EDGE: "Power struggle: the real differences between PS4 and Xbox One performance"

Could you by any chance find that article again?

Found it.


“Animation networking quality was much higher, I think it’s just basically been proven that the amount of time it takes AI programmers to get their code up and running in parallel is so much easier that it just enables us to do much more. Of course we were optimising towards 30fps, making sure we didn’t drop a frame – or that we dropped a few frames but not very many – basically just making sure it ran smooth. And this is a launch title, we’ve just got new hardware and we weren’t using some of the hardware acceleration for stuff like audio at the time we did the demo, which we have now done. So I think there’s a lot more left in the system.”

http://www.edge-online.com/features/killzone-shadow-fall-and-the-power-of-playstation-4/
 
Specially since the PS3 had a 380w power supply at launch for something like a 190w console. This is pretty standard sizing for a PSU if you want it to be efficient and last a couple of years.
 
I changed your tag to its present state because I hoped you had changed your ways.

How wrong I was.

How wrong I was.

Bish.. I have been here a long time and never got a tag.... :( I don't feel like being a nuances to get a tag but I feel left out sniff.. sniff
 
Does anyone else think 10% for snap is a bit too much? I mean 10% of 1.31 tfops is 131 gigaflops. It seems unrealistic that snap will take away that much resources since all the heavy lifting for stuff like skype and tv features would be done on those coprocessors (scaling, av-in handling, video encode/decode etc). Hell the entire gpu in the new IPhone 5s is said to be 76.8 gigaflops.

It might very well be that 10% was the first, conservative baseline, and that the final OS will reserve less GPU time. However, I don't think that this is probable. The XBO will be around for up to ten years, and while its specs won't improve anymore, the specs of PCs, tablets, and smartphones, all of them running Metro-based apps, will improve. If Microsoft wants to follow the vision of a unified app ecosystem for all its targeted devices, then the XBO needs some extra reserved grunt to keep up over the next years.
 
thought id just check out his site... and found this lol

http://misterxmedia.livejournal.com/135777.html

more fuel for this thread


ibrQ7zHvz1Ysdz.png



Obviously someone open to dissenting opinions, and level headed discussion.
 
Bish.. I have been here a long time and never got a tag.... :( I don't feel like being a nuances to get a tag but I feel left out sniff.. sniff

It's easy, man, I got my tag before I reached 100 posts, and I even managed to be linked by @NeoGAFShitPosts
 
I don't think Sony will upclock the CPU.

I also don't think that they will "react" to Microsoft. They don't need to, performance- and PR-wise, unless developers start to ask for it (assuming that a relevant upclock is even possible). And developers seem to be happy so far.
 
So my chances of being an idiot increases the more posts I make??

All it takes is one irrational slip. The more you post (especially without hesitating before clicking "Submit Reply"), the better chance you have of posting something ridiculous.

I also don't think that they will "react" to Microsoft. They don't need to, performance- and PR-wise, unless developers start to ask for it (assuming that a relevant upclock is even possible). And developers seem to be happy so far.

Agreed. They can save any up-clocks for later on if they really need it.
 
To overclock the chip, they would need beefier power supply. Being a dedicated hardware, I'd assume the psu was also designed specifically for the power consumption of the entire system and so there won't be enough headroom for any significant upclock.
 
All it takes is one irrational slip. The more you post (especially without hesitating before clicking "Submit Reply"), the better chance you have of posting something ridiculous.

I have done that LOADS and I am only 1300 posts in and have served a 1 month ban. It's too easy to do in quick posts. I am lucky to not have a TAG of shame.

I also don't think that they will "react" to Microsoft.

Totally agree.

That being said, I do have a suspicion that MS are still holding back on something. I have no idea why I think that, but I do.
 
To overclock the chip, they would need beefier power supply. Being a dedicated hardware, I'd assume the psu was also designed specifically for the power consumption of the entire system and so there won't be enough headroom for any significant upclock.

No, there's plenty of headroom in the 250W PSU the PS4 has. It's not like a 50MHz increase will take an additional 50W of power.
 
It might very well be that 10% was the first, conservative baseline, and that the final OS will reserve less GPU time. However, I don't think that this is probable. The XBO will be around for up to ten years, and while its specs won't improve anymore, the specs of PCs, tablets, and smartphones, all of them running Metro-based apps, will improve. If Microsoft wants to follow the vision of a unified app ecosystem for all its targeted devices, then the XBO needs some extra reserved grunt to keep up over the next years.

This is pure conjecture but I think when the game is full screen it has full use of the GPU but as soon as it snaps, the OS consumes some GPU cycle.
I've seen vids of Forza (I think) playing very smooth and then start to frame skip when the snap is enabled.
 
Well its cheap compared to them sure, but look at it comparison to the America pricing.

The PS4 is $399 USD in the US, which is AU$426 ($124 more expensive)
The Xbox is $499 USD in the US which is AU$533 ($65 more expensive)

On top of that, our games regularly cost $99 - $110 for new releases, we aren't getting a good deal, we are getting screwed as usual.

I wouldn't say too much about consoles because USD prices dont have tax. So add about 40 aud for the ps4 and 50 aud for the Xbox.

The ps4 is actually the outlier here in Australia, I think they predicted falling AUD so they upped the price 150 vs 100 on the Xbox to hedge against that.
 
Agreed. They can save any up-clocks for later on if they really need it.

If they don't do an upclock now, while they're manufacturing units at a certain spec, then there likely wont ever be any sort of upclock. They wouldn't risk damaging folks' units in some firmware update down the line for what is really just a minor spec nudge.
 
This is pure conjecture but I think when the game is full screen it has full use of the GPU but as soon as it snaps, the OS consumes some GPU cycle.

I don't that it will work this way. Users wouldn't use Snap if they knew that it corrupts the game's performance. In addition, Microsoft stressed several times that they want to implement multitasking while giving the developers the fixed amount of performance that they are used to from console development. The whole point of their virtualized OS architecture is to make both worlds run perfectly side by side.

I've seen vids of Forza (I think) playing very smooth and then start to frame skip when the snap is enabled.

I saw Ryse start to stutter as it was minimized into a tile of the Metro-based home screen, but that is another power state where the game has very little resources assigned to it. Anyway, I would guess that such problems are due to non-final drivers and, maybe, non-final virtualization.

The saddest part about this site is that people actually believe the drivel he posts.

I am still inclined to think that "misterxmedia" is a fake and prank. If he is real, then he is absolutely in line with all those crazy conspiracy theorists out there.
 
If they don't do an upclock now, while they're manufacturing units at a certain spec, then there likely wont ever be any sort of upclock. They wouldn't risk damaging folks' units in some firmware update down the line for what is really just a minor spec nudge.

They can change it in firmware updates, though, and thoroughly test it before sending the update out. As long as they don't increase voltage I can't imagine a slight up-clock is impossible.
 
They can change it in firmware updates, though, and thoroughly test it before sending the update out. As long as they don't increase voltage I can't imagine a slight up-clock is impossible.
But how many times do you hear after a software update people claim that their console has been bricked, or a game has caused a RROD/YLOD.

It's just not worth it.
 
All it takes is one irrational slip. The more you post (especially without hesitating before clicking "Submit Reply"), the better chance you have of posting something ridiculous.


Gotcha, yea I am super cautious of hitting the submit button... I can feel Bish breathing down my neck giving me that stare as I am about to push the button... most times I don't push it.

So would it be fair to say that those regs like myself that don't have a tag are the most sensible even minded posters on GAF??
 
But how many times do you hear after a software update people claim that their console has been bricked, or a game has caused a RROD/YLOD.

It's just not worth it.

Sony will still do firmware updates, though. They could always include an up-clock in one of them. Are you saying Sony should never update the PS4 firmware?

Gotcha, yea I am super cautious of hitting the submit button... I can feel Bish breathing down my neck giving me that stare as I am about to push the button... most times I don't push it.

So would it be fair to say that those regs like myself that don't have a tag are the most sensible even minded posters on GAF??

That's mostly true, but some tags are good tags. So, post something awesome if you want one of those.
 
If they don't do an upclock now, while they're manufacturing units at a certain spec, then there likely wont ever be any sort of upclock. They wouldn't risk damaging folks' units in some firmware update down the line for what is really just a minor spec nudge.

Maybe they engineered it to have a bit of headroom, the PSP for example had 333Mhz cpu locked at 222Mhz which they let a few games use later down the line. We know the Jaguar can run faster so its not like they are using it past its limits.
 
Sony will still do firmware updates, though. They could always include an up-clock in one of them. Are you saying Sony should never update the PS4 firmware?



That's mostly true, but some tags are good tags. So, post something awesome if you want one of those.

I've spoken about the potential of an upclock for the PS4 before, but I'll do it again, The chips would need to be tested at the higher clock rate. For example if Sony are testing for 1.8/900 clock speeds, and then clocking them at 1.6/800 It would be possible to upgrade them via firmware and the bricking rate would not be much higher than a standard update, however if they were to go above those pre checked clocks then it would be console suicide for a lot of people.
 
Maybe they engineered it to have a bit of headroom, the PSP for example had 333Mhz cpu locked at 222Mhz which they let a few games use later down the line. We know the Jaguar can run faster so its not like they are using it past its limits.

IIRC that headroom was in place purely for battery life reasons. I don't see why a similar accommodation would be made for PS4s - the APUs are likely binned for 1600/800, and trying to raise speeds after launch could cause problems for units that just barely passed tests. OTOH, if they're binning at higher speeds, I see no reason not to just launch with that spec and not get better performance from the word go.
 
IIRC that headroom was in place purely for battery life reasons. I don't see why a similar accommodation would be made for PS4s - the APUs are likely binned for 1600/800, and trying to raise speeds after launch could cause problems for units that just barely passed tests. OTOH, if they're binning at higher speeds, I see no reason not to just launch with that spec and not get better performance from the word go.

I agree, if they are indeed increasing the clocks, then this decision would have been made months ago during the testing of the final hardware in its final enclosure, and also based on the quality of the final silicon. If their TDP- and yield-estimates were to conservative and higher clock speeds as a result free, then they would certainly adjust them. That is the only reason for an upclock that I can see. But such adjustments would likely be minor.

It might be easier for them to give games one of the CPU cores dedicated to the OS sometime in the console's lifecycle, but that is indeed pure conjecture, as nobody knows what the OS is doing in the background.
 
Sony will still do firmware updates, though. They could always include an up-clock in one of them. Are you saying Sony should never update the PS4 firmware?
Of course they should continue to improve their system software through out the life of the Ps4 (what you taking me for, a crazy person?). Hell the Ps3's system efficiency improved markedly from when it was released.

I just think that Sony wouldn't want to take the risk of any post release overclock on people's possibly out of warranty machine, biting them in the ass at a later date.
 
Gotcha, yea I am super cautious of hitting the submit button... I can feel Bish breathing down my neck giving me that stare as I am about to push the button... most times I don't push it.

So would it be fair to say that those regs like myself that don't have a tag are the most sensible even minded posters on GAF??

Hahahaha, I'm picturing Bish's ava right now.. *shudder*

Not sure what you mean. Those...stories mistermediax posted have gained traction in two major places, and seeing it even get any traction in the first place is just... embarrassing.

I can't access that page from work, what was in it?
 
Of course they should continue to improve their system software through out the life of the Ps4 (what you taking me for, a crazy person?). Hell the Ps3's system efficiency improved markedly from when it was released.

I just think that Sony wouldn't want to take the risk of any post release overclock on people's possibly out of warranty machine, biting them in the ass at a later date.

You were arguing that Sony wouldn't up-clock the console out of fear of causing consoles to be bricked. Typical firmware updates can brick a console anyway, so I just don't think having another firmware update for an up-clock would be any different. That was my point. I should have been clearer.
 
One source even suggested that enforcing parity across consoles could become a political issue between platform holders, developers and publishers. They said that it could damage perceptions of a cross platform title, not to mention Xbox One, if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers.

....
 
Not sure what you mean. Those...stories mistermediax posted have gained traction in two major places, and seeing it even get any traction in the first place is just... embarrassing.

There are dumb posters everywhere. It seems like Beyond3D and Reddit are largely dismissing misterxmedia's posts as well, though. Those sites aren't moderated quite like this one, and that's the major difference. Calling out those sites is just picking fights, I feel, so I think we should just be thankful that our moderators do good work.
 
Hahahaha, I'm picturing Bish's ava right now.. *shudder*



I can't access that page from work, what was in it?

The one that was linked a page back?

Some drivel about dual power planes and megabombs and some mumbo-jumbo about parts of the power brick and and image showing its specifications, which is somehow proof that Xbone isn't a 100 Watts console. As far as I understand his, uh, interesting writing style, this means that Xbone has either massive potential in its APU or there's two of them in there, like that old rumour said, I'm not sure.

And some xenophobic sounding conspiracy stuff:

Misterx: The other news...It was a bad PR again for Xbox brand in last coulple of days. I expect Sony and Japanise companies lie to continue with this "Famitsu is Going to Pitch PS4 and Xbox One Head to Head For the First Time Tomorrow and Livestream on Nico Nico" and other media and PR info from the East in thouse as we beleive last days when people still beleive them. There was a story in June that Sony hires US bloggers to write about PS4...i think they will(or allready do)also write in comments sections of every forum and boards...Sonys lie will continue for a long time in that case...So we must take part in this war and clear people minds from Sonys lie(seems i have a great mood today :)).

It is a shame that great 1st party studios are loosing their talents now as with 7850 level GPU from 2011 they send to....

*Pic of ND's dev kits*

*Dolan pic with the fantastic phrase "They send to die with 7850 level GPU from 2011 inside PS4" in the last panel and "Sony 1st party" on the building *


If the person who runs this site is not just trolling, oh vey.
 
Excuse me my ignorance, but isn´t the upclock something that can be done later on via firmware update?

I swear i read that was done on the original PSP, downclocked from 333mhz to 222mhz on a firmware update.

Couldn´t they use this later on the PS4 lifecycle if thermal proves to be OK in the long run?
 
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