Elden Ring wins the Game of the Year award at the Japan Game Awards

I see from software doing the same shady tactics as Playstation and buying awards and good press tho
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Why would they have to buy awards when there's no competition? Who would honestly be a contender at the Japan Game Awards in two months?

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Eligible Game

All games that were released onto the Japanese market between April 1, 2021, and March 31, 2022.
However, smartphones and PC games where there was movement in that year after being released and distributed outside the above period are included in the scope.
*Only games released from January until the end of December,2021 are eligible for the Global Award.
 
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Don't underestimate the power of PlayStation

That's cringe, I have a PS5 I don't underestimate the "power of PlayStation" It's nothing to do with PlayStation.

Elden Ring along with from softwares other titles stand as some of the best games of the last decade and god of war just isn't in the same league it's a statement of fact do a poll if you want, see the result.
 
Love the game, but it's like... September. And it's biggest (only?) competitor, GOW:R, is not even released yet.

Of course, when it's Japanese games only, it's not even a competition. Week deserved either way.
 
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That's cringe, I have a PS5 I don't underestimate the "power of PlayStation" It's nothing to do with PlayStation.

Elden Ring along with from softwares other titles stand as some of the best games of the last decade and god of war just isn't in the same league it's a statement of fact do a poll if you want, see the result.
Screen shoot.
 
I absolutely loved Elden Ring. Very happy it recieved this award. For me personally im going to wait until after GOWR or maybe there is another surprise along the way before the end of the year thats under the radar (stellar blade or something). Not to derail but that GOWR trailer has me hyped so who knows maybe it takes down Elden ring.
 
Well deserved... I guess, since it's just September.

I love Elden Ring but how can any game win the Game of the Year in september ?

I was curious too, so I looked it up and apparently it's based on fiscal years. So games released from April 1st, 2021 to March 31st, 2022 were eligible for this year's award. Elden Ring was mostly competing against last year's games.

I'm guessing it's held in September to coincide with TGS.
 
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Thats just your assumption. Its my goty so far but there's still 3 months left.

Yeah it's my opinion but it's not coming from a fan boyish mindset like honestly what the hell is going to beat that experience, GOW as good as it might be just isn't in the same league it never will be.
The combat isn't as nuanced, the world isn't as interesting GOW is cheesy western mass market "epic" but mechanically it's Spider-Man with Norse mythology you can just tap buttons and progress tap tap tap.
 
Yeah it's my opinion but it's not coming from a fan boyish mindset like honestly what the hell is going to beat that experience, GOW as good as it might be just isn't in the same league it never will be.
The combat isn't as nuanced, the world isn't as interesting GOW is cheesy western mass market "epic" but mechanically it's Spider-Man with Norse mythology you can just tap buttons and progress tap tap tap.

I liked GoW but I'm a bigger fan of the original trilogy. Still looking forward to the new one. Elden Ring just offered a lot more. My only complaint about From games, is how they choose to tell the story through lore.
 
It's a button masher mate you know what I mean, your just being conceited because the truth stains your fickle soul.
Look, I love Elden Ring as well but I don't get the comparison to Spider-Man at all. GoW is definitely closer to Souls style combat in terms of mechanics and some of the content is definitely not just button mashing. I had more trouble beating the last Valkyrie in GoW 2018 than 90% of souls bosses.

Edit: I can agree that GoW 1-3 are more button mashing but it's obvious the reboot took more inspiration from the Souls games than anything else in terms of combat.
 
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Look, I love Elden Ring as well but I don't get the comparison to Spider-Man at all. GoW is definitely closer to Souls style combat in terms of mechanics and some of the content is definitely not just button mashing. I had more trouble beating the last Valkyrie in GoW 2018 than 90% of souls bosses.

Edit: I can agree that GoW 1-3 are more button mashing but it's obvious the reboot took more inspiration from the Souls games than anything else in terms of combat.

I believe he's referring to the new gameplay showing kratos swinging and jumping lol
 
I believe he's referring to the new gameplay showing kratos swinging and jumping lol
Yeah possibly but it's still a wierd way to generalize since it's just a means of traversal.
It's like saying Elden Ring is mechanically Spider-Man with From Software aesthetics just because you can fast travel by just opening up the map and selecting a place to fast travel to.
 
It's a button masher mate you know what I mean, your just being conceited because the truth stains your fickle soul.
I have nothing against you thinking that er has no rivals etc.

But the bolded part is some high tier bullshit unless you played the game on normal or easy, i'm not gonna add more details because i feel like it's a waste of time after reading your posts and you really don't want a serious discussion, that spiderman comparison was just the icing on the cake since you can't even tell the difference from a free flow combat system and something more similar to a souls without stamina.
Go and try to play gow on hard in the same way you play a batman game and see how it goes.

Elden ring being open world mean that you are probably steamroll half of the bosses and enemies just because you chose a path instead of another, and in those instances, er is even more mindless than gow.
 
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I have nothing against you thinking that er has no rivals etc.

But the bolded part is some high tier bullshit unless you played the game on normal or easy, i'm not gonna add more details because i feel like it's a waste of time after reading your posts and you really don't want a serious discussion, that spiderman comparison was just the icing on the cake since you can't even tell the difference from a free flow combat system and something more similar to a souls without stamina.
Go and try to play gow on hard in the same way you play a batman game and see how it goes.

Elden ring being open world mean that you are probably steamroll half of the bosses and enemies just because you chose a path instead of another, and in those instances, er is even more mindless than gow.
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So your basically saying the games basically a button masher until you artificially make the enemies hit harder and have more health by ramping up the difficulty…Let me ask you does it effect there AI or do you just have to wail on them longer in hard mode more buttons mashed all the while being very careful.

So playing the game normally you don't really have to think much then like I said imagine having to turn up the difficulty to be engaged by the core fundamentals EG the stale combat, trying to come from an angle like I'm trolling I'm not I'm really not God of war is just very basic critics love it because it's mind numbing like most of there outlets and articles.
 
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Many mobs and boss in elden ring are stupid as fuck or easy to cheese so it's ot like ER is a good example of perfect ia compared to gow, and the game having the enemies that do a lot of damage is basically what you obtain when you put almost every game on max difficulty, not sure why you have problems when i want to compare gow on hard or very hard mode, to me is pretty fair, i always judge the challenge of a game at his maximum difficulty.
 
Many mobs and boss in elden ring are stupid as fuck or easy to cheese so it's ot like ER is a good example of perfect ia compared to gow, and the game having the enemies that do a lot of damage is basically what you obtain when you put almost every game on max difficulty, not sure why you have problems when i want to compare gow on hard or very hard mode, to me is pretty fair, i always judge the challenge of a game at his maximum difficulty.

But my main argument isn't over the difficulty my main argument is this Elden Ring is most likely the best game released all year I can't think of anything I've played that's been better or really even comes close and chances are it will remain that way for the rest of the year.
 
But my main argument isn't over the difficulty my main argument is this Elden Ring is most likely the best game released all year I can't think of anything I've played that's been better or really even comes close and chances are it will remain that way for the rest of the year.
And that's a perfect argument to have, and i told you that in my first post.

But i'm not ok with calling gow a button smasher or similar to spidey, a fucking free flow game :lollipop_grinning_sweat:
 
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Get your votes in now before Ragnarok hits.

Seriously, Elden Ring is one of my favorite games ever made. But, still, you can't have a serious vote for 2022 GOTY before God of War releases.
 
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I don't get the hype for God of War, it's a cinematic game, while Elden Ring is gameplay focused. When a game is described as being like a movie, I lose any interest in it.
 
I don't get the hype for God of War, it's a cinematic game, while Elden Ring is gameplay focused. When a game is described as being like a movie, I lose any interest in it.
God of War is both. Elden Ring just has trash tier production values. God of War has fantastic gameplay and an actual story. That's better
 
God of War is both. Elden Ring just has trash tier production values. God of War has fantastic gameplay and an actual story. That's better
And yet, the cinematic nature of God of War will make me actively avoid playing it. Souls games, and Dragon's Dogma have the gameplay I enjoy, with very little cutscenes, which can be skipped. All I care about in games is gameplay.
 
And yet, the cinematic nature of God of War will make me actively avoid playing it. Souls games, and Dragon's Dogma have the gameplay I enjoy, with very little cutscenes, which can be skipped. All I care about in games is gameplay.
You're selling the medium short when all you can appreciate is one thing. Games are in fact, more than JUST gameplay. Those gameplay only games you listed do nothing to push the medium forward
 
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You're selling the medium short when all you can appreciate is one thing. Games are in fact, more than JUST gameplay. Those gameplay only games you listed do nothing to push the medium forward
And I should care because why? If I want something cinematic, I'd watch a movie. If I wanted to pay attention to a story, I'd read a book. If I'm playing a game, then I want to play.

I don't get why people want games to be like movies. What's the appeal of watching your character do something cool in a cutscene yet they can't do it in gameplay*. Or, what's appealing about on rails linear segments where you have no actual control beyond moving forward to advance the story?

I'd argue that games trying to become more like a far less interactive medium doesn't push gaming forward but holds it back.



*Devil May Cry, a very gameplay focused series avoids this by letting you do in gameplay what the characters do in cutscenes.
 
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