Don't worry, you'll get that with the next Xbox....
PC
I'd say the problems described here are more endemic to Xbox than PlayStation, but I'd be lying if I said SIE aren't taking PlayStation down a
very similar path. They have only a small handful (literally) of 1P exclusives to their console now, and one of those is a dead GAAS no one is playing anymore (Destruction All-Stars).
There's talk they might be doing their own launcher on PC but it'll only gain traction if they're 100% serious about investing into it, which'd also mean making their PC ports exclusive to the launcher and getting big 3P support. They'd also need to have matching or better features than Steam. And even if they manage all of that, they'd still have to find a way to ensure revenue & profit generation comparable to the console without counting on those PC players buying a console (because they won't), AND make sure they try backporting those features to their console if they want to continue giving a reason for people to consider the console as an option.
It's something potentially unnecessary at this point IMHO; there are other ways I feel SIE could reduce console production costs, justify prices to make a profit off the hardware, and make it more appealing to get even more people to buy them, but I guess others at SIE don't feel the same way. Or they just want the assumed cheap & easy solution fix.
MS's already been running Xbox in the red for years now, and the losses increased when they started to push Game Pass. At some point, even they are going to call it quits on that approach; ABK just accelerated that decision.
As for PlayStation, they don't need an inefficient direct competitor like Xbox consoles around to get them on track. If anything, indirect competitors like Nintendo and Valve will eat into PlayStation if Sony continue with some of the decisions they've been pushing the past couple of years , and by that point it'd be harder for SIE to implement proper changes & adjustments.
It's not 27 million as of February.
It's 26.2 million as of March 31st.