MODS, PLEASE LOCK THE OTHER THREAD COS IT'S GONE TO SHIT!!!!
Look, if you hate the game, fine. Can the folks who enjoy it discuss it in peace?
I figured out a few more things about pass defense in my league game tonight but I'm too tired to type it out now. I'll bump the thread tomorrow. Feel free to post your own tips and strategy (offense and defense) in here too. (Copy and paste if you posted in the last thread)
Look, if you hate the game, fine. Can the folks who enjoy it discuss it in peace?
I wrote this up for the GA league but I might as well post it here. Please no trolling in this thread cos I'd like to keep it on topic
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Just cos I'm a nice guy, I'll share some tips with everyone. I'm pretty sure I lead the league in INTs and pass deflections and if you look at my online profile, you'll see my turnover +/- is +9. So for you doubters, this is credible info
Pass Defense (My specialty):
The Golden Rule - First things first, for the most part, you want to avoid controlling DBs (especially cornerbacks) BEFORE the pass comes near them. It seems like VC wanted to simplify the defense this year so manually controlling a player and going for a tip/INT is not nearly as effective as it used to be. The best way to play pass defense this year is to wait till the ball gets near the reciver and hit Y to make the closest defender make the best play on the ball. This will result in a tip, INT or hit (if the guy makes the catch) and you can jar the ball loose if you time it right. Do NOT depend on the AI to make a play for you. For example, if the QB throws a lazy floater and the defender's ball awareness is not high, he probably won't make the auto-pick. On the other hand, if you press Y right as it's getting to the WR, he will eat it up.
Exceptions to the Golden Rule - There are times when you have to control the DBs before a reception though. Like if you get badly burned on a lob, you can try to turbo to the spot with the closest DB while it hangs to pick it off or at least hit the reciever for a drop. In general, it's best to play as the d-line (with no cheese. just the usual swim moves and spins). If you really like playing DBs, stick to LBs or safeties but I don't recommend it against a pass-happy offense.
TE Whores - For the guys who like to throw to their TE, assign either outside LB to cover him all game. Chose the OLB with the higher coverage stat.
Zone Is Your Friend - Contrary to what some think, the zone is not "broken". In fact, man coverage will get you burned a lot if your opponent has fast WRs. And maybe it's just me but the majority of my INTs are in zone coverage.
Scout Your Opponent - Check the season stats and see which WR your current opponent likes to whore. Assign your best CB to him all game. If he whores 2, assign your second best CB to the guy with less receptions. A few things about this:
- Never assign players to more than 2 WRs
- If both recievers are closely rated, look at their speed and catch ratings and match that accordingly with your CBs speed and coverage
- Never assign LBs or safeties to a WR
Know Your Plays - Again this goes to scouting. Check out your opponent's play-by-plays and figure out what part of the field he likes to throw to. Flip your plays to have more DBs in that part of the field. It's almost like calling a double team but the player on offense won't usually see it till it's too late. The cool thing is you can also flip before the snap by hitting Y and the flip button so survey the formation and see what he likes to do with his recievers.
Defensive Adjustments - Always hit L to see the possible recievers. For the guys who like to run the screen plays, it's best to hit A or X to assign a lineman or LB to cover the HB or FB if you think they will pass to them cos that can burn you for huge yardage.
Nickel Blitz - If you're the type that blitzes all game, this won't work. Let the guy get comfortable in the pocket and bust him up with your favorite blitz from this formation when you see no potential blockers in the backfield.
Double Teams - This should be a last resort for someone who is just destroying you with a certain reciever. It kinda hurts your run defense and leaves you vulnerable in the middle if the WR in question is lining up on the outsides. Try everything else first and you shouldn't have to use this.
I hope this helps (it works for me ^_^) and I'll give my Run Defense tips in a reply later
I figured out a few more things about pass defense in my league game tonight but I'm too tired to type it out now. I'll bump the thread tomorrow. Feel free to post your own tips and strategy (offense and defense) in here too. (Copy and paste if you posted in the last thread)