kickstarter. At first I thought it could have been a decent idea
kickstarter. At first I thought it could have been a decent idea
Back in June 2013, Winterkewl games claimed the backer rewards were entirely in the hands of the Yogscast people:
The reason their game looks like a quick Unity tech demo is apparently because it was a quick Unity tech demo:
The one thing I will say is that there will never be a time when we simply throw in the towel. We're in this until Yogventures delivers on everything we want it to. Thanks!
I just thought to myself, who the fuck would pay 10k just to have lunch with somebody. Then I thought who the fuck would ask somebody to pay 10k to have lunch with them? Who is worse in this situation?
I hope there channels get terminated.
I'll be the first to admit I have no idea about Yogcast, and I'm not defending them in the least. I'm just saying when people ask for money back at the end of a failed kickstarter it's very likley that this is impossible because the fundees went and spent it all.
In the matter of Yogcast, if you are right they do have that money, they should refund it as a gesture of good faith. As far as the game developer is concerned, I can almost guarantee you that it's all been spent (at least their half, anyway).
I hope there channels get terminated.
What a bunch of scam artists
Just give people their money back
Kickstarter occupies such a bizarre space in gaming
You can't trust (or must be incredibly wary of) small developers with big dreams, because they have no proven track record of handling projects of that scale. This problem is compounded by the sheer idiocy of "stretch goals", which can take an already bursting-at-the-seams project and layer it on like it's fucking poutine. It's literally crowdfunding feature creep, which btw is the #1 killer of all projects across all industries
So what then? Back only trusted developers? Well those dopes can probably get cash from publishers and investors elsewhere, so that seems out of alignment with Kickstarter's goal
Then it gets real messy when a big developer uses Kickstarter as a means to get even more funding from suddenly interested investors, but because of Kickstarter's model backers don't see any benefit or return of these actions, even as the developer realizes millions of dollars in capital without investing a cent of their own
It gets messier still when a developer keeps coming back to the Kickstarter well to draw even more water, all the while practically gamifying the concept of opening up PayPal - donate $20 and more of this map will be revealed showing what cool new features we're promising but cannot afford!!!
So Kickstarter can be used for the following:
1. Reviving dead genres (yay!)
2. Providing a completely risk free way for companies to raise hundreds of thousands of dollars with no accountability to actually make anything
Yogventures is going to be an open world sandbox game designed first and foremost as a multiplayer experience.
- Beautiful, randomly-generated game worlds that are different every time you start a new Yogventure
- Fully shapeable terrain - with the ability for players to raise a mountain range or create a vast ocean; you can effortlessly shape your world however you imagine it
- A wealth of novel building materials, creatures, NPCs and items
- A rich underground to mine and explore - bristling with rare outcroppings of gems and crystals, hidden tombs and dark underground terrors that drop rare weapons and loot
- A fully-fleshed out crafting system
- An in-game physics engine that will even effect the blocks you place in your creations
- The ability to customise your own unique avatar or play as one of your favourite Yogscast characters
- Easy-to-use in-game modding API including in-game scripting
- Ability for modders to have a chance to get their work added to the game
- Regularly released video updates from the developers including the latest feature additions
Lewis and Simon can barely manage a simple jumping puzzle - so the Yogscast arent going to be doing any actual coding! We aren't programmers or artists but luckily we have close friends at Winterkewl Games who are.
This will be Winterkewl Gamess first title
$250,000 goal
Have you been able to navigate Reddit? I have no idea how that place works, and all I can find about how the money was spent was this:Back in June 2013, Winterkewl games claimed the backer rewards were entirely in the hands of the Yogscast people:
The reason their game looks like a quick Unity tech demo is apparently because it was a quick Unity tech demo:
They didn't. As with all kickstarters, a large amount of the money never actually was paid by backers when the campaign finished. In the case of those backers, only 1 out of 5 of the $10,000 backers actually came through, and many more failed to pay at the medium tiers. The actual money received by Winterkewl was far less than indicated, especially after kickstarter took their cut.
After the Yogscast have made an official announcement regarding their future plans for the game we will put out a detailed spreadsheet showing where all the funds from the Kickstarter were spent as well as the amounts that I personally invested once those funds ran out.
This is why I will never touch kickstarter, if your game is good I'll buy it when it's done.
Period.
Kickstarter FAQ said:Is a creator legally obligated to fulfill the promises of their project?
Yes. Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. (This is what creators see before they launch.) This information can serve as a basis for legal recourse if a creator doesn't fulfill their promises. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill.
Oh, don't get me wrong, I'm not defending Kickstarter, or Yogscast with my post. I mean that whole little girl going to school to make a game kickstarter by a known scammer just highlighted how much Kickstarter just wants money without putting effort into verifying projects and even just enforcing the rules they already have. I also don't think Yogscast should have given their name to someone(Yes, I realise it was licensed hence why I'd argue Yogscast have some accountability too) who just wouldn't be able to deliver. Again, it seemed like Yogscast were in over their head, and just wanted the license money after they realised how much hard work it was going to be.Congratulations on having good judgement. Unfortunately, some people don't want to spend hours researching and calculating whether Kickstarter Tier X is the best of investments, and they would rather trust the people behind the Kickstarter. Call them naïve or idealistic if you want, but it's not unreasonable to expect Kickstarter themselves to enforce a gorram ounce of credibility to projects using their service, instead of passing everything through and just collecting the cheques.
And, to be clear, Yogscast licensed their name for the explicit purpose of promoting the Kickstarter, so it isn't just a case of the developer name-dropping for the sake of it. They paid for that privilege, and presumably for Yogscast advertisements of the Kickstarter itself.
If you truly want to avoid risk, just buy the finished project (as Stump suggests).
To be fair, most failed kickstarters that are this bad and warrant discussion come from KNOWN developers/groups. I really don't see as many unknown or fresh devs go down this path. Sure there are some shady campaigns, but most of the Kickstarter woes seem to come from established groups.That is the only flaw with things like Kickstarter or Early Access; once devs get your money, they really don't have any financial incentive to finish the game.
I refer to this as "The Chucklefish Effect".
The Yogcast are scam artists or just incredibly naive businessmen because they took half the kickstarter money as their share claiming it was a 'partnership'.
That's incredibly slanted towards the Yogcast, and doomed the game from any hope of completion status.
I already read this several times in this thread but is there any hard evidence that they did in fact do this?
This is why I will never touch kickstarter, if your game is good I'll buy it when it's done.
Period.
Nothing good has ever come out of kickstarter
except octulus rift...and that isn't out
FTL, Shovel Knight, and Divinity: Original Sin say otherwise.Nothing good has ever come out of kickstarter
except octulus rift...and that isn't out
Well from what I understand (I called out the developers on Reddit, and learned a lot from there), around half of the money raised (which ended up being a bit less than $500K, after Kickstarter/Amazon fees and high paying backers not coming through), around HALF (yes half) went to the Yogscast folks, because they used their name.
The rest was split among around 6-8 people to work on the game. So all of the money is now used, Winterkewl is bankrupt, and the morons at Yogscast (yes they deserve to be called that) can't follow through on their project. What pisses me off is they never updated their KS page for nearly a year, leaving fans in the dark. I never watched Yogscast, but I will never support them now.
Holy shit. Did the FTL guys live off instant ramen or something?Heh and they raised not less than $567,665.
For context that's almost three times what FTL got from Kickstarter.
From all of the details we have about this it sounds like Yogscast used their fame to convince people that a project was legitimate. The question is did they do this to get the licensing money or did they do this because they thought the project was feasible?
FTL, Shovel Knight, and Divinity: Original Sin say otherwise.
FTL, Shovel Knight, and Divinity: Original Sin say otherwise.
Holy shit. Did the FTL guys live off instant ramen or something?
well
none of the games I'll ever play anyways
I haven't the faintest clue about during development but I would say after the huge success of FTL now they could at least upgrade to some Nongshim, lol.
I'm not really a huge indie guy but I've heard nothing but good things about those. Seems shortsighted to write them off.