EA has no new Wii U games coming?

The upcoming systems will be the main systems of next gen so where else would EA put their games on?

The main home consoles of this/next gen is WiiU/PS4/X720.

We didnt even officially know about NFS until a month ago. The lack of announcements, especially from Japanese companies who have been very silent, has to be intentional for a later date. There is no other way to explain it based on how Nintendo has released info about the Wii U thus far. Why else would you keep the fact that Activision was supporting the system until 2 months before launch?

I just dont get it. Obviously, not all games are coming, but many are and yet...silence.

We need that third party direct soon.

And according to ShockingAlberto, NFSMW was finished for Wii U, but they wanted to delay it to get "double dips".

http://www.neogaf.com/forum/showpost.php?p=43649179&postcount=10
 
Wrong, Lawl.

From a business perspective, investing on all platforms is always the best choice.

And as I have said previously, they would be shooting themselves in the foot to ignore the opportunity for very long, if at all as people have already stated they have games planned for the platform.

Is it worth it for them to spend $1M porting a game to WiiU and then selling 10,000 copies of it on that platform?
 
While I don't know what their plans are, I felt they completely dropped the ball with what they designed for the Wii. It was like they expected people to only buy sloppy ports or family friendly games like their boom blox jenga/minecraft game.

I don't understand why certain companies don't take the console seriously, and then when they try to push a rather lazy attempt off on the consumers and they don't respond, they blame it on the users not being receptive to the titles instead of the titles causing the poor sales.

edit: SSX Blur was fun.
 
No Madden is truly them trying to Dreamcast the Wii U. It's the same dick move they pulled on Sega. It's like the twits don't realize that having more successful platforms benefits them.

The only thing I'd actually miss from them is Dead Space, I think there would be cool stuff you could do with the pad for that. The Crysis demo was kind of a let down, just felt like a COD skin.
 
Is it worth it for them to spend $1M porting a game to WiiU and then selling 10,000 copies of it on that platform?

Hello arbitrary numbah, meet arbitrary numbah.

Considering they spend as little as possible when it comes to games on Nintendo platforms, it would be far less than what you are ever suggesting for an example. Money is money.
 
There will likely be more EA titles coming. Nintendo will not let the Wii U shrivel and die like the Dreamcast, so I doubt they would be silly enough to stop support to the system. Though.. EA have already made some questionable decisions with their Wii U support.
 
The Origin divorce theory makes sense when you look at the state of the current Wii U account system.

It's like Nintendo thought they were partnering with EA, the deal fell through and then they had to scramble to cobble something together on their own. Whatever it was that happened Nintendo and EA's relationship seems to be worse now than ever before.
 
Hello arbitrary numbah, meet arbitrary numbah.

Considering they spend as little as possible when it comes to games on Nintendo platforms, it would be far less than what you are ever suggesting for an example. Money is money.

I think it was ME 3 for WiiU that only sold 10k in decembers NPD so that one might not be so arbitrary although I would find it hard to believe EA could kneecap any new release as badly as they did for that game.
 
So they're pulling a Dreamcast. This new generation is exciting we'll see how Nintendo will react although if you think about it EA's support wasn't earth shattering for Nintendo consoles.
Regarding Madden, Fifa and such shouldn't the company that holds their licenses obliged develop for each platform, this thing struck me about the DreamCast.
 
The Origin divorce theory makes sense when you look at the state of the current Wii U account system.

It's like Nintendo thought they were partnering with EA, the deal fell through and then they had to scramble to cobble something together on their own. Whatever it was that happened Nintendo and EA's relationship seems to be worse now than ever before.

Your theory doesnt support the rumor its based on.

The bullshit post talks about paying third parties for consultations on how to/ what they were looking for as far as back and front end stuff when EA approached with the origin offer and Nintendo rejected. They were never working on the assumption that Origin would be the center of it all. Look at Nintendo thus far. Why would anyone assume they would be the type of company to give up such an enormous part of their future system and revenue portal?

Also, while the situation is far from pretty so far, people saying this is dreamcast level are out of their minds. EA has actually released games for this system.
 
Well it's not surprising at all. Western developers simply don't find an interest in the Wii U. It makes financial sense to port a game to a major system, even you spending 1 million, it'd only take about 20k copies of a game to make a million and change back, so if that's how much a port costs then it is simply companies not wanting to be bothered. which is fine, i just think Nintendo should just stop wasting time trying to win back western support, because it isn't happening.

They need to focus on indie and small PC developers who may want to get in the console space, cut deals to where in addition to releasing on PC Nintendo helps them port to the Wii U, build a unique library from that perspective, bring more Eastern games world wide and for the love of everything, build another western studio or two, hell see if the guys who used to work for Bizarre Creations are looking for work or something.

But this constant depending on 3rd parties that only pay you lip service only serves to frustrate your fans. Will you miss out on the big sequels? Most of them yes, but you'd not get them anyhow so why not focus on filling the holes with others.

So in conclusion they need to just build a Nintendo Eco system of sorts, don't be hostile to western publishers, but focus on PC only developers, indies and eastern developers and make your console the only place to go for some really unique games and some more gamplay oriented PC games.
 
complete list of evidence for the nintendo-origin thing people keep repeating:

john ricitiello appeared on stage with iwata and said ea and nintendo were going to work together more once




SLAM DUNK CASE
 
Dreamcast'd.

Look into other console options if you want to play Western third party games over the next years.
 
Your theory doesnt support the rumor its based on.

The bullshit post talks about paying third parties for consultations on how to/ what they were looking for as far as back and front end stuff when EA approached with the origin offer and Nintendo rejected. They were never working on the assumption that Origin would be the center of it all. Look at Nintendo thus far. Why would anyone assume they would be the type of company to give up such an enormous part of their future system and revenue portal?

Also, while the situation is far from pretty so far, people saying this is dreamcast level are out of their minds. EA has actually released games for this system.
Back when Nintendo began talking about the Wii successor they specifically talked about havng a partner that would help them set up their online infrastructure. A lot of wet dreams were hoping it would be Steam but most realists thought it would be Origin or Uplay.

By the next E3 EA and Nintendo were talking like they were practically married which confirmed to a lot of people that the Origin being the Wii U's online system was true. By this past E3 EA's attitude towards Nintendo seems to have completely deteriorated to the point that it was like the previous E3 never happened.

Some were speculating that EA saw the Wii U's specs and bailed but that doesn't make sense since Nintendo hasn't tried to compete on that level since the GC. Something definitely happened though, either this Origin thing or something else because EA seems to be even more disparaging towards the Wii U than the were to the Wii and I didn't think that was possible.
 
Wheres all the Japanese support that would warrant calling out western devs? There is much more announced western support at this stage.

I focus on Western developers because I'm fairly certain Japanese developers will come eventually, they always do. And Nintendo seems far more likely to publish and partner with Japanese Developers. They have not shown the same... proactive attitude towards Western Developers.
 
complete list of evidence for the nintendo-origin thing people keep repeating:

john ricitiello appeared on stage with iwata and said ea and nintendo were going to work together more once




SLAM DUNK CASE
Have you forgotten about the online partner thing or did I imagine that? Nintendo doesn't appear to have partnered with anyone in building the Wii U's online system.
I think Hatena was highly involved with Wii U's Miiverse and network servers
Did they talk about that recently? I don't remember hearing anything about which company might be responsible for hosting the system but perhaps no one wants to take credit for it.
 
im sure EA sports titles are coming to Wii U.

the Wii U came out a wierd time when stuidoes are gearing up for enxt gen/ Finishing off cureent gen games and cant divert resources to ports
 
Back when Nintendo began talking about the Wii successor they specifically talked about havng a partner that would help them set up their online infrastructure. A lot of wet dreams were hoping it would be Steam but most realists thought it would be Origin or Uplay.

Help is the key word here. Not run their entire system. But that didnt stop us, like you said , from having wet dreams about the possibilities in trying to understand that statement. We read way too much into it even though it was ultimately true. They did have outside partners help, as MiiVerse was primarily developed with the help of a social network company in japan and TVii by an american company.

Edit: Beaten. I wrote much more too and deleted it.
 
sadly I still want to play Need for Speed Most Wanted on Wii U

I just cannot buy this EA / Origin vs Nintendo conspiracy I think it has more to do with EA focusing on the next two consoles that are about to come out then it is snubbing Nintendo

for my needs Nintendo seriously needs some racing games, not the kart stuff
 
I think it was ME 3 for WiiU that only sold 10k in decembers NPD so that one might not be so arbitrary although I would find it hard to believe EA could kneecap any new release as badly as they did for that game.

It didnt even deserve to sell that many based on the trilogy release.
 
Help is the key word here. Not run their entire system. But that didnt stop us, like you said , from having wet dreams about the possibilities in trying to understand that statement. We read way too much into it even though it was ultimately true. They did have outside partners help, as MiiVerse was primarily developed with the help of a social network company in japan and TVii by an american company.

Edit: Beaten. I wrote much more too and deleted it.
I can't find the original interview that started all of the speculation but it started well before E3 '11 so it was more than just the stage presentation between EA and Nintendo that started the rumors. If Hatena was the partner Nintendo was talking about from the beginning though then I'll agree that it was just speculation that went overboard.

It still doesn't explain the icy reception EA is having towards the Wii U though.
I read that when it was posted and didn't apply that to the original rumors. It could fit though.
 
I'm amazed Wii U isn't getting Madden 25

(I think)

I think the second screen would work very well, choosing your play off it, hell even if you audible, you can quickly pick on the second screen

Co-op would work really well to on it
 
it could be that perhaps Nintendo is holding back(NDA'd) third party game announcements again.

like they did with BLOPS and several others. Maybe to show case in the upcoming 3rd party Nintendo Direct.

...or maybe not

That's possible but I wouldn't be surprised either way. the 3rd party Nitnendo Direct and E3 will be interesting though.
 
I can't find the original interview that started all of the speculation but it started well before E3 '11 so it was more than just the stage presentation between EA and Nintendo that started the rumors. If Hatena was the partner Nintendo was talking about from the beginning though then I'll agree that it was just speculation that wen't overboard.

It still doesn't explain the icy reception EA is having towards the Wii U though.

I read that when it was posted and didn't apply that to the original rumors. It could fit though.

That icy reception is manufactured on message boards though as we try to dissect meaning in passing comments and incomplete release schedules.

EA and others are in the middle of an enormous transition as it prepares two new versions of it games, both of which require more resources than ever. Things like that take time and games coming out the first half of this year where probably way to far along to reasonably port, even if there was an available team and budget allocation to justify one. There are legitimate practical issues behind launch 'droughts' and we cant just assume malice.
 
I'm amazed Wii U isn't getting Madden 25

(I think)

I think the second screen would work very well, choosing your play off it, hell even if you audible, you can quickly pick on the second screen

Co-op would work really well to on it
I feel like it'll come eventually. I can't imagine EA is only releasing the next Madden game on two platforms, unless Madden 25 is a special edition and there'll be a normal Madden 14 anyway.
 
I cant imagine what a slap in the face it was to the team that ported it. At full price too.

this is one of the main reasons I purchased the game even after the Trilogy mess. I just saw it as EA being really petty

people have to remember EA is a big ass publisher that funds and/or owns many teams to develop games... some of these smaller guys live or die on a single project

granted I have not put much time into my ME3 copy due to my being spoiled by digital games on my HDD, I really have to play this thing.

any Wii U owner must go and get one of those new boxes to be sure to have some of those games EA will never bring to Wii U. Get a PS4

no matter how much you may hate the publisher some great games still come from those teams
 
I feel like it'll come eventually. I can't imagine EA is only releasing the next Madden game on two platforms, unless Madden 25 is a special edition and there'll be a normal Madden 14 anyway.

I thought of a situation like that too. Wasnt there a special Manager edition or something for the 20th annv that included a sim game that was actually separate from the regular edition that year? The lack of a vita or 3DS version, in addition to the Wii U, is just too suspect.

Deus Ex Trilogy must be coming out soon then.

It is just far far to late for that to be real. I would just be shocked. A late tomb raider port seems so much more reasonable business wise.
 
Wait, the Origin on the Wii U rumor was actually true? Or are you guys jumping to conclusions?

it is such bullshit.

If wii u 3rd party software was selling, it would be getting ps360 ports. Probably not 720/Orbis, but definitely ps360 ports. If you look at how well third party software has sold since launch, it has been dreadful.
 
That was a gamefaqs rumor. Why the fuck would you believe that and the idea of Nintendo trying to court activision and others successfully if it were the case?

Totally, like activision etc would let EA handle their digital sales on any platform. Absolutely retarded.
 
I think it was ME 3 for WiiU that only sold 10k in decembers NPD so that one might not be so arbitrary although I would find it hard to believe EA could kneecap any new release as badly as they did for that game.

Was a botch of a go at releasing it. Just a quick money grab by EA, nothing more. Seems like you miss too much. And then they announced the trilogy. Which is just a backhand to ME3 on Wii U. At that point, why even buy that version? They knew they could sucker folks in beginning with limited game choices. Cash grab at its finest.
 
it is such bullshit.

If wii u 3rd party software was selling, it would be getting ps360 ports. Probably not 720/Orbis, but definitely ps360 ports. If you look at how well third party software has sold since launch, it has been dreadful.

What are you talking about? The Wii U wasn't getting shit from EA even before it was released. Games selling after the fact didn't/doesn't have anything to do with it.
 
It would be a massive shame if EA don't release their best possible sports titles on the WiiU as the pad gives a user far more options for team management then a traditional controller could.
 
Based on discussions earlier, here's what I think has happened.

EA has, for a little while now, been in the process of cementing their next gen plans. And I don't mean a vague list of titles, but how to best manage their finances, which titles and franchises to focus on, and what technology will be used by their studios.

Early on, and I mean really early on, they probably intended to bank on the Wii U. It would make no sense not to. Priority was probably on Sony and/or Microsoft, but Nintendo was always part of the equation. However, a change in circumstances has lead them to put their money on Microsoft and Sony's horses instead.

Firstly, EA is focusing more on established AAA titles, and new AAA franchise. Far less so on the middle games. This is your Mass Effect, Dragon Age, Battlefield, Madden, Fifa, and so on. These are big budget title with blockbuster production values, intending to push cutting edge technology to high levels. The alternative to these games is their F2P offerings, like Command & Conquer.

Secondly, EA is pushing Frostbite 2.0 internally. It is to be their engine for their games, especially for their AAA titles. Frostbite 2.0 is a CPU heavy game, that is far better suited to powerful CPU computing than low-middle tier. Whether or not it can run on the Wii U is irrelevant. If rumours are correct, the Wii U's specifications, especially in the CPU department, may have fallen short of EA's expectations. Especially for their expectations of what Frostbite 2.0 will require, based on internal advice from technicians. Given the focus for next generation from EA will be on AAA Frostbite 2.0 titles, this suddenly puts the Wii U in a difficult position.

Thirdly, conservationism in direction. EA is doing the above, with their focus on the traditional Microsoft/Sony market. They're so wary about expanding, acquiring new IPs, and risking investment in non-target platforms that they, for example, didn't even bother to bank on anything from THQ's fire sale. Once upon time this would be very different. Today, not so much. Whether or not you agree with their focus or whether or not it will actually work is irrelevant. The point is they have a focus, and the Wii U could very well not be part of that picture.

As a cherry on top, they probably had difficulty working with Nintendo in regards to what to expect from the Wii U. You're not going to get conference level "unprecedented partnership" bullshit unless it's actually intended. This all happened almost a year and a half before the Wii U launched. I suspect Nintendo was still finalising details of their system, especially in regards to online hardware, and at the time EA expected A) more flexibility in the online service, perhaps with Origin, and B) a stronger system.

Had the Wii U steered much closer to Durango and Orbis we might be seeing different behaviour. However, as it is, the huge hardware gap simply favours EA's next generation plans far more than what the Wii U offers on its own. They may simply believe the technology struggles of having their blockbuster AAA games pushing Frostbite 2.0 down to the Wii U enters a realm of marketing and production that is not on par with other platforms, as in it becomes very similar to the 360/PS3->Wii situation. Again, not really a case of "can this work?", but "does this meet our goals?".

And at this point in time, the Wii U does not look to be part of their next generation forecast. EA has picked their horses and bet on them.
 
Came to post this.

Nintendo does have extra Wii/DS money aand stronger IP then Sega though, but we'll see.

Sega's real problem was their financial struggles so they couldn't survive against the onslaught of the PS2. In the worst case Nintendo would probably just bend over and give third parties a console that they would support.
 
And nothing of value was lost.

Except a healthy level of third party support in the west.

This is a larger problem that Nintendo has had with third parties since the n64. At this point, the only way Nintendo is ever going to get great third party support is if they buy it. If there was ever the chance they could have thrown enough money at Rockstar for a GTA V port, they should have done it.
 
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