BrandonPckrfn
Member
Man, fuck Jones. Finally work my ass off to get to title shot and he just 1 hit KO's me every time. Guard head, instant liver shot. Guard body, instant head shot. Grrr....
My god is the career mode shallow.. Goes to show how much better and more complex Undisputed 3 was.
And getting knocked out by Cain with a showtime kick.. excuse me while I laugh!
Remember guys that UFC 3 was the third game for THQ, it's the first one here and they needed to learn the new consoles too.
There was a previous EA MMA game. It had Bas Ruten and tire tossing.
Remember guys that UFC 3 was the third game for THQ, it's the first one here and they needed to learn the new consoles too.
The game still sucks. I don't think you get a free pass because it's your first UFC game.
There are so many mind blowingly bad design decisions in this game. They really need to scrap he whole thing and start from scratch next year.
It's funny that when you're in between fights in career mode you can see people sparring in the gym with some short animation and it looks so much better than the way fighting looks in the actual game.
Damn TESCO suck. They dispatched my copy Monday and it's still not arrived. Only ordered from them since I got it for £31.
Got through the Bruce Lee DLC code so redeemed that, is Royce Gracie unlockable or only obtainable through purchasing on the store?
Remember guys that UFC 3 was the third game for THQ, it's the first one here and they needed to learn the new consoles too.
Stupid gameface
Y U NO WORK!
Once in full mount, how do you prop yourself up? (not jump to your feet) To unload hammer strikes?
Got it THX.
What does iirc mean?
Got it THX.
What does iirc mean?
Not the same developer though.
Managed to break the Top 10 on psn.
* Parry needs to be toned down. You can just hit two buttons to parry all high or low strikes.
Managed to break the Top 10 on psn.
Overall, it's an enjoyable game. It's good if you want to have have fun. When you take a closer look at it you can see the flaws.
Things I do like:
Perks are nice
I'm lovin the sub system
When you find someone that wants to play realistic, it can be fun.
Things I dont like:
* Random stance switching - It's frustrating when you throw a strike only to do a strike you didnt mean to because your fighter randomly switched stances.
* Ground Game
- Camera Angles, it would seem the controls are attached to the camera angle which gets annoying
-Transitions are too fast. Ground fighting just usually ends up being who can transition on their stick the fastest.
-Ground and Pound is so weak. There isn't even a ground striking offense stat. So I guess we can assume it's affected by standing punches or all fighters have the same hidden value for it?
* The general randomness of the game - I can rock a guy 4x and knock him down, I get rocked once and get hit while rocked and it's a KO.
* Fighting Styles - They mean absolutely nothing when making a caf. Maybe they affect stance, but that's it. A boxer can still have max kicks, etc.
* The movesets suck. All fighters having the same move, especially the takedowns, suck. When making a caf, looking at the moveset is laughable. Most choices for a strike are a regular version and a "power version" that looks the same as the regular version. I went into CAF thinkin im gonna spend at least an hour choosing all these moves for my guy. Went to a strike and saw only 2 options to choose from, lol.
* Online is basically just parry spam atm
* No rematch button in rivalry mode
* The stamina system needs work
-- Getting KO'd by a guy with no stamina when your full shouldnt happen
*Being able to spam body hooks with no real risk stamina wise is dumb
* Not being able to look at the stats/perks of the guy you are about to use online
* Landing the big strikes like head kicks/overhand rights arent really rewarding. The strikes are very slow and very risky. Online is just a hook spam because of this.
* Parry needs to be toned down. You can just hit two buttons to parry all high or low strikes.
That's off the top of my head. Hopefully EA UFC 2 will have more diversity when it comes to movesets and things of that nature.
You can just mash the high and low parry buttons to parry everything?????
You pretty much hit all the high points that need to be addressed. Few points in response.
- Ground and pound is weak per-say, if you hold posture up and hold L1 and R1, you'll throw elbows, which are the only strikes I throw on the ground, no reason to ever throw punches (at least that's my strategy).
-I still don't understand the controls when the camera angles switch. I wish EA would explain it.
- I've been 1 hit Ko'ed from a leg kick to the body to start a fight. Randomness is just there.
- EA decided if a fighter was physically able to perform a move, they should have it in the game. TERRIBLE decision. If everyone is special, then no one is. It takes away any uniqueness and strategy when picking your fighter.
- Parrying should be 25% chance, not 50% (Players should be required to press the same button that they are being struck with, Square for left punch, x for left kick, triangle for right punch etc to successfully parry). The High or Low 50% makes stand up a ninja/matrix fest.
-And yep, Throw hooks. anything else is a waste of time.
So apparently your opponent is allowed to pause the game and quit no harm done? I didn't get credit for a win just now because of it.
Looks like I'm never gonna lose again lol.Yep. It's broken at the moment
So apparently your opponent is allowed to pause the game and quit no harm done? I didn't get credit for a win just now because of it.
Just had a fight with me as Alex Davis and some guy as Ronda.
I had 88 signifcant strikes, with my opponent with 0. 169 total strikes versus 85. Rocked him three times in the body, once with the head, and staggered him with leg kicks two times. In the second round he throws one body kick that tko's me. -_- You can't even tko with legs kicks, its literally impossible, this dude blocked NOTHING and still beat me.
The game is fun when bullshit like that doesnt happen
It feels like none of the devs were actually mma fans. Nothing feels authentic.
The damage and stamina system makes no sense at all.
You can attack the legs for 5 rounds and all that happens is it gets red and they might stumble at some point. Meanwhile if you attack the head and body real fast you can get a KO or flash KO.
I really wish they would have followed the EA MMA and Undisputed damage system where the body part you target keeps getting more and more damaged and only slightly recovers in between rounds.
It's retarded to chop someones leg down and when it gets red, you back off and it heals up like nothing ever happened.
The game can but it needs serious work.
It feels like none of the devs were actually mma fans. Nothing feels authentic.
It feels like they watched a YouTube highlight of the coolest moves ever done in MMA and made a fighting game out of it. It's closer to Virtua Fighter than it is to MMA.
A move down one time in the history (Showtime kick) of MMA should not be a move that everyone in the game has and is thrown at will. Not to mention all of the slams and suplexes.
So I pre-ordered this via psn and was all excited to fight as bruce lee. That's when I noticed he's locked and requires me to purchase him in the store. It says on my ps4 that I've downloaded and installed the packs and they're ready for us so I don't even know what the fuck. If I go to the store the bundles show as not downloaded but clicking on them to download takes me to a screen that says no content found. It seems pretty broken to me.
I got it digitally as well and it did the same. He unlocked after I restarted the game (close application) so maybe try that or restarting the console?