Draco downs the mutagen he found while they prepare for the fight.
<I am enjoying how the Mage Armor spell doesn't count as protection in his mind.>Also disclaimer: I am not actually a misogynist IRL. I felt a little skeezy just typing that out above))
<With far superior movement and Touch AC.>((inb4 she has nearly as much ac(if not more) with mage armor and monk bonuses.))
((Psst... That wasn't the actual reason. It was just a hastily made-up, thinly veiled excuse. Though bringing up those points in character to fluster Thaddeus would be amusing))
((Of course, you are in fact tanker in ever other way with your godlike saves, d10 hp and swift action heals.))
((As true as I wish that was, my Con is awful as a Drow and the ONLY bonus I get for saves is from Paladin because I have +0 mods in Dex, Con, and Wisdom, so my saves are probably just barely above average. My AC is 27 though! ))
((That's pretty much the exact reason paladin saves are amazing, especially with a race that gives a cha bonus. Also, spell resist... did you swap that out for something, or are we going to be able to freely ignore that when other characters buff you(like in the case of Niko's haste)?))
Attack vs G7 Lizardman: 1d20+13+1(Haste)+1(Point Blank)=34
Damage: 1d8+5+1(Haste)+1(Point Blank)=14
Tiberious: 22
Water Elemental: 21
Draco: 19
Lizard Spellcaster C: 19
Lizardman A: 17
Lizardman B: 17
Thaddeus: 16
Niko: 15
Stricia: 13
Lizard Spellcaster B: 12
Lizardman D: 12
Dreadstone: 11
Lizardman E: 10
Lizardman C: 9
Gnaw: 5
Friendly Kobold: 5
Lizard Spellcaster A: 2
[url=http://roll.coyotecode.net/lookup.php?rollid=65255]Perform (Act): 1D20 + 18 = [18]+18 = 36
[/url]
[url=http://roll.coyotecode.net/lookup.php?rollid=65257]Haste Power Attack: 1D20 + 17 = [16]+17 = 33
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[url=http://roll.coyotecode.net/lookup.php?rollid=65258]Damage: 1D10 + 8 = [3]+8 = 11
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[url=http://roll.coyotecode.net/lookup.php?rollid=65259]Power Attack: 1D20 + 18 = [14]+18 = 32
[/url]
[url=http://roll.coyotecode.net/lookup.php?rollid=65260]Damage: 1D10 + 8 = [8]+8 = 16
[/url]
[url=http://roll.coyotecode.net/lookup.php?rollid=65261]Power Attack 2: 1D20 +13 = [16]+13 = 29
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[url=http://roll.coyotecode.net/lookup.php?rollid=65262]Damage: 1D10 + 8 = [4]+8 = 12
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((Wait a second, what sand skinned creatures? Are the bad guys attacking each other?))
<Yes, yes he did get skipped. Your turn got skipped too in fact.((Um did Draco get skipped? Holding off on my turn because I think he might have))
Full Round Attack vs. J11 Yellow Vest
Attack 1: 1d20+13+1(Haste)-2(Rapid Shot)=20
Damage: 2d8+10+2(Haste) (Manyshot)=24
Rapid Shot attack: 1d20+13+1(Haste)-2(Rapid Shot)=17
Damage: 1d8+5+1(Haste)=10
Attack 2: 1d20+8+1(Haste)-2(Rapid Shot)=23
Damage: 1d8+5+1(Haste)=10
Haste Attack: 1d20+13+1(Haste)+1(Point Blank)-2(Rapid Shot)=28
Damage: 1d8+5+1(Haste)=13
Bite vs. J7 Lizardman: 1d20+7+2(Flanking)+1(Haste)=20
Damage: 1d6+4=8
((Shit, for the past two years I thought Haste gave bonus to damage too...))((Where's Gnaw's haste bonus? There's just enough targets for Niko to haste everyone in the party including him. Also, not sure if I've brought this up before... but whats up with your haste bonus to damage?))
((Put the rest on M11 Lizardman. If that kills him with any damage left to spare, then the one by Gnaw and Draco.))<First attack kills the spellcaster. Tell me how you distribute your remaining attacks.>
((Man, I get the serious impression we were supposed to hug it out with these guys...))<The remaining shots kill it. The one Gnaw attacked is still alive. I'm just going to skip his turn.>
Even once the lizardfolk become aware of the attack going on, it is already too late. Senseless killing and bloodshed fill the room as several are massacred on sight. It seems that this battle is one easily won and overwhelming for the enemy.
The little Kobold timidly follows along, tilting its head to see what is happening in the room. It is even more afraid of you than it was before.
Map for Turn 2
((Man, I get the serious impression we were supposed to hug it out with these guys...))
<I'm just narrating how I felt playing as Muun and killing underpowered mooks.>
[url=http://roll.coyotecode.net/lookup.php?rollid=65330]Perform (Act): 1D20 + 18 = [5]+18 = 23
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[url=http://roll.coyotecode.net/lookup.php?rollid=65331]Grapple: 1D20 + 16 = [15]+16 = 31
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