9.0 - Outstanding
Taito/Ubi's puzzle-platformer is a perfect fit for the PSP -- creative, stylish, and easily broken into the bite-sized chunks that work so well when gaming on the go. It's also a stellar game by its own merits.
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What sets Exit apart from countless other puzzle games is the interactive nature of the rescues. The player can issue orders to the evacuees, allowing for some deviously clever puzzles. It's reminiscent of Blizzard's classic The Lost Vikings, except that you only have direct control over the hero. The capabilities of your companions vary from level to level -- a child can crawl through narrow spaces but won't be heavy enough to activate a weight-based switch. A heavy adult can push obstacles but needs the help of two normal-sized adults to climb barriers. Much of the challenge comes from working out the proper order to lead victims to the exits; send an evacuee to the exit too soon and you won't have any way to work past an obstacle that requires multiple characters.
Exit doesn't just play well, it looks incredible, too. The graphics are ultrastylized, with bold colors and heavy, comic-book-like black outlines. Everything is polygonal, but the viewpoint is strictly 2D, so the visuals are as consistently crisp as they are vibrant. There may be a better-looking game on PSP, but I've yet to see it.
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If Exit has a single shortcoming, it's that the interface can feel sluggish. The wasp-waisted, coffee-quaffing hero moves at a leisurely pace, and once you commit to an action (climbing a ladder, descending stairs) you can't change your mind. Jumps can be tricky since you have to press the X button a good second before the hero actually gets around to making his leap. But this is no action game, and if you approach it as a test of your mental facilities rather than a twitch challenge, you'll have little trouble putting yourself into a suitable mindset.
It's a mindset worth adopting, because Exit is one of the best games to come along for PSP to date -- a must-have for anyone who enjoys beautiful, challenging puzzlers.