I pay $50 per new game.
I pay $20 per GH game.
I manage +/-$35 from outpost.com per new game (thanks wario64).
I pay $5-20 per bargain bin game.
I paid $60 per SNES game in 1993
I paid $75 per SF2 game in 1993
Adjusted for inflation:
(http://www.bls.gov/bls/inflation.htm)
I paid $79.31 per SNES game relative to 2004.
I paid $99.13 per SNES game relative to 2004.
Adjusting for cart manufacture my guess is that you could drop it back down to original prices listed above. And media is cheap as dirt now.
Yes, art teams are increasing and programming teams are increasing. But... don't forget in the meantime that the game market size is increasing and sales are increasing as well.
These game companies are crying for higher prices yet theyre turning a nice profit even at $20.
Maybe I'm missing something (and I concede I haven't fully thought this thru). Call me a cynic but I think the companies want to charge us more because we're gullible.
I pay $20 per GH game.
I manage +/-$35 from outpost.com per new game (thanks wario64).
I pay $5-20 per bargain bin game.
I paid $60 per SNES game in 1993
I paid $75 per SF2 game in 1993
Adjusted for inflation:
(http://www.bls.gov/bls/inflation.htm)
I paid $79.31 per SNES game relative to 2004.
I paid $99.13 per SNES game relative to 2004.
Adjusting for cart manufacture my guess is that you could drop it back down to original prices listed above. And media is cheap as dirt now.
Yes, art teams are increasing and programming teams are increasing. But... don't forget in the meantime that the game market size is increasing and sales are increasing as well.
These game companies are crying for higher prices yet theyre turning a nice profit even at $20.
Maybe I'm missing something (and I concede I haven't fully thought this thru). Call me a cynic but I think the companies want to charge us more because we're gullible.