Craig of War
Banned
124 studios lol
I love the narrative of xbox releasing on xbox and pc being “releasing on everything” and sony releasing on playstation and pc being “confined to playstation”.
Also totally ignoring nintendo
Yeah I'm legitimately mindblown that Embracer gets those studios and all those IP for a mere $300 million. Sony bought Insomniac alone for $230 million and they sure as hell didn't come with the IP this lot does. Where were literally ANY of these other companies in this? This really has to make one reconsider the conventional wisdom of these acquisitions. Because this shit makes no sense to me.
Embracer is solid. They were THQ Nordic a few years ago, they are a solid Swedish company, profitable, they already own tons of game studios, including Gearbox and Deep Silver, this is a good thing to get these studios away from Square Enix which seems to be falling apart.Honestly not sure about Embracer Group, an unknown at this point, but Deus Ex is at least free from that garbage company Square Enix and now theres actually hope for a new one.
Embracer is solid. They were THQ Nordic a few years ago, they are a solid Swedish company, profitable, they already own tons of game studios, including Gearbox and Deep Silver, this is a good thing to get these studios away from Square Enix which seems to be falling apart.
Yeah and I think there was a general feeling going around that SE was looking to divest itself of its Western developers. After letting IOI go, complaining about the commercial performance of CD and EM, and then allowing CD to be used as a co-developer for The Initiative's project.That is what happens when you undervalue TR and abandon DX. Remember how SE would always say that their games didn't sell enough copies?
Avengers was the nail in the coffin and Embracer Group bought on the dip like Microsoft with Activision-Blizzard.
Yeah and I think there was a general feeling going around that SE was looking to divest itself of its Western developers. After letting IOI go, complaining about the commercial performance of CD and EM, and then allowing CD to be used as a co-developer for The Initiative's project.
Metric | Year | West (CD+Eidos) | SE total | % of SE total |
Net Income | Mar-19 | $ 6,270,480.62 | $ 218,576,923.08 | 2.87% |
Net Income | Mar-20 | $ 3,374,930.23 | $ 246,884,615.38 | 1.37% |
Net Income | Mar-21 | $ 3,841,550.39 | $ 384,500,000.00 | 1.00% |
OI | Mar-19 | $ 5,152,899.22 | $ 189,500,000.00 | 2.72% |
OI | Mar-20 | $ 5,999,883.72 | $ 251,992,307.69 | 2.38% |
OI | Mar-21 | $ 7,038,015.50 | $ 363,276,923.08 | 1.94% |
Revenue | Mar-19 | $ 125,959,511.63 | $ 2,086,738,461.54 | 6.04% |
Revenue | Mar-20 | $ 139,775,782.95 | $ 2,004,053,846.15 | 6.97% |
Revenue | Mar-21 | $ 169,685,527.13 | $ 2,557,938,461.54 | 6.63% |
Yes. Taking Eidos studios and IPs from hands of idiots that are running Square-Enix is good for all of us.Is this acquisition any good for us??
I heard Wall Street is betting against this going through. I also heard that this means embracer group has a monopoly. I think the president needs to step in here.
If wb is for sale it's deffo looking like Sony buy now
All hail the NFTs
I'm pretty sure this Embracer group is thinking about being bought within the next 5 years for a huge multiple of what they are worth now by Sony, Tencent or Microsoft. And that this is actually their only reason for starting the Embracer group.
You guys are so desperate for people to want MS acquisitions, it's kinda sadBetter than Sony because games would not be confined to playstation, but certainly not better than microsoft. Microsoft would have had the games on every platform and device (outside playstation) plus large budgets and support. Embracer seems to like to things on the very cheap side as far as productions go. If we'll get new games in these franchises you can forget them being these lavish top tier productions that they were
Sony paid 230 millions for insomniac without any notable IP. Such a bargain for Embracer.300M is very low to put this deal into perspective
EA Bought Codemaster for 1.2 billion
Embracer bought GearBox for 1.3 billion
So looking at this again i don't know what the hell Square is smoking by selling for only 300M
Sony need to buy the rest of Square Enix Japan they probably going for cheap lol
It currently makes the most sense for "neutral" gamers. This will of course change once Sony has moved to releasing day one on PC, but we're not there yet.You guys are so desperate for people to want MS acquisitions, it's kinda sad
How is sony known for large budgets ? The budgets where we have numbers are a third of that 3rd party publishers invest. I noticed there's this illusion that there's "1st party money". For some bizzare reason, some people are under the impression that a game sold on a single platform gets a bigger budget than a game sold on FOUR platforms. You budget a game based on predicted ROI. You are not getting from one platform what you can get from four. The largest budgets are from 3rd party devs, not 1st party, be it microsoft or sony.
Horizon 1 had a budget of aprox 40 million and Shadow of the Tomb Raider which came out next year had a budget on the high end of 135 million, which was claimed it was standard at the time for games of that type.
Other than Last of Us 2 and Horizon 2 right now, none of sonys games are breaking the bank budget wise. A lot of them were riskier affairs, for example God of War 2018. That was coming in a franchise where the last game bombed. And the new game they had these crazy ideas about no cuts cameras, changing the dirrection from what it was. Do you think GOW was some huge budget affair ? It had id say a moderate budget. Why do you think the gameworld is near empty, you have like 5 npc's the entire game, combat scenarios are rare and constrained to arenas, mini bosses reskined and repeated, puzzles repeating the whole game the same one. These were cost cutting choices, because they didnt have money to make more. Im sure the sequel will though, after the big success it had
I'm not sure why you're trying to downplay any of the games like GoW because of NPC's and stuff? What has this all to do with that? Maybe explain why you think it would fit MS better then Sony, but i known for sure you have no examples at all.
It shows how little I know, because I would have thought the Tomb Raider IP alone would be worth more than 300m.Something is fishy, I do not see Square-Enix as that that desperate to sell, but then why such a low price? That would not paint a great picture for those studios to be fair…
I don’t care about their revenue, the games themselves are a better deal, better than the Bungie buy too.
The IPs they just bought have all struggled to sell over the past several years. That's why the price tag is so cheap.Games, good variety and massive IP potential.
Surprised Sony weren’t interested in acquiring Tomb Raider at this price too. Yes, they have Uncharted, but Tomb Raider is part of their heritage.
How the fuck is this deal only 300m including those 3 studios and those IPs? The market is all over the place. That’s ridiculously cheap.
Yeah I'm legitimately mindblown that Embracer gets those studios and all those IP for a mere $300 million. Sony bought Insomniac alone for $230 million and they sure as hell didn't come with the IP this lot does. Where were literally ANY of these other companies in this? This really has to make one reconsider the conventional wisdom of these acquisitions. Because this shit makes no sense to me.