Evil Within System & Hard Disk Requirements (PC/Consoles), strongly suggests 4GB VRAM

He was questioning your statement that you care about 60 FPS, not maxing out the game, while considering getting the PS4 version instead(which is locked at 30)

Yeah, but that's the thing, if I won't be able to hit 60fps at decent settings anyway (since they mentioned you should have 4GB VRAM even if you're not maxing the game), might as well go with PS4, where I don't have to worry about uneven frametimes (for most games, anyway).
 
O, Durante, my lord and saviour, Father of the Abyss, please elaborate.

Do you mean "yes, you should, feeble creature", or "fear not, human, your GTX 680 is more than enough"?
Neither - I mean "if 60 FPS is your top priority, buying the game on a system which is confirmed 30 FPS (at most) might not be the best choice" ;)
 
Not surprised, it's using idTech 5 after all, which is for all intents and purpose a terrible and inefficient engine.
 
Well technically speaking you could get Wolfenstien to run Ultra Textures which apparently needed 3GB of VRAM by enabling VTCompress (as it says compresses the Virtual Textures which are the smaller object in the environment and not the large texture sheets that make up the environment) and get it down to 1.4-1.6gb of VRAM but my word did they look bad. I sure hope Tango have some wizards on their staff.
 
Are we sure these aren't like the RYSE specs, which were for maxing the game out in like 4k?

I don't believe that it'll take 4gb VRAM to hit 1080p/60 with this game. It'll run exactly like Wolfenstein.

Wolfenstein: TNO ate VRAM for breakfast on the Titan Black I was using at the time. I had 8xMSAA forced via config file and VRAM usage seemed to fluctuate between 4200-4400MB. I'm now wondering how my current 980 fares in the same situation, and should probably test it later tonight.
 
I wish when recommended specs get put out they would highlight for what settings they are aimed at.

Does this mean the PC version doesn't let you scale settings down as far as the PS3 version for example? Because if so as it stands my best option for playing this would be PS3 rather then my more powerful PC :/
 
Ahhh nice bullshit recommendations ... didn't see a retail game that caused problems to my 2GB 770 GTX (In terms of VRAM Usage at 1080p I might add. 60fps stable, well sure). There has been no Impact in any Game (measured in Benchmarks) ... it seems like they just articially raised requirements in the last 1-2 years. Skyrim with mods... now that sure needs 4GB of VRAM. So people should calm down...

Don't like the 50Gb. But I expected it.

Still anxious ... Mikami, PC ... That's not Crytek.

Lets hope it won't be this kind of port:
homer_cereal_fail.gif
 
Neither - I mean "if 60 FPS is your top priority, buying the game on a system which is confirmed 30 FPS (at most) might not be the best choice" ;)

Yeah, I guess. I'd get it on both platforms anyway, so it's either PS4 only or both PS4 and PC, I should have probably clarified that.
 
Is this a guess or do you somehow know this?

virtual texturing in IdTech 5 works using pages, the same concept used in disk caching.
The recommended VRAM is based on the maximum number of these pages residing in video memory for the game to have access to the highest quality textures at any given time even in worse case scenarios.

You can lower the page size, the resolution of the stored textures in those pages and their number using console commands or by setting the "texture cache" setting to "small" (if such option is available in TEW, as in wolf&rage, see http://cloud-4.steampowered.com/ugc/920127008809316371/9D76C9F4A08332006282E09461F1BEA0B7E9DCE4/ ).

It just means the game won't look it's best, and that's what they wrote.
You can run the game with 2GB.

relevant console settings:
vt_maxLockedPages (default 2048),
vt_pageImageSizeUnique (default 8192), ...
 
My 780 is only 3GB, but I'm not really worried.

The reasoning behind these specs is too vague- what res do they mean?
What framerate?

And if it's like the texture option like in Rage, i'll go without, because that made so little difference.
 
Yeah, but that's the thing, if I won't be able to hit 60fps at decent settings anyway (since they mentioned you should have 4GB VRAM even if you're not maxing the game), might as well go with PS4, where I don't have to worry about uneven frametimes (for most games, anyway).

Yes, You will be able to hit 60fps without any problem.
 
With my new 970 I should be able to max this game out no problem right? The card came out this fucking week.
You should never be able to "max out" a game without a problem, that just means the maximum settings are too low :P

That said, yes, you'll probably be able to max out this game without problems.
 
You should never be able to "max out" a game without a problem, that just means the maximum settings are too low :P

That said, yes, you'll probably be able to max out this game without problems.

Oh Durante you card =). I don't know, I disagree. But I guess that's because I'm a long time console gamer that just happens to buy high end PC shit. I'd much rather games perform better for longer on more hardware than constantly pushing the envelope. I figured that's what consoles were for but we're already seeing games not push 60 and it fucking sucks.
 
This is a completely honest question so don't crucify me, Gaf.

Since the PS4 and Xbone have 8GB of shared RAM, could that technically mean that eventually we'll need video cards with 6/7GB of RAM in order to run the games at base-console settings?

I'm not made of money, so I'm wondering if I should be buying a 4GB 970 now, or wait for a 6GB 1070 next year.
 
4 GBs of VRAM?

I shouldn't have bought a GTX 770 2GB. People said that it would be enough for the upcoming games, but it seems it isn't the case. More and more games are requiring 3 or 4 GBs of VRAM.

Who the hell said that, with consoles have at least 5GB of ram that can be used as VRAM.
 
Nah, consoles are for pushing Low settings further, not Very High.

God damnit. Why can't we have a console that has resolution and framerate locked as part of compliance. That'd be awesome. Instead I have to be in a topic like this worrying about whether or not 2000 bucks of high end engineering is enough. Harrumph. There's no winning here.
 
virtual texturing in IdTech 5 works using pages, the same concept used in disk caching.
The recommended VRAM is based on the maximum number of these pages residing in video memory for the game to have access to the highest quality textures at any given time even in worse case scenarios.

You can lower the page size, the resolution of the stored textures in those pages and their number using console commands or by setting the "texture cache" setting to "small" (if such option is available in TEW, as in wolf&rage, see http://cloud-4.steampowered.com/ugc/920127008809316371/9D76C9F4A08332006282E09461F1BEA0B7E9DCE4/ ).

It just means the game won't look it's best, and that's what they wrote.
You can run the game with 2GB.

relevant console settings:
vt_maxLockedPages (default 2048),
vt_pageImageSizeUnique (default 8192), ...

Ok, not sure I understand all that but thanks.
 
My 780ti was outdated the day I bought it
At least I only paid 550 for mine a few months ago. Was thinking about getting a second one as I'm about to buy either a 144hz monitor or 4K one. Suppose I'll see whether the 3GB vram turns out to be a serious issue with this game.
 
My 780ti ran wolfy fine at 3440x1440 @ 60, the only thing that wasnt maxed was the that reflection option.

I dont believe that this game wont be much of the same.
 
This game is using Id Tech 5 isn't it? Maybe it's using some form of megatexturing. That would surely eat up a ton of RAM.
 
This is a completely honest question so don't crucify me, Gaf.

Since the PS4 and Xbone have 8GB of shared RAM, could that technically mean that eventually we'll need video cards with 6/7GB of RAM in order to run the games at base-console settings?

I'm not made of money, so I'm wondering if I should be buying a 4GB 970 now, or wait for a 6GB 1070 next year.

I think you should wait. Nvidia's cards just came out. AMD hasn't responded yet and Nvidia always has a strong refresh a year later.
 
4 GBs of VRAM?

I shouldn't have bought a GTX 770 2GB. People said that it would be enough for the upcoming games, but it seems it isn't the case. More and more games are requiring 3 or 4 GBs of VRAM.

Yeah, brain_stew's been critical recently about how people in the INANPC thread were still recommending 2GB cards even after the PS4/X1 launched and I'd have to agree -- sure, the grunt is there, but that 2GB ceiling is going to become even more of an issue going forward as the PS360 baseline is left behind entirely.
 
This game looks on par with mid-cycle PS360 games, why would it need that much of VRAM?

Sorry but asking a sane man to to put his luxurious 4GB VRAM in use on shitty looking games is as hostile as killing his dearly beloved pet.

I hope this game fails commercially.
 
This is a completely honest question so don't crucify me, Gaf.

Since the PS4 and Xbone have 8GB of shared RAM, could that technically mean that eventually we'll need video cards with 6/7GB of RAM in order to run the games at base-console settings?

I'm not made of money, so I'm wondering if I should be buying a 4GB 970 now, or wait for a 6GB 1070 next year.
No because it is shared among be entire system. I doubt either console can use more than 4 gb for vram.
 
EvilWithin_3.jpg


My AMD 7970 is already crying. And I'm doing the review on Rely on Horror. WOE IS ME.

Do you have a review copy already? Or when you do, can you give us a heads up on if it's performance is bad?

This game looks on par with mid-cycle PS360 games, why would it need that much of VRAM?

Sorry but asking a sane man to to put his luxurious 4GB VRAM in use on shitty looking games is as hostile as killing his dearly beloved pet.

I hope this game fails commercially.

What the hell??

ih6mpd6vEcc3M.gif
 
This game looks on par with mid-cycle PS360 games, why would it need that much of VRAM?

Sorry but asking a sane man to to put his luxurious 4GB VRAM in use on shitty looking games is as hostile as killing his dearly beloved pet.

I hope this game fails commercially.
ibrOPT0vEsyXiu.gif
 
This game looks on par with mid-cycle PS360 games, why would it need that much of VRAM?

Sorry but asking a sane man to to put his luxurious 4GB VRAM in use on shitty looking games is as hostile as killing his dearly beloved pet.

I hope this game fails commercially.

Can't quite tell if serious... Sorry, but I've got to ask, are you?
 
This game looks on par with mid-cycle PS360 games, why would it need that much of VRAM?

Sorry but asking a sane man to to put his luxurious 4GB VRAM in use on shitty looking games is as hostile as killing his dearly beloved pet.

I hope this game fails commercially.

LAPQUNbb32rvi.gif
 
This is a completely honest question so don't crucify me, Gaf.

Since the PS4 and Xbone have 8GB of shared RAM, could that technically mean that eventually we'll need video cards with 6/7GB of RAM in order to run the games at base-console settings?

I'm not made of money, so I'm wondering if I should be buying a 4GB 970 now, or wait for a 6GB 1070 next year.

PS4 and Xbone cant use all the memory from 8gb pool. They are using around 5gb and it will be probably bump up to about 6gb in future, but its a whole RAM pool, not VRAM pool.
Typical new mid-range PCs have 8gb+ normal RAM and 3-4GB VRAM and thats much better setup.

Console settings will never take more than 3GB of VRAM in any game. I'm pretty sure than most, even in end of the cycle, wont even pass 2-2.2GB VRAM on console settings.

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So, just so I understand things because I know nothing about computers, with an i5 and a gtx780 3gb, will I be able to run this on par with the ps4 version?
Much, much better. And same applies for every game in future, so dont worry.
 
So, just so I understand things because I know nothing about computers, with an i5 and a gtx780 3gb, will I be able to run this on par with the ps4 version?
 
I'm going to have to wait and see how people with underpowered systems cope with this. I'm happy to play at 30fps and lower settings with no AA if I have to. If thats not even possible I think I'll wait until I have a PS4 to play it.
 
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