EDGE: "Power struggle: the real differences between PS4 and Xbox One performance"

Sony did something similar to Sega with how 2D worked better on the Saturn than the PS1. Devs weren't allowed to make those versions look superior or something or other if I remember correctly. I wouldn't put it below Microsoft to pull something like that, same goes for Sony of course.

Actually I know of the opposite happening. Not because Sega was pushing for anything, but one particular developer was holding back on the PSone version of a game because of the Saturn's weakness in 3D. That developer then scrapped the Saturn version altogether since Saturn wasn't selling well.

Read it in an interview years ago in Next Generation. I never heard of the 2D thing though. Saturn was always noticeably superior in that aspect.
 
I just notice it's only the guys from MS that will continue to say the X1 match the Ps4 in term of power.

I mean, I never read (and heard) any Devs that confirm that hypothesis.

Anyway, the X1 is set to be a console with Kinect and TV as part of the "X1 experience", so even if less powerful this doesn't mean it's not an interesting consoles for some people.

They're probably under strict NDA.
 
No it wasn't. Check your facts. Cover was leaked just before or at the same time as ONE of the 180s, not all of them. You can't just change your entire magazine cover on a dime...

It was released after the DRM 180. The biggest 180. The 180 that is the mother of all 180s.

Check your facts.

Heres the thread about the cover and the article
http://neogaf.com/forum/showthread.php?t=610711


Here is Edges tweet about it being a Post DRM 180 article
https://twitter.com/michaelgapper/status/352017602131927042

vK2Ts09.png
 
How is it an 'ongoing' trainwreck? What did they do this time? What has changed? Its simply that people keep bringing this up over and over and over as if its even a dispute.

As I said, indicators point to the eSRAM setup of the Xbone as being more complicated and difficult to use than the eDRAM of the 360. Did anybody at all call the eDRAM 'a pain to work with'? Until very recently I'd assumed the complications were identical, and had been arguing that it shouldn't be any more difficult to work with the Xbone than the 360, but the picture emerging now is that the Xbone is leagues more difficult to work with.

At this point you start to wonder if even split RAM pools would have been a better idea.
 
Sony just announced their own 3rd party dev assistance team. Was that just for Vita, since I remember their first game being Borderlands 2. If not, they could possible become TASK FORCE 4 that swoops in and saves crappy versions from parity.

Wishful thinking.
The ICE team helps with third party development I believe...
Well they did for the skyrim issues
 
Can Microsoft really force studios to artificially degrade multi-plats on PS4? Do they really have that much power?


They didn't go cheap. They just went for a different market, going for the whole blue ocean rather than mainly gamers. It makes sense, the Xbox 360 and Wii did very well because of it. Why not try again?

That's where you get the Kinect, SHAPE, and multimedia focus. That's why they went with 8GB of RAM of the bat because without 8GB, you'd be hard pressed to store a game, snap to a few Windows apps, and switch between apps seamlessly.

Then Sony announced their console somehow had 8GB of GDDR5 memory and I imagine that's where things got really messy at Microsoft.

We don't really know.
They did go for a cheaper GPU. (it's not only slower mem).
They might need bigger memory because Microsoft's OS tends to eat heaps of it.

HDMI in is pretty much the only thing that is not focused on gamers in xbone.


@$h@d0w
Frankly only the last gif looks impressive. (EDIT: now it is the first, killzone)
 
I think when you have prerelease PS4 games looking as good as this:

It's pretty obvious which console is technically stronger.

I was going to post Xbox 1 gifs to compare (KI, Ryse etc.) but out of respect for the devs I won't, they still have time.
 
Nintendo released a ram pack for the n64, ms can just release a readyboost usb for the x1.

As for the gpu, *shrugs*, but try to be conscientious of the fact that engineers at ms are talented and hold quite the pedigree. My uncle reads a lot of gaming news and told me they created directx tv. Thats huge.
 
"Crucially, a sentiment among many was that 360 is more PS2.5 than a fully fledged upgrade of Xbox, competing against PS2's continued market resilience rather than the PS3."

Edge, October 2005.

Where in that quote does it say its related to graphics processing power?
 
So most 3rd party games will be built on the lowest denominator and then ported to PS4 for ease of development? Just like last gen I suppose, doesn't surprise me it makes sense for business reasons.

I believe it's more likely that the build takes place on the system with the largest install base/expected sales. Risk governs everything to do with game development.
 
Yeah, that Edge thread was a wash with comments like "Never reading Edge again", "Glad I cancelled my sub" etc. Funny thing is as soon as Edge comes along at some point and says something positive they'll be "resubbing" or thinking Edge is awesome again in a heartbeat.

Good thing I stopped regularly reading Edge after Biffo-Gate where an column by Mr. Biffo was censored because it implied a Sony Exec (Guess who) in a highly embarassing situation at a Charity Auction at a Marillion concert due to legal action on behalf of Sony. Though I really should have stopped the time they killed the Edge forums because their own readers exposed "Driv3/10r-gate" on the Edge forums (Where a Future magazine gave Driv3r a 9/10 in exchange for more access to Infogrammes/Atari games and Future closed the forums in a huff when they exposed it along with suspicious forum posts on Gamesradar).

So while they have their sources, I always take it with a grain of salt since they fold like crazy as soon as the heat gets too much and they get played like a fiddle a lot.
 
Can Microsoft really force studios to artificially degrade multi-plats on PS4? Do they really have that much power?

The article doesn't say that. It says that it's not generally in the studio's financial interests to improve the PS4 version unless it's a very quick thing to do. It says that both manufacturers lean on developers to include console-specific features (touchpad, kinect).
 
Nintendo released a ram pack for the n64, ms can just release a readyboost usb for the x1.

As for the gpu, *shrugs*, but try to be conscientious of the fact that engineers at ms are talented and hold quite the pedigree. My uncle reads a lot of gaming news and told me they created directx tv. Thats huge.

Are you serious? lol
 
These recent articles pretty much exist specifically because of what MS has been saying. It's caused sites to start looking into their claims and this is what's happening. In other words, articles like this will stop once MS stops.

yep. moral: if you don't wanna be called out for lying, don't lie...
 
IMHO, if the practical performance difference is as great as this articles and others have suggested, then:

A. Developers won't be able to hide it by "gimping" the PS4 versions.

B. We won't need to wait months or years; we'll see real evidence on Nov 22 (or earlier).

C. MS will cut the price to $399 soon (February maybe) and eat the cost of the Kinect.

I still doubt the practical chasm is this wide. Admittedly, I'm Xbox inclined; the 360 converted me from PC gamer to consoler gamer.

Nevertheless, if the difference is this big, I'll focus on my PS4 and reserve the XB1 for exclusives. I'm getting both consoles anyway, but I'd rather know sooner than later since I mostly buy digitally.
 
Nothing on SMS looks as good as Shatterhand, Bucky o Hare and most late NES games

And tons of video comparisons have been made between multiplats and exclusives for SNES and Genesis, and SNES almost always wins, look at Street Fighter, Mortal Kombat, Doom

Dont start this specs talk because you said :



So there you go, the proof is certainly in the pudding

Thanks for proving my point then because sms is widely regarded as more poweful than nes.
 
I think when you have prerelease PS4 games looking as good as this:


It's pretty obvious which console is technically stronger.

I was going to post Xbox 1 gifs to compare (KI, Ryse etc.) but out of respect for the devs I won't, they still have time.

Out of respect? Don't be silly, post the gifs.
 
The article doesn't say that. It says that it's not generally in the studio's financial interests to improve the PS4 version unless it's a very quick thing to do. It says that both manufacturers lean on developers to include console-specific features (touchpad, kinect).

Asking for touchpat/kinect support is understandable.
I had in mind games like Dragon Age: Origins, that looked so much better on PC.
 
I guess my next gen console is going to be a PS4 then...

Honestly MS. Why did you go so cheap and fuck it up. The person(s) who decided to not go for high end graphics should be fired.

Yes. Every damn one of them. MS fucked up. Xbox One will be my PS3 of the next generation. Exclusives and nothing else. Not playing inferior multiplats on Xbox One. Good job, MS.
 
Have you actually read the article?

Yes, and I'm talking about the cover, not the text of the article. So many of you are quick to forget the past. MS' 180 started at around the time this cover was leaked. We even had discussions here on GAF whether Edge was going to change the cover at the last minute.

But this irrelevant: the point is that Edge created that cover and wrote the bulk of that article before MS' 180, and thus the bias assertion here is ridiculous because few people except ardent MS fanboys would have disagreed on that point at that time. AND they followed up with an article discussing MS' 180s and how that may change things. Now their credibility is being questioned by some because they are recanting comments from some developers. Ridiculous.
 
As I said, indicators point to the eSRAM setup of the Xbone as being more complicated and difficult to use than the eDRAM of the 360. Did anybody at all call the eDRAM 'a pain to work with'? Until very recently I'd assumed the complications were identical, and had been arguing that it shouldn't be any more difficult to work with the Xbone than the 360, but the picture emerging now is that the Xbone is leagues more difficult to work with.

At this point you start to wonder if even split RAM pools would have been a better idea.
Leagues more difficult? I dont think we've got anything that goes into any detail on this.

You're overdramatizing things quite a bit with your recent posts.
 
After clock speeds it's around 45%, going from 20 to 30 FPS is 50% and from 900p to 1080p is 44%.

Both at the same time would be over 100%. I don't think so.

Resolution in modern GPUs to some point isn't that much of a problem (increasing it decreasing it) compared to old GPUs where resolution bump by 50% would most of the time means even more than 50% performance downgrade.

If you look at benchmarks for various games going from 1600x900 to 1920x1080 is not at cost of 50% more or less it is 15%-30%.

Isn't generally resolution mainly ROP thing ? It is not like GPU will need to calculate more things on screen.
 
PS3 exclusives make the Xbox 360 look like Xbox 1.5

The 360 had a huge head start and sold 10 million before the PS3 was released. These launch neck and neck, the PS4 is $100 less, and is by all reports out selling Xbone 2-1.... I'm sorry but it just doesn't look good for MS.
 
Thanks for proving my point then because sms is widely regarded as more poweful than nes.

I did not prove your point, i used your argument to show you that consoles that have better looking games have actually outsold the competition, SNES and NES.

Do not try to rewrite history here just to support your lousy argument. Almost every multiplat game on SNES looked better than the Genesis version, and first party Nintendo titles looked better than Sega's, its not even a discussion, its been done to death.

History is not on your side, despite what you thought.
 
I have not heard this. Do you have a link? That would be great news.

It was a rumour from the floor at Gamescom. I'm sorry I don't remember who said it, I only took notice because it was an EA game, but it was along the similar lines to what's in Edge that the PS4 is easier to work with and the game reflects that.
 
Leagues more difficult? I dont think we've got anything that goes into any detail on this.

You're overdramatizing things quite a bit with your recent posts.

Yeah i also think it is hyperbole. Compared to PS4 for sure it is worse but ESRAM/eDRAM was part of almost every console before and developers should know how to use it well (if they have good library that is)

Imo i think Ati did to PS4 what they did to Xenos. Back then normal thing was to have shader and vertex pipe and Ati changed that to unified pipe.

Suddenly all devs who tried that were saying that RSX is hard to code for/old.
 
Proof is in the pudding. PS3 was supposed to make 360 look like Xbox 1.5.

We all know how that turned out

Correct, but it's a whole new world now. The PS3 architecture was a mess and it really showed, but talented devs targeting PS3 showed that the performance was there.

Now both consoles have a similar architecture and it's looking like the PS4 has the higher spec AND is simpler to work with. The ESRAM idea is a solid one from MS in terms of how regular consoles have worked in the past as using it can help with the relative lack of speed on the DDR3. The problem is that they're up against Sony who have just said "Here's a wedge of really fast GDDR5 RAM to do as you please" which makes things a lot simpler when it comes down to coding for it.

Lol really? The X1 presales are tracking at twice what the 360 was doing before it launched. Of course it's not going to match PS4's launch sales, but it's carving a healthy chunk of the market for itself, especially now that Nintendo is out of the race this generation.

Agreed and in spite of my early distaste of how they approached things, I hope they do well. I'm personally not on board, but a strong MS and Nintendo will be good for PS4 owners as well. As a potential PS4 owner, I hope that they come out on top enough that developers target it and use the XBone as an afterthought like some did with the PS3 this generation, but not in a completely dominant poisiton.
 
Where is that quote does it say its related to graphics processing power?

"the prospect of shared titles looking superior on PS3 hardware marks an interesting turnaround"

Same Article describing the 360 as PS2.5.
Edge - October 2005.
 
anyone who knows something about PC tech could see it from miles away. We are talking here about 1,2Tf to nearly 2Tf hardware where that 2Tf hardware is easier to code for and possibily have even better real performance thanks to unified fast ram
Its more 1.5tf to 2tf, not 1.2 to 2tf.
 
Resolution in modern GPUs to some point isn't that much of a problem (increasing it decreasing it) compared to old GPUs where resolution bump by 50% would most of the time means even more than 50% performance downgrade.

If you look at benchmarks for various games going from 1600x900 to 1920x1080 is not at cost of 50% more or less it is 15%-30%.

Isn't generally resolution mainly ROP thing ? It is not like GPU will need to calculate more things on screen.


Higher resolution = more pixels. GPU has to create and work hard on those pixels. There is no magical way to fill them with relevant data for free.
1600x900=1.43 million pixels
1920x1080=2.07 million pixels

ROP is final section of image compositing, they take all render data and add to them pixel shader effects etc into final pixel state.
 
a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer.

Meh, I said 1080p vs. 900p and better framerate in the how visually different will the games be, I was told I'd be eating crow and many poster said they had saved my post, it was quite the over reaction, I don't see those posters in this thread though...

HDMI in is pretty much the only thing that is not focused on gamers in xbone.

Well they also chose to go with DDR3, to get 8gb for multimedia, they knew this would compromise Bandwidth and they would then have to compromise the GPU by adding esram as a bandwidth bandaid.

The Entire Architecture of the system is derived from this single choice of putting multimedia before games.
 
I have no favorites. But every page being covered with the same topics over and over is getting old.

Exaggeration much? There's a small handful of threads. Vast majority are discussing games as normal.

Stop letting the sight of a single tech thread on each page gets you all worked up.
 
I would love to hear what Major Nelson has to say about this news.
"We feel very good about our plans and offer great value for consumers besides great exclusives. Kinect can measure your heart rate. We have haptic feedback in our triggers. Look!!!! The NFL!!!! Free FIFA! TI-TAN-FALLLLLLLL!!!! All is well! All is welllllllllll!!!!"
 
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