Here is me and few guys from Fastest Sector. Wheel paddles are behaving weird, I definetly need to tweak them.
http://www.youtube.com/watch?v=ymYsR8TmGhQ
http://www.youtube.com/watch?v=ymYsR8TmGhQ
There's no mention at all of a fix to the handling, but I have to admit that it's impressive Codies have rolled out those fixes so quickly. Beats me why they didn't know about them now though, given it's only taken a week for the public to discover each and every one of those known bugs.Patch #2 for the PC version is now available via Steam.
The patch notes below were taken from CM forum: http://community.codemasters.com/t5...stance/Patch-News-2-27-09-12/m-p/94430#U94430
"This update contains in excess of 200 fixes and improvements for F1 2012 including the following major updates:
- Autosave bug – The issue some users were experiencing where saving during career play would stop functioning is now fixed
- Players ranked 6 are now able to see online sessions hosted by other players
- Car setups will no longer revert to the default settings if players quit back to the main menu from Parc Fermé
- Time attack times no longer overwrite RaceNet event times
- AI drivers now pit to change tyres at the correct time
- Fixed an issue where players using voice communication might experience a crash when plugging in a mic
- Fixed an issue where some players would experience a crash in Career tutorials after completing a Season Challenge
- Players are no longer able to drive through barriers/environment after using a flashback in pits
- Fuel consumption when using manual gears has now been brought in line with automatic gear usage
- Camera angles when exiting the pit lane has been fixed
- AI no longer pit after one lap when wet weather races have been restarted
- Positioning of the top 4 ranked players on PC leaderboards has been corrected. Leaderboards will be reset later today in order to update player rankings. (Once players complete another online race they will be added back on to the leaderboard with all their stats intact)
- Driver name plates can now be seen
- Numerous graphical improvements made such as flicker on rain/ground textures, interface positioning and correction of some track surfaces that showed incorrect weather
- Various fixes to cameras including the 3D effect and pit lane cameras
- Numerous textual and localisation fixes included
New Known Issue
- On certain hardware, when the player’s car goes into shadow the whole screen flickers. This can be worked around by setting Shadows to Low or Ultra Low in My F1 -> Graphics. This issue will be addressed in the next patch.
The fixes listed above and those specific to the Xbox 360 and PS3 versions of the game are also being tested and verified on those platforms. As these versions require additional submission and authorisation from both Microsoft and Sony the release date for these will follow a little later than the PC version."
Why do you think I highlighted that passage 8)Just saw the "200 bugs and fixes". How the fuck can you release a game where in the space of a week, your customers can find OVER 200 BUGS?!? Fucking pathetic.
Yeah, I figured as much! But I just saw "patch" and quickly went to the list. I'm guessing that not included in that list are the 180 things they're too ashamed of that they fucked up.Why do you think I highlighted that passage 8)
Here is me and few guys from Fastest Sector. Wheel paddles are behaving weird, I definetly need to tweak them.
http://www.youtube.com/watch?v=ymYsR8TmGhQ
Just saw the "200 bugs and fixes". How the fuck can you release a game where in the space of a week, your customers can find OVER 200 BUGS?!? Fucking pathetic..
Here is me and few guys from Fastest Sector. Wheel paddles are behaving weird, I definetly need to tweak them.
http://www.youtube.com/watch?v=ymYsR8TmGhQ
Edit: Just saw the "200 bugs and fixes". How the fuck can you release a game where in the space of a week, your customers can find OVER 200 BUGS?!? Fucking pathetic. Hopefully they have a list so we can see just how inept they were during "testing".
PC, XB or PS3? If PC (or Fanatec on XB), you should profile G25 (or any other wheel) into the 320/330 degree mode and kill both Sensitivity and Linearity in in-game options to 0. You will get perfect 1:1 Linearity, I was talking about it on my post related to wheels on the previous page.
Yup, exactly. When last year they knew they only had three patches to get the game as best they can and they STILL had bugs they knew about when it went gold (basically bringing that number down to two) they lost any respect I had for them completely.Codemasters don't deserve to be given any slack as their F1 games have shipped with issues and post release support ended after a second patch. I don't remember Dirt 1-3 and Grid being riddled with problems.
Thankfully, a change to Steam means the PC support has been great thus far.
Should I use the Logitech driver/G25 mode with a Fanatec or is there an ingame profile for G25 to select, amar?
PC, XB or PS3? If PC (or Fanatec on XB), you should profile G25 (or any other wheel) into the 320/330 degree mode and kill both Sensitivity and Linearity in in-game options to 0. You will get perfect 1:1 Linearity, I was talking about it on my post related to wheels on the previous page.
Can that be driven through or is that *solid* solid?
Codemasters have nerfed the performance with patch #2? I noticed a frame rate reduction when I ran the benchmark test and thought I'd overdone replacing the default cars liveries with high defintion versions as some are over 100MB vs the original size of 5MB.Oh, apparently there's a bug that causes a lower framerate that will get fixed in a patch next week.
MultiPlayer Mode: DRS led doesnt work in cockpit view. On SinglePlayer works OK.
Check this: http://www.neogaf.com/forum/showpost.php?p=42707710&postcount=3726Oh...FV was banned. Anybody know what happened?
It might well be a HD paint; it depends where it came from.I just found this picture on another forum, can anyone tell me whether they're using the "high" resolution texture pack settings? Because looking at that "N" on the front of Vettel's car, there's nothing high-res about those textures.
Codemasters have posted a potential fix for the Steam error 41 message: http://community.codemasters.com/t5...eiving-the-Error-41-on-Steam/m-p/102144#M2443So I ended up ponying up for this, finally had the guts to try running it because hey, that patch would've had to fix a fair bit, right? First go, I shit you not, I get this:
Yup, ATI! There were massive problems with 2011 as well, where if you were using multiple ATI GPUs, unless you disabled Crossfire completely you couldn't get DX11 at all. I miraculously found out how to get it to work only a few months ago, but there was never any acknowledgement from Codemasters that there was an issue, let alone a fix.Do you have an ATI or Nvidia videocard? The error appears to be more of an issue with ATI GPU's.
I'm still astounded at the amount of issues being patched. While I am enjoying F1 2012, if I buy another F1 game it will be at a heavily discounted price during during a Steam sale.
Wow. Nice work Codemasters! Surprised you bought the 2012 game with that kind of support.Yup, ATI! There were massive problems with 2011 as well, where if you were using multiple ATI GPUs, unless you disabled Crossfire completely you couldn't get DX11 at all. I miraculously found out how to get it to work only a few months ago, but there was never any acknowledgement from Codemasters that there was an issue, let alone a fix.
Oh FYI, I managed to work out how to get around the "Error 41"/game crash.
Disable Crossfire.
Bahahahahahahahahaha.
I really need on-the-fly HUD ON/OFF dedicated button for this game.
I'm glad you got it sorted and once again I'm not surprised to read the cause & fix is the same from a previous game. Have CM announced a crossfire fix?Oh FYI, I managed to work out how to get around the "Error 41"/game crash.
Disable Crossfire.
Bahahahahahahahahaha.