MightyHedgehog said:
I just don't believe Nintendo's going for the kind of capability that MS and Sony obviously are. Nintendo has put too much emphasis on the direction they feel that games need to go. Certainly, the Revolution will be powerful, a rival to the other two.
"Capability"? Nintendo has a long history of forward thinking hardware design. PS2 took cues from N64, Xenon's followed their GameCube philosiphy... let's just slow things down at look at what we
know comparing Rev to 360...
-Nintendo's spending the same amount as Microsoft on their GPU, and they're getting it from the more talented ATi team on a later timeline as well.
-Nintendo's also getting their CPU from IBM as well, again at a later timeline then Microsoft's multicore chip.
-Nintendo's upped their R&D budget by 40% this year.
-Iwata's yesterday reiterated "cutting edge graphics and audio are to be expected".
-Allard's been downplaying system spec wars for next generation, claiming we've reached a visual plateau.
...I dunno. It looks more to me that Microsoft's the one with a clear cut shift in direction regarding power hierarchy and hardware design philosophy. They're already starting the damage control in fact, while Nintendo speaks only of doing things
in addition to cutting edge techology.
MightyHedgehog said:
However, I don't believe that they want to focus on so much raw horsepower, and rather, would prefer to differentiate themselves from the competition with something 'innovative' in its place.
Thing is, Iwata spoke to towards doing both rather than either/or. Y'know, yesterday when he named the technology partners and chips.
MightyHedgehog said:
That innovation will cost them some...the same kind of tradeoffs made to the overall horsepower capability of the DS for its innovation will crop up in their future console for the sake of their innovations.
Er, the "innovations" in DS were cost justified by a price increase. That's why it wasn't just a $99 N64-level Game Boy. Using the same logic, you can probably expect something along the lines of a $299 Revolution rather than just a $199 GameCube 2. DS actually proves that Nintendo won't sacrifice hardware at the cost of extra functionality, they simply up the asking price.
Redbeard said:
Again, going by what Nintendo has said regarding graphics and power (Miyamoto saying the Gamecube's power is sufficient for everything they want to do, IGN's interview with Reggie saying that Nintendo's competitors are "going overboard" on power, etc...) it's not unreasonable to believe their system will not be more powerful than their competitors (Xenon specifically).
Nintendo has also only been specifcally naming Sony as direct competition, so why specificy Xenon then? Really now, it's Microsoft's who's done the PR turnabout from last generation, trying desperately to refocus things off peak system specs and talking of performance plateaus... why not then assume they'd have the weakest platform out there? They're certainly acting like they will.
And I'd like to see the context of these Miyamoto and Reggie quotes. Have the full interviews? As far as I'm aware, only Iwata's spoken about Revolution's chipset technology?
Redbeard said:
And regards to the Ati budgets, isn't Microsoft just licensing the tech and fabbing the chips themselves? Is Nintendo also doing this?
Nintendo works closely with NEC on fabbing their chipsets. They built a multibillion yen facility together six years ago iirc. Someone can probably find the PR.