BassForever
Member
THAT KNEE OF JUSTICE
Top level Melee matches look like DBZ fights.
no way, that's too short where luck can come into factor more then skill
They want 3 out of 5. It could be worse.
I tried to watch but I don't quite get it.
Is it the glitches/mechanics like wavedashing (I don't know what that even is) that make it exciting to watch? If I understood the mechanics could I enjoy it as a spectator?
I don't play SF but that's more traditional I guess so I know what is what
YO FALCON
Holy shit.
Top level Melee matches look like DBZ fights.
I wish this wasn't BO3.
One 4 stock match should be enough to decide a winner.
Sure, on a mechanical level the amount of inputs they're needing to do are more than what's apparent
https://www.youtube.com/watch?v=8vyBV94K4SE
Hbox is going to destroy S2J.
When I first started watching EVO (or competitive Melee at all for that matter), I didn't understand the mechanics of high level play even though I've played Melee since day 1. What makes it so exciting is what you see. The dashes, the shield uses, the juggles, the basics, all of it. There are so many ways to K.O. someone at various percentages that you never really know what surprises could come. I think it might take a few matches or tournaments while figuring out what all the techs are before it "clicks".I tried to watch but I don't quite get it.
Is it the glitches/mechanics like wavedashing (I don't know what that even is) that make it exciting to watch? If I understood the mechanics could I enjoy it as a spectator?
I don't play SF but that's more traditional I guess so I know what is what
OK. New found respect for Melee players. What is a wavedash?
you jump and then immediately air dash into the ground at an angle, so you slide backwards or forwards keeping the momentum of the airdash, without any recovery.
OK. New found respect for Melee players. What is a wavedash?
There is the normal landing recovery, and the jumpsquat at startup. So wavedashing isn't instant or "free," there is a frame commitment. It's small though.