.
The rocket launcher was worthless on the PS3 version. For the amount of cash you spend making the damned thing the damage output vs. time it take for it to reload is a joke.
On the PS3 version it takes a while to gain cash.which is a lot of $$$ if you consider how much you are usually spending with upgrading everything else. The rocket fired is a bit too slow to be used at a distance and with how the enemies do move around a lot you tend to waste a shot. At least its not like levels are so huge that you really need to worry about getting picked off at range, so most of the fights are up close and personal where point blanking folks isnt an issue. Esp since theres no self damage in the game. But still the reload time just makes it an inefficient weapon. Even more so when you notice how little damage it does on the larger akrids. If the game had actual jumping it would have been a lot more useful as being able to jump in the air and shoot downwards would have made it a bit more useful by shortening the distance till impact with something as to cause blast damage to catch enemies even if you dont have a direct hit.the plans come from not exactly a sub quest, but for helping out with a simple request from one of the fellow members of the base. The launcher costs 4000 points to build.
Id say you would need to upgrade most of your stuff if not the damage output is quite terrible. Esp when you face off on later stages you will notice that it takes longer to kill things. Esp bosses are a pain in the ass as the secondary weapon is what takes priority for dealing out more damage than your primary. For whatever design choice that was.
Yeah but Mega Man Legends was an actual good game.
This on the other hand Id say its budget tier worthy.
Haha, I dunno, I'm liking it just fine right now. It's too bad you ended up not liking it! =(
Random side note, Gingira is such a gentleman.
Is it region unlock?
I'm really considering importing this, but my total lack of japanese understanding is stopping me... Is it still playable without being able to read anything ?
I'm worried about mission objectives and customisation mostly. I hope there will be some FAQs before long but I'd prefer not to be too lost in the game.
If the UI is well made, sometimes you can get around in japanese games just by instinct.
The game isnt overly complex. Customization = if you have the mats / money upgrade everything to max. Though since the game itself is quite simple, Id imagine a lot of enjoyment would come form the story itself. Unless you are picking it up to play with friends in the online mode.
The subquests or requests from the NPCs are not that bad either. It seemed to be mostly fetch type. Though for things that have a specific objective you might have to experiment until you figure out what the goal is. Or things like sub objectives which you need to fulfill in the VR missions if you want to earn the challenge medals for getting a gold rank by fulfilling all of the objectives listed. Said medals are used to buy extras in game which is other costumes or music.
Am sure someone would do up a simple FAQ on gamefaqs.
Ah nice! Good looking out. Here's to hoping my copy shows up next week.Here are the two Famitsu codes for the Monster Hunter and Famitsu collaboration outfits.
They work for both versions of the game:
Famitsu armor: 070682
MH armor: 729443
Here are more codes
Casual shirt: 941342
Skull shirt: 632798
Gold (med, large, super large): 240325/822419/571006
Here are the two Famitsu codes for the Monster Hunter and Famitsu collaboration outfits.
They work for both versions of the game:
Famitsu armor: 070682
MH armor: 729443
Anyone want to play some co-op tonight? Would love to play with some gaffers.
I played a bit earlier with some randoms and had a blast, the really large akrids are really where co-op shines.
Do you keep items you pick up in multiplayer to use for upgrades?
I'd be up for it, but I'm still waiting for my copy to make the trip from Hong Kong to Seattle.
Is it obvious where you enter the codes? My copy is waiting for me at the post office so I'll pick it up tomorrow.
As far as I've noticed, you definitely do. Also, your armor and weapon levels are unified between multiplayer and single player.
When people say "on PS3 it takes longer to gain money" and such, why is that? Is there a StreetPass function in the 3DS version that makes grinding easier or something?
I'm not sure which version I want... I'd get the 3DS version but I heard it didn't had online multiplayer? How proeminent is multiplayer is this game?
When people say "on PS3 it takes longer to gain money" and such, why is that? Is there a StreetPass function in the 3DS version that makes grinding easier or something?
I'm not sure which version I want... I'd get the 3DS version but I heard it didn't had online multiplayer? How proeminent is multiplayer is this game?
That's great, thanks. Going to play multiplayer a lot when it arrives.
So this game gets better? I played it for about two hours and was getting quite bored. Tons of cut scenes and dialogue, followed by short, extremely easy missions that last just a few minutes each. Makes it hard to want to keep going.
I really don't like that multiplayer is locked from the start and that there's no difficulty level selection.
Just got the freeze gun. This thing is a beast. At full charge, it puts the enemy in a snowman and launches them in the air, making them easy pickings. The perfect sub weapon against infantry.