eff that man Q1 is Monster Hunter 4 Ultimate territoryThat would be quite awesome. I hope they announce it soon for an early 2015 release, it would be an awesome Q1 game.
eff that man Q1 is Monster Hunter 4 Ultimate territoryThat would be quite awesome. I hope they announce it soon for an early 2015 release, it would be an awesome Q1 game.
eff that man Q1 is Monster Hunter 4 Ultimate territory
Etrian Odyssey anime. Featuring the ever popular Ricky and friends.
Don't leave us in suspense, man!
Actually I'm going to bed now so it's okay if you leave me in suspense right now.
I can't play until tonight anyway.
http://gematsu.com/2014/11/atlus-teasing-surprising-new-announcement-november-24
I think this might be more fitting here?
You can change your M for a Dancer and have her passive heal a line with her dances, I'd put her in front.
By the end of the second labyrinth you get a new class, change your Sniper for the new class; or get a Nightseeker, when Nightseekers reach level 40 and they get Venom Throw, they become amazing.
I'm pretty reliant on the after battle passive heal of the Medic, does Dancer offer anything like that? Or should I just use items to heal outside of battle?
ahhhhhhhhhhhhhhhhhhhhhhhh
and go play Persona Q, right now.
You shouldn't need to heal THAT much considering you're constantly getting healed and your Fortress is just taunting(unless you're underleveled).
Use items, but you shouldn't need to use a bunch of them, if you really like your Medic then keep him/her.
Wait. when does PQ cones out in america
Next week.
Damnit, so i got this quest in Scarlet Pillars (EOIV) where i need to go to some Moth labyrinth. The thing is i can't get NEAR the place since there's this damn Omnihunter FOE patrolling around it... that guy one shots most of my guys so it seems i am clearly outmatched here... There a way around him? I tried but to no avail since he moves 2 or 3 spaces per Turn Should i just keep going with the main quest until i level up enough to kick this guy's ass?
so Persona Q is EO for casuals.
Well, people call Persona games SMT for casuals, so in a way it's not surprising. This game is probably going to get a lot of interest from Persona fans who haven't played EO so it makes sense that it does more hand holding than EO vets need/want. If it pulls more people into mainline EO games, though, then that's a good thing!
Go to lowest floor doesn't sound too bad as long as it's not floor jump that lets you skip around to any floor from any floor. Once you get shortcuts unlocked in EO games, getting from the pole/stairs to where you left off is usually not something that really pressures your party.
I'm still looking forward to it though that sub-Persona-ing mechanic with auto regen sounds really lame. How is the difficulty/balance so far in general? Do random encounters actually challenge you?
I was thinking the same thing.regen HP/SP every battle sounds... yeah.
if that mechanic really makes the rest of the game trivial, then I can blast through the game quick and move on to other games.
Got a formaldehyde in eo 4 and decides to use it on the second boss who reappeared. Now I'm being taunted by an armor I can't buy because i dont know where the next ingredient is lol.
Anyway, back to the echoing library with logre.
the music in 4th Land
uuuuummmmmpppphhhh
regen HP/SP every battle sounds... yeah.
if that mechanic really makes the rest of the game trivial, then I can blast through the game quick and move on to other games.
regen HP/SP every battle sounds... yeah.
if that mechanic really makes the rest of the game trivial, then I can blast through the game quick and move on to other games.
How exactly do Links work (EOIV)? I mean i unlocked some Link skill for my LK but whenever i use it i notice NO difference whatsoever in the amount of attacks my party gets? It says that with this skill some othr member of my party would get an additional attack or something? How does it work though?
How exactly do Links work (EOIV)? I mean i unlocked some Link skill for my LK but whenever i use it i notice NO difference whatsoever in the amount of attacks my party gets? It says that with this skill some othr member of my party would get an additional attack or something? How does it work though?
Mauricio described the way to set up Link attacks for good damage but didn't really explain what Links are. Links from EOIV's L are "chaser" attacks (described briefly in OP). They only trigger for attacks after the L uses their link skill, which is why Vanguard is a thing.
It takes 2 turns minimum (3 for anything that won't die in one round of Link attacks after using Vanguard) to get to the Real Damage (tm) of a Linker setup.
haha.
I used Linking until postgame. By then, I got tired of taking three turns just to set up >_>
thank you, Imperials.
The equipment you put on your character matters, so on my Land/Bushi I had her dual wielding a Rapier (+2 action speed) and a Katana (+2 action speed), took heavy armor off of her since it was -action speed, and had her wearing shoes (+4 action speed), preferably +agi shoes. Then I weighed down my Dancer/Nightseeker with dual wielded swords (-2 action speed each) and my Land was moving first no matter what. No Vanguard turn, yay~
Yeah, that's a smart way to do it as long as you don't rely on a nightseeker for your leading hits. My NS with Speed Boost and a few AGI books is so fast she even acts before Fallen One's crazy fast bind-all skill, even with heavy weapons. It's great ! Linker party doesn't get its damage from raw weapon damage so the L doesn't need the most powerful, heavier weapons.
Isn't Landshark's "canon" armor leather? I know they can wear heavy armor but I think their class-specific armor is medium, isn't it?
Demon Mail says otherwise(L's endgame armor)
I used Linking until postgame. By then, I got tired of taking three turns just to set up >_>
thank you, Imperials.