I'm still hoping that a Ben & Huber Knack stream happens at some point, even though they've already settled for a score.
Just have them co-op Knack 2 in one night.
Titled:
Friendship ruined! Ben and Huber play Knack
I'm still hoping that a Ben & Huber Knack stream happens at some point, even though they've already settled for a score.
Isn't that what you just did above? If anything we should compare Sony to Nintendo or naughty dog to a certain Nintendo team.
I don't mean to dismiss Arms, I just feel like a lot of the hype is unearned. It's a motion control game (I think you can play with normal controls) that's just a multiplayer battle game. It's going to be only as fun as you put into it. I rather that team work on something single player focused, where Nintendo is currently sorely lacking games.
Kyle dropped P5 but enjoyed his time. He is also loving Nier Automata
Kyle dropped P5 but enjoyed his time.
Kyle dropped P5 because the main protagonist was too cool lol.
Wait, seriously?
Wait, seriously?
To bounce off the Kyle/P5 talk:
It's always been a weakness of the Persona series that the main character isn't made in a character creator but has about the depth and character of one (e.g. little to none). And 5 really tried to do something with the MC's origin but... it's largely non-existent.
That's probably the thing I want most from a Persona 6. Where the MC is a character within the game rather than a blank slate. I think it's probably the right way to move the series forward as it would help evolve confidants/social links too which are largely a one-way street right now in terms of character interaction/development.
What video is Kyle's Persona 5 talk in? I'd like to give it a listen.
Is the P5 MC still a silent protagonist?
Is the P5 MC still a silent protagonist?
Is the P5 MC still a silent protagonist?
Nah, the duels are cool. The prescribed list of things that should be done upon opening are crazy.
I think it's a little more than that. I think Kyle's trying to make the point that the character has no flaws, he's just "too cool" and the only 'flaw' he really has is his origin story that people at school whisper behind his back about, which isn't really a flaw.
I agree with him to a point. This is my first Persona and if I'm honest, I don't see the PC as an actual character but more so an extension of the player.
It's certainly not an issue id stop playing the game over but if Kyle feels like he's got his worth out of the game (does feel like a game in itself in some ways) then fair enough.Kamoshida's Arc
Yeah, that's basically every silent protagonist in a JRPG. I'm not a fan of silent protagonists but it's kinda weird to see Kyle criticise it for that when he loves Pokemon so much.
I can agree with his criticism of Morgana though, he's a creeper.
I don't understand this kind of behaviour with any game, tbh. "Oh, I don't like/relate to this guy so I won't play this game anymore." There are almost an ocean of reasons why you would stop playing a game like Persona, that isn't one of them.Kyle dropped P5 because the main protagonist was too cool lol.
I don't understand this kind of behaviour with any game, tbh. "Oh, I don't like/relate to this guy so I won't play this game anymore." There are almost an ocean of reasons why you would stop playing a game like Persona, that isn't one of them.
The transition to the podcast halftime was pure gold. And Huber nailed it this week, I think we can all relate to it.
Yeah, I guess you're right. But it's such a great game, I bet he would end up loving it if he gave it a real chance. Who knows, maybe in the future he'll dive into it again. It seems every game is being released now and that certainly doesn't help, lol.Kyle wasn't going to play P5 anyways before Huber implored him to, so at least that's something.
Persona MC's aren't silent.
Why not? If any story can't sell me on why I care about the main cast, that story can eff off. In some games, story isn't as important, but Persona -- as a JRPG -- clearly isn't one of those games.I don't understand this kind of behaviour with any game, tbh. "Oh, I don't like/relate to this guy so I won't play this game anymore." There are almost an ocean of reasons why you would stop playing a game like Persona, that isn't one of them.
I agree. It's weird having all these great characters around and my guy that barely talks is being idolized by them.
Dunno what's worse... realizing that Daimiani is actually in that group of super high taste Nintendo fans that takes so much to please (to hell with Arms, Splatoon 2, just gimme Metroid and Mario Oddy... like really, dude?) or Kyle Bosman dropping Persona 5 (which isn't that big of deal but still...)?
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Arms is a game no one would be excited for if it were coming out next week on PSN. But because it's one of like 3 games for Switch it has so much attention.
I don't understand this kind of behaviour with any game, tbh. "Oh, I don't like/relate to this guy so I won't play this game anymore." There are almost an ocean of reasons why you would stop playing a game like Persona, that isn't one of them.
So at the end of the BvW stream Kyle revealed what it was. Earlier that day (Tues) they recorded an episode of Friend code but that crew being unfamiliar with the new mixer did the whole episode and had no audio recorded. So it's a lost episode. And now they record a new episode for Friend code today. But Kyle mentioned it'll be new topics so the conversation will be freshWait, I need context. Is the bad news about a game or is there some drama in EZAtown? Hopefully the former, lol.
Dunno what's worse... realizing that Daimiani is actually in that group of super high taste Nintendo fans that takes so much to please (to hell with Arms, Splatoon 2, just gimme Metroid and Mario Oddy... like really, dude?) or Kyle Bosman dropping Persona 5 (which isn't that big of deal but still...)?
I think that sort of discussion needs to be structured appropriately and therefore doesn't belong on Frametrap unless it's an actual talking topic - e.g. The excellent Frametrap about Palmer Luckey's sketchy associations.
Further, I think regarding Persona 5, those sort of topics can't be tackled until all participating Allies have finished the game as the characters seem to be developed over the story. I'm not saying that's an excuse in anyway because one of the sequences that made me uncomfortable in Persona 5 has yet to develop the character it involved in the 30 hours following.
Nevertheless, I feel it was the right decision to cut off the conversation in the last Frametrap. The topic is expansive and delicate with several involving factors such as localisation/translation, culture and writing quality. Free styling the conversation in a "What has Ian been playing?" segment isn't quite the right place for a healthy discussion.
I get it in DQXI, because those are games made to be reminding of past games.
P5MC is his own character too. They made a big effort in that compared to P4. There are interview bits where Hashino talks about his personality.
You can 100% feel it if you play the different games. The way P3MC walks tells a lot about his character for example.
Protagonists in Pokémon have 0 personality. Anything that you're acknowledged for in the games is after you yourself defeat Gyms or collect new Pokémon. Heck, when Red is characterized in GSC, BW2, SM he has no personality and is silent.
Pokémon is more of a game where there's no external personality for your silent protagonist. It honestly can't even be compared.
I don't think for DQ it's just that appealing to nostalgia. I think part of it are the vibes a game sets can make certain ways of characterization or lack of it go over better or worse.
For DQ the characters are generally whimsical and the general vibe is drifting more towards fairy tale(?) hope that kind of makes sense despite it not being quite the correct descriptor for what I think I mean. Having the role of a more passive observing protagonist jives better with that at least I never was really all that bothered by this approach for the DQ games.
The same way that Bravely Defaults characters not having a ton of depth and are very upfront with what they are works well in the type of story it tells.
For Persona especially 5 with a lot of the surrounding elements maturing and the type of story it tries to tell I definitely think the somewhat silent protagonist with a very subdued personality doesn't work as well. So I think I'm also more in the camp that thinks just playing the role of an even more defined character in future Persona games would be less detracting than what we got now.