hukasmokincaterpillar said:I actually see this as a potential problem for MS next gen. A big part of the reason they had such a good pipeline to US devs was the straight forward PC esque development platform (x86 + Nvidia GPU compared to Sony's more quirky EE/GS combo) to go along with their edge in power. With Sony and Nvidia collaborating this round and with likely more capable hardware both of those advantages they had last gen could go by the wayside. Sony now has Nvidia legacy to draw in more American devs to go along with what was already going to be a substantially supported platform.
MS has to hope Sony didnt learn from their mistakes last round and will continue to struggle in supporting their third party developers. But most indications point to that not being the case at all. Chances are a fast early start will be the only headway they'll be able to make this gen.
This could happen too. XNA/ATI will help MS with PC/X360 development. Nvidia on PS3 will help PS3/PC development. We'll probably see a ton of PC/X360/PS3 games. I'm noticing many of the PC developers I like are branching off and making console games. I'm going to have to roll with the times, and accept PC gaming is going to reach Gamecube status soon (It pretty much has already). A hit every once in awhile with nothing much inbetween. Now I want get the platform of choice for PC developers who are now diving into the console arena.