Axelhortsemchi
Member
((I forgot about that part.))
((Quick question, since he's technically using both hands to pin it, would the +1/2 bonus for two-handing apply? I don't think it does, but just checking))
Tiberious easily gets an arm under the lizardman's neck and pulls it towards him. Taking a few seconds to put his other hand up and point at the invisible crowd, he then loops it over the lizardman's head. Before it can put up resistance, he falls backwards, crashing the lizardman's head into the table, and if he's lucky, breaking the table in the process. He then puts himself on top of the lizardman and victoriously lifts one of its legs into the air.
Code:
[url=http://roll.coyotecode.net/lookup.php?rollid=65332]Pin: 1D20 + 20 = [20]+20 = 40
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Code:
[url=http://roll.coyotecode.net/lookup.php?rollid=65333]Damage: 1D3 + 4 = [2]+4 = 6
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Tiberious easily gets an arm under the lizardman's neck and pulls it towards him. Taking a few seconds to put his other hand up and point at the invisible crowd, he then loops it over the lizardman's head. Before it can put up resistance, he falls backwards, crashing the lizardman's head into the table, and if he's lucky, breaking the table in the process. He then puts himself on top of the lizardman and victoriously lifts one of its legs into the air.