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Elite: Dangerous |OT| Every Man's Sky

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Buggy Loop

Member
Just for some perspective, you first noted the issue at 4 PM Central yesterday, which would make it 10 PM at their studio. Let's say it was resolved at 10 AM Central today (just a few minutes ago), which would make it 4 PM their time today.

(It's far more likely that the fix was done earlier and it spent some time in testing, too)

Fixed in far less than 24 hours, provided they got some sleep last night :) That's not bad.

Really a tragedy.
 

Hylian7

Member
Just for some perspective, you first noted the issue at 4 PM Central yesterday, which would make it 10 PM at their studio. Let's say it was resolved at 10 AM Central today (just a few minutes ago), which would make it 4 PM their time today.

(It's far more likely that the fix was done earlier and it spent some time in testing, too)

Fixed in far less than 24 hours, provided they got some sleep last night :) That's not bad.

I understand that. That still does not excuse the fact that legitimiate paying customers had to wait almost 24 hours to enjoy their product while everyone else could.

Streaming it now, much later than I should have been.

http://gaming.youtube.com/hyliansevendota/live
 

Wreav

Banned
I understand that. That still does not excuse the fact that legitimiate paying customers had to wait almost 24 hours to enjoy their product while everyone else could.

Streaming it now, much later than I should have been.

http://gaming.youtube.com/hyliansevendota/live

I loaded that just in time to see you get disconnected from the server.

giphy.gif
 

DrBo42

Member
Anyone actually seen a crashed ship like the preview videos? Not sure if we're supposed to look for points of interest in orbital cruise or just happen upon them in a buggy.

ROFL

Karma for fucking what? Actually wanting a functioning product I paid for?

Don't get baited.
 

Staab

Member
I understand that. That still does not excuse the fact that legitimiate paying customers had to wait almost 24 hours to enjoy their product while everyone else could.
You really need to learn to have some patience and gain some perspective in your life, it has been annoying reading your flaming posts in this thread (and others) for the last 24hours.
Complain once, be mad if you want to, then let it go.
Less than a day to fix an issue in a beta (even if you paid for it) is absolutely nothing and you shouldn't even be complaining, especially not here, and repeatedly, after people told you it was getting out of hand.
 

Wreav

Banned
The fact is, nobody is paying for a beta, they're paying for a product that has a beta attached.

If you can't deal with the fact that betas are buggy, you should probably not play betas. You should certainly not feel like a developer is singling you out somehow and have your life ruined for a full day because a beta is buggy.

You should also not post inflammatory remarks all day long about a beta when the team is hard at work fixing bugs in the beta.
 
Anyone actually seen a crashed ship like the preview videos? Not sure if we're supposed to look for points of interest in orbital cruise or just happen upon them in a buggy.

Not sure, and I'm not sure at which "point" that the randomized points of interest (like crashes) appear on your radar. They obviously don't appear on the system map, but it seems like the system map can display more or less information depending on whether you're in orbital cruise vs glide vs surface flight.

EDIT: I also found this info on reddit regarding finding points of interest:

I figure this could use a PSA, because it isn't very evident in game. When you are looking for planetary points of interest, either for a mission or otherwise, they appear passively as you fly, like signal sources do.
Unlike signal sources, they do not appear in world space, they appear on your radar as a dark blue circle. You want to be flying normally above the planet, not in glide mode, and not in orbital cruise. I tend to have more luck at higher altitudes, above around 5KM. I'm not sure if that makes a difference, but it seems to for me.
As you fly towards the circle, it will shrink. You want to land in it, and deploy your SRV, then use the wave scanner to find the object in question. Hopefully this will save someone else hours of frustration.
The annoying part is once you have deployed your SRV the POI magically spawns. Then you can get back into your ship and pewpew. C'mon we're not exiting supercruise or something. Spawn the crashed ship or whatever without me having to get into my SRV to see what it is please!!!
EDIT: I've also had several spawn on some pretty difficult terrain to land on. Landing just outside the circle and trying to drive in doesn't seem to create the actual point of interest when then approached with an srv. :-S
 

owlbeak

Member
And I should still get a product that I can actually use. Whether it's a buggy mess or not. I paid for it, I should be able to use it.
By buying a beta you are paying for the very fact that you MAY NOT be able to play due to technical issues until they are resolved. Do you know what a beta is? Jesus, man. You're really shitting up this thread and it's getting annoying.

Back to it, has anyone seen any planetary POIs yet? I haven't.

Edit: Saw the post above.
 

Wreav

Banned
Just noticed I was on a fairly old GTX driver, might have had something to do with the framerates on the surface. Will try again with 359.06
 

DrBo42

Member
Not sure, and I'm not sure at which "point" that the randomized points of interest (like crashes) appear on your radar. They obviously don't appear on the system map, but it seems like the system map can display more or less information depending on whether you're in orbital cruise vs glide vs surface flight.

EDIT: I also found this info on reddit regarding finding points of interest:

Awesome, thank you. Just found a little outpost with this method. You can actually find them much easier if you set your radar to max.

Just noticed I was on a fairly old GTX driver, might have had something to do with the framerates on the surface. Will try again with 359.06

Haha good call. My last update was April.
 

Hylian7

Member
By buying a beta you are paying for the very fact that you MAY NOT be able to play due to technical issues until they are resolved. Do you know what a beta is? Jesus, man. You're really shitting up this thread and it's getting annoying.

Back to it, has anyone seen any planetary POIs yet? I haven't.

Edit: Saw the post above.

So you just resort to calling anything that doesn't affect you "thread shitting". Nice buddy.

Edit: Did the servers go down or did they somehow revert the fix?

Edit 2 Electric Boogaloo: Never mind, back up.
 
So you just resort to calling anything that doesn't affect you "thread shitting". Nice buddy.

Edit: Did the servers go down or did they somehow revert the fix?

Edit 2 Electric Boogaloo: Never mind, back up.

Are you sure this isn't your first beta for anything ever? I was losing my connection at least once every 10 minutes throughout my entire play time last night. I paid just as much for the beta as you did. You were shitting all over the place, and hard.

When you say things like,
Sounds like they have no confidence in it, but at least they are actually honest this time for once.
asserting that FD have never been honest with us until now, that's very much some shit. Some crazy, deluded shit.

Try to imagine that this thread is an actual room full of people who play and enjoy this game. There you were, throwing a fit like a toddler. I'd have wanted you to be escorted out, and I'm sure I'm not alone there. You desperately need some perspective.
 

StonedRider

Member
Can anybody tell me, what happens with SRV if you die of the surface? Is your SRV destroyed and you have to buy another one once you reach the first starport? How SRV insurance works if there is any?
 
Can anybody tell me, what happens with SRV if you die of the surface? Is your SRV destroyed and you have to buy another one once you reach the first starport? How SRV insurance works if there is any?

you return to your ship at the last station you docked at and you need to buy a new SRV in the restock menu at the station.
 

Serrato

Member
Can anybody tell me, what happens with SRV if you die of the surface? Is your SRV destroyed and you have to buy another one once you reach the first starport? How SRV insurance works if there is any?

The way I understand right now
is that if you die, you reappear in your ship.

If you don't have multiple SRVs, you have to return to a startport to ''repair'' a SRV.

I think it's also possible to repair them using the Synthesize new system but I don't know yet since I saw no one do it yet.
 

Wreav

Banned
Try to imagine that this thread is an actual room full of people who play and enjoy this game. There you were, throwing a fit like a toddler. I'd have wanted you to be escorted out, and I'm sure I'm not alone there. You desperately need some perspective.

GAF is a safe space!

FYI, had some issues with the latest GTX driver install, had to do a clean installation on W10 finally
 
At first the SRV was tricky but now I feel completely in control. I really love the way it drives. The one issue I have is finding a good throttle solution on a controller. Right now I have right trigger as foward only throttle with B as my reverse modifier. It works well except sometimes if the SRV is still moving slightly backward, it will not throttle forward until I hit the brakes and stop my momentum. If that was fixed it would be just about perfect.

Using the triggers as accelerate and decelerate throttle axises does not work the way I want them to, same with throttle buttons.
 
Are you sure this isn't your first beta for anything ever? I was losing my connection at least once every 10 minutes throughout my entire play time last night. I paid just as much for the beta as you did. You were shitting all over the place, and hard.

When you say things like,

asserting that FD have never been honest with us until now, that's very much some shit. Some crazy, deluded shit.

Try to imagine that this thread is an actual room full of people who play and enjoy this game. There you were, throwing a fit like a toddler. I'd have wanted you to be escorted out, and I'm sure I'm not alone there. You desperately need some perspective.

Yeah, I mostly take issue with the hyperbolic statements about how incompetent and awful FD is, and the implication that they always have been this way.
 
It works well except sometimes if the SRV is still moving slightly backward, it will not throttle forward until I hit the brakes and stop my momentum. If that was fixed it would be just about perfect.

Same feelings here. I'm about to set up my 360 controller for the SRV, as my joystick just wasn't cutting it. It's also strange to drive something with a controller these days without vibration feedback. Didn't think I'd miss it as much as I do.
 

Hylian7

Member
Are you sure this isn't your first beta for anything ever? I was losing my connection at least once every 10 minutes throughout my entire play time last night. I paid just as much for the beta as you did. You were shitting all over the place, and hard.

When you say things like,

asserting that FD have never been honest with us until now, that's very much some shit. Some crazy, deluded shit.

Try to imagine that this thread is an actual room full of people who play and enjoy this game. There you were, throwing a fit like a toddler. I'd have wanted you to be escorted out, and I'm sure I'm not alone there. You desperately need some perspective.

I play and enjoy this game too. And you were getting disconnected every 10 minutes, but at least you could play at all!

I'll admit I got a bit overboard with some hyperbolic statements, but the point still stands that Frontier needed to get it's head on straight, because an issue that keeps people that paid money from even playing the thing in the first place while literally everyone else can play it is a huge problem.

You were not completely locked out of the game that you paid for, you could play, even getting annoying disconnected every 10 minutes, but you could still play. A good chunk of us could not play at all.
 

kiyomi

Member
Just bought this today, 2 questions. Hello EliteGAF. :)

1.) What control method do most people use/advise? I was struggling with a 360 controller earlier and need to remap some controls but does anyone survive with a M+KB? I'm not going to invest into a joystick or anything.

2.) I was noticing some microstutter otherwise running it at 60 on a 970, i5. Is this normal? I haven't tried using RTSS yet but I will do later.
 

StonedRider

Member
you return to your ship at the last station you docked at and you need to buy a new SRV in the restock menu at the station.

At the last station? Are you sure? That discourages active SRV using during distant exploration expeditions.

The way I understand right now
is that if you die, you reappear in your ship.

If you don't have multiple SRVs, you have to return to a startport to ''repair'' a SRV.

I think it's also possible to repair them using the Synthesize new system but I don't know yet since I saw no one do it yet.

We can have multiple SRVs? Good!
 

DrBo42

Member
GAF is a safe space!

FYI, had some issues with the latest GTX driver install, had to do a clean installation on W10 finally

The one I just ran froze and then blue screened me upon restart. Had to roll back to a restore point and run it again twice before it actually took. Insane.

At the last station? Are you sure? That discourages active SRV using during distant exploration expeditions.



We can have multiple SRVs? Good!

Yeah the hangar module I have right now has 4 SRVs in it.
 
ED Explorer GAF, not sure if you saw, but the repair sequence can now repair damaged canopies!

I'll admit I got a bit overboard with some hyperbolic statements, but the point still stands that Frontier needed to get it's head on straight, because an issue that keeps people that paid money from even playing the thing in the first place while literally everyone else can play it is a huge problem.

I'm trying to approach this whole situation as even-headed as I can, but when you make statements like this, it's very hard to not get frustrated.

"Frontier having 'its head on straight'"

and

"Frontier's game has bugs"

are not mutually exclusive statements. We have no indication that Frontier didn't have its "head on straight" when the beta launched.
Bugs. Happen.

No amount of straight-headedness or on-topness or competence will get rid of 100% of bugs. Maybe in a perfect world where robot overlords are in control of everything in the engineering process, but not now. Stop implying that FD was somehow off their game because of a beta-breaking bug that affecting a small portion of its audience, which they fixed in less than 24 hours overnight.

If anything, they should have delayed the game a day to save themselves this headache from a vocal minority. Bet they would have heard MORE bitching from a delay, than they heard from this bug, though.

At the last station? Are you sure? That discourages active SRV using during distant exploration expeditions.!

I thought it just returned to your parked ship.
 

Burny

Member
Just bought this today, 2 questions. Hello EliteGAF. :)

1.) What control method do most people use/advise? I was struggling with a 360 controller earlier and need to remap some controls but does anyone survive with a M+KB? I'm not going to invest into a joystick or anything.

2.) I was noticing some microstutter otherwise running it at 60 on a 970, i5. Is this normal? I haven't tried using RTSS yet but I will do later.
Can't help you with the microstutter, but it's definitely possible to play the game well with mouse&keyboard. The default mapping is poor though. You need to spend time in that option screen unfortunately. Better yet: look for configurations of other people. You should find some very useful ones. Same with the 360 controller. There is a learning curve to every controller though.
 

DrBo42

Member
First 2.0 beta patch

Hi all, we will be taking the beta servers offline shortly for an update.

We expect for the downtime to take no more than 30 minutes, but we will do our best to come in under that! The beta servers will go offline at 6.30PM GMT.

You can read the main changes in this build below...




Fix issue with some players not being able to connect to the gamer server from the main menu
Fix some mismatched terra-formed meta data on server caused stability problems
Stop edserver crashes when player is in an SRV and has a mission to kill ships
Fix crash when scanning a data link with turret and boarding ship
Fix values for inertial camera spring on VR HMDs
Fix occasional crash related to SRV wheel collisions
CQC - Reticle gains a strange overlay / Extra GUI arrows appear each time your ship is destroyed fixed
Xbox One: Overlapping numbers on Gamertags fixed
Make sure the supercruise stations are set up correctly for networking
Tweaks to comms and info panel in Cutter cockpit
Hitting a planet at high speed (above several C in supercruise) no longer does weird things
Ensure that the planetary approach suite is automatically applied when resurrecting a ship
Fix for settlement decorations replicating when they should be local only
Re-export mission templates for latest settlement layouts
Xbox One: Crash fix in Eranin combat zone
Xbox One: Allow entry into orbital cruise (already applies to non-Horizons clients)
Xbox One: Abort system map on network error
Xbox One: Better handling of webserver errors
 

StonedRider

Member
Just bought this today, 2 questions. Hello EliteGAF. :)

1.) What control method do most people use/advise? I was struggling with a 360 controller earlier and need to remap some controls but does anyone survive with a M+KB? I'm not going to invest into a joystick or anything.

2.) I was noticing some microstutter otherwise running it at 60 on a 970, i5. Is this normal? I haven't tried using RTSS yet but I will do later.

From my experience controller was much better than M+KB until I've bought HOTAS. But some people prefer mouse over controller for precision. You have to decide for yourself.

About microstutter - I have 970 too (i7-4790 though) and the game runs at solid 60fps on ultra settings, 1080p. There was some stuttering in supercruise, but looks like FD patched it already.
 

Hylian7

Member
First 2.0 beta patch

Hi all, we will be taking the beta servers offline shortly for an update.

We expect for the downtime to take no more than 30 minutes, but we will do our best to come in under that! The beta servers will go offline at 6.30PM GMT.

You can read the main changes in this build below...




Fix issue with some players not being able to connect to the gamer server from the main menu
Fix some mismatched terra-formed meta data on server caused stability problems
Stop edserver crashes when player is in an SRV and has a mission to kill ships
Fix crash when scanning a data link with turret and boarding ship
Fix values for inertial camera spring on VR HMDs
Fix occasional crash related to SRV wheel collisions
CQC - Reticle gains a strange overlay / Extra GUI arrows appear each time your ship is destroyed fixed
Xbox One: Overlapping numbers on Gamertags fixed
Make sure the supercruise stations are set up correctly for networking
Tweaks to comms and info panel in Cutter cockpit
Hitting a planet at high speed (above several C in supercruise) no longer does weird things
Ensure that the planetary approach suite is automatically applied when resurrecting a ship
Fix for settlement decorations replicating when they should be local only
Re-export mission templates for latest settlement layouts
Xbox One: Crash fix in Eranin combat zone
Xbox One: Allow entry into orbital cruise (already applies to non-Horizons clients)
Xbox One: Abort system map on network error
Xbox One: Better handling of webserver errors

Was about to post this.

I was trying to raid a base before the servers went down, but I decided to log when it said servers were going down in 10 minutes. I saw a Data Point and couldn't figure out what to do with it, I didn't realize I needed to go into Turret Mode to scan it. I'll try it afterward though.

One thing though, I'm hardly seeing a drawback to raiding bases with your ship destroying all the turrets, drones, and defense platforms, then landing, dropping your SRV and driving in. My FDL with a PA, 2 beam Lasers and 2 Pulse Lasers can very quickly destroy anything in these bases. Why do Turrets only go down to 1% though?
 
So I just bought the game from the steam sale and I'm completely lost on what to do, I already completed all the tutorials, I jump into the game and it puts me in some random docking station, provided with my free ship I decide to jump straight away, drifting myself away in hopes to find something else only to realize a few minutes later and 70 km away how dumb that idea was.

After a long journey going back to where I started I spend the next 20 mins figuring how to dock back into the hangar, I start browsing some contracts to earn some money because I obviously won't make any progress without it, and the only 2 available are impossible since 1 require me to go into a station 4.6 ly from where I am, and the other requires me to steal some narcotics and since I don't have any cargo scanner or any gear to travel that distance, what the hell I'm supposed to do now?
 

Sinatar

Official GAF Bottom Feeder
So I just bought the game from the steam sale and I'm completely lost on what to do, I already completed all the tutorials, I jump into the game and it puts me in some random docking station, provided with my free ship I decide to jump straight away, drifting myself away in hopes to find something else only to realize a few minutes later and 70 km away how dumb that idea was.

After a long journey going back to where I started I spend the next 20 mins figuring how to dock back into the hangar, I start browsing some contracts to earn some money because I obviously won't make any progress without it, and the only 2 available are impossible since 1 require me to go into a station 4.6 ly from where I am, and the other requires me to steal some narcotics and since I don't have any cargo scanner or any gear to travel that distance, what the hell I'm supposed to do now?

You can refresh the available missions by switching between open and closed play, or you can just go to a different station and see what is available there.
 
At the last station? Are you sure? That discourages active SRV using during distant exploration expeditions.

I could be wrong but I remember crashing my SRV on a planet that I landed on and when I exited the death screen, I was in a dock in last station I docked in, even though I landed my ship on the surface of a completely different planet. Maybe it only does that if you dismiss your ship, which I did.
 

KarasuEXE

Member
Started playing today, did all the training, already loving the gameplay. I'll search more about mission objectives and other stuff I'm not quite familiar with, but I can see I'll spend a long time playing this.
 
You can refresh the available missions by switching between open and closed play, or you can just go to a different station and see what is available there.

Will try that, thanks.


Oh my now my ship is stuck in the middle of some metal structure, It can't move or thrust in any direction... What a great way to get introduced into the game
laugh.gif
 

Wreav

Banned
So I just bought the game from the steam sale and I'm completely lost on what to do, I already completed all the tutorials, I jump into the game and it puts me in some random docking station, provided with my free ship I decide to jump straight away, drifting myself away in hopes to find something else only to realize a few minutes later and 70 km away how dumb that idea was.

After a long journey going back to where I started I spend the next 20 mins figuring how to dock back into the hangar, I start browsing some contracts to earn some money because I obviously won't make any progress without it, and the only 2 available are impossible since 1 require me to go into a station 4.6 ly from where I am, and the other requires me to steal some narcotics and since I don't have any cargo scanner or any gear to travel that distance, what the hell I'm supposed to do now?

Best advice for newbies is to head towards the main star of your starting system. Dive into the Nav Beacon, and kill every wanted ship you can find. Cash in those bounties at the station you started at. This doesn't require a mission from the bulletin board.

Also sounds like maybe you don't know about supercruise or hypercruise yet...at minimum, you need to learn how to jump in and out of supercruise to get around your local system.
 
So I just bought the game from the steam sale and I'm completely lost on what to do, I already completed all the tutorials, I jump into the game and it puts me in some random docking station, provided with my free ship I decide to jump straight away, drifting myself away in hopes to find something else only to realize a few minutes later and 70 km away how dumb that idea was.

After a long journey going back to where I started I spend the next 20 mins figuring how to dock back into the hangar, I start browsing some contracts to earn some money because I obviously won't make any progress without it, and the only 2 available are impossible since 1 require me to go into a station 4.6 ly from where I am, and the other requires me to steal some narcotics and since I don't have any cargo scanner or any gear to travel that distance, what the hell I'm supposed to do now?

If a station is only 4.6ly from you, you should absolutely be able to jump to it. Pretty sure every ship has at least a 6ly jump range starting out.

Oh my now my ship is stuck in the middle of some metal structure, It can't move or thrust in any direction... What a great way to get introduced into the game
laugh.gif

The game is notoriously unforgiving to new players, for better or worse :) Stick with it.
 
If a station is only 4.6ly from you, you should absolutely be able to jump to it. Pretty sure every ship has at least a 6ly jump range starting out.



The game is notoriously unforgiving to new players, for better or worse :) Stick with it.

Missed the hyperspace and supercruise tutorial, I feel like a complete fool now :(

Now if you excuse me I'm gonna be busy killing pirate scum.
 

RedSwirl

Junior Member
Best advice for newbies is to head towards the main star of your starting system. Dive into the Nav Beacon, and kill every wanted ship you can find. Cash in those bounties at the station you started at. This doesn't require a mission from the bulletin board.

Also sounds like maybe you don't know about supercruise or hypercruise yet...at minimum, you need to learn how to jump in and out of supercruise to get around your local system.

Oh, I already moved to the next system over because I wanted to start out by doing some trading. Is it okay for me to just find that nav beacon or whatever in the system I'm in now? Actually, the station where I'm currently at seems to be in or near a conflict zone. I'm playing closed mode.

Any help for how to start exploring would be appreciated. I'm already in an unexplored system and the game tells me I can get some money if I cash in what I scanned at any station at least 20ly away.
 
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