Okay, I beat the last boss.
The previous boss kicked my ass twice with his powerful attack when he became weak, so I had to charge my most powerful weapons and and finish him before he did his ultimate attack and that worked wonders.
The last boss wasn't very hard. The only thing, it was an endurance battle. The first time I died because I ran out of TP. So I brought all the usable items I had and was able to beat him (her?) after a 1 hour and half of an intense battle. I almost gave up at the end because I used all my items but I finally was able to prevail.
My team had 2 lv50 named characters and 3 generic retired lv40 characters.
I really enjoyed the game. I think it's better than the 1st one gameplay-wise, it's the perfect mix between an old school dungeon crawling with modern mechanics and the very addicting map drawing and skill tree. The story was okay but forgettable and wonderful wonderful music. The art direction is also fantastic and the 3D monster models are great.
With that said, the game has its flaws which are easily fixable in a future entry:
- My biggest issue is the challenge. Since Atlus introduced a noob mode, WHY THE FUCK MAKE THE NORMAL GAME MUCH EASIER THAN EO1? Seriously, that pissed me off to no end. Why the hell did they make it easy? I mean, I didn't run even once across a single problem with status effect whereas in the first EO the simple poison was a huge pain in the ass. Also I didn't grind at all and outside a couple of bosses, a didn't hit a wall at all.
Please Atlus, think again for the next entry when you balance the game.
- Too much reuse of the same enemy models with different colors. They could do it once or twice but some enemies have like 5 or 6 colors sometimes very similar. Inevitably the player would become sick of it. I hope it's only because the 3D models are more involved to make and they ran out of time to release the game, so it will be fixed in the next one.
- They somehow made the skills less punishing and thus you don't really have to make tough choices/sacrifices to get the good ones. Also, rest only costs 2 levels ORLY? C'mon...
Other than that, I absolutely loved the game. My second favorite on the 3DS behind Crimson Shroud, but Altlus has the formula to make a perfect dungeon crawler next time with all the experience they acquired from the different entries.
Now, go to the post game.