Herb Alpert
Banned
Well done! It waited page 2 though.
Mass Effect 3 Wii U offered no advantage over the PS360 version, in fact, it was MISSING content.
Much respect to Criterion Games for going the extra mile with this port.
It's not EA's servers or that would effect every version. It's a technical reason on the system itself, maybe due to the additional strain on the CPU for the host of these games?
"Tools and software were the biggest challenges by a long way... the fallout of that has always been the biggest challenge here," Idries reaffirms. "[Wii U] is a good piece of hardware, it punches above its weight. For the power consumption it delivers in terms of raw wattage it's pretty incredible. Getting to that though, actually being able to use the tools from Nintendo to leverage that, was easily the hardest part."
I'm not sure if you guys actually disagree with each other...you can get the entire trilogy for less
if EA wants to sell this price at the same price than the other versions,and wiiu owners get the dlc for the delay
they dont give a shit,its this bombed is just a excuse to not support the system
Anything's possible, but I doubt, seeing as other games pull off seemingly greater feats online, and I'm not about to accuse Criterion -of all devs - of having bloated/unoptimized code. In the Digital Foundry interview, Criterion did mention that the biggest hurdle was the initial lack of proper tools to really dig deep into the hardware's capabilities.
Based on that, it's not hard to imagine that the tools/software to properly exploit the console's online capabilities are/were lagging even further behind. The fact that Nintendo itself has yet to fully layout their online infrastructure seems to support this possibility.
I'm still of the belief that it's purely based on the low adoption rate of the Wii U. I think they're worried not enough people would play online to fill those 8 person games.Sure, that's a possibility as well. If this is the reason, the fault still falls on Nintendo and not the publisher and/or developer.
Sure, that's a possibility as well. If this is the reason, the fault still falls on Nintendo and not the publisher and/or developer.
all of these possibilities,... but yet i'm the one called a crazy conspiracy theorist.
Yes because these make sense and sound plausible while a company, that has had multiple people in charge over the years, having some grudge against Nintendo doesn't sound plausible.
Yes, the online being worse makes it a worse game.
Never said it was a grudge, its economics.. Why use a lot of server resources for a game thats possibly not going to sell well and have low online numbers, when other versions could benefit from the these resources. I'm not discrediting your low-power CPU theory, like you are mine.. I'm adding to the possibilities.
It's completely flawed because the online is garbage in every version of the game. Minus two players drifting around in circles oh no! Who knows, maybe 2 less people is better.The game has literally all the online features that the other versions have, but it just has 2 less players (for whatever reason), therefore, THE WHOLE ENTIRE GAME is worse than the others...
Am I the only one seeing some flawed logic here?
It's completely flawed because the online is garbage in every version of the game. Minus two players drifting around in circles oh no! Who knows, maybe 2 less people is better.
anyone can share the pc settings for this comparison? is it a low-end pc or a relatively high one?
can we use it as a reference point to guess the performance of wii u?
Their big-time gaming rig consists of an i5 2500k and a GTX 670.
This is a first-gen port of a heavily adapted framework for older consoles. The Wii U is not a "giant leap", we know that, so you can't brute-force better performance of these ports. People need to go and look at the first ports for the current/last generation. Once developers get the final, or at least optimized, tools, the clear advantage of the system will be a no-brainier.
Or, do most people expected that CoD and Madden will be the top performance for the 360?
anyone can share the pc settings for this comparison? is it a low-end pc or a relatively high one?
can we use it as a reference point to guess the performance of wii u?
The review just states the Wii U is somewhere between the PS3 and a high end PC, whatever that means.
anyone can share the pc settings for this comparison? is it a low-end pc or a relatively high one?
can we use it as a reference point to guess the performance of wii u?
Its only marginally better than the PS360 but the price is 3x more.
It's nice that this is a good port, but I wish it didn't have the hard lock issue. Hopefully it will be fixed through a patch or Nintendo's April update.
I bought it at La Fnac for 25. It still hasn't shipped though :-/
61,50
fnac spain ;(
See, it's not too hard 3rd parties! All you have to do is give a shit in the first place.
Now we have videos from Digital Foundry!
Performance: http://www.youtube.com/watch?v=gZeDsbZfTMk&list=UU9PBzalIcEQCsiIkq36PyUA&index=3
Wii U vs 360: http://www.youtube.com/watch?v=mf29-F2Nh88&list=UU9PBzalIcEQCsiIkq36PyUA&index=6
Wii U vs PS3: http://www.youtube.com/watch?v=V_PCozvf0jQ&list=UU9PBzalIcEQCsiIkq36PyUA&index=5
Wii U vs PC (Wow, its alot closer to PC than i thought!): http://www.youtube.com/watch?v=8t6GLom3MGQ&list=UU9PBzalIcEQCsiIkq36PyUA&index=4
The difference compared to PS360, its NOT small. Its significant!
See, it's not too hard 3rd parties! All you have to do is give a shit in the first place.
The resolution is very low compared to what most high end PC users are used to, and the PC version is 60fps. It also has better draw distance and higher poly geometry.
i doubt the cars have higher poly geometry. i think polygon wise its the same game more or less. It takes a lot more time to make different models for each version.
its more possible that it has better LOD
Looks like the WiiU is starting to show that its slightly more powerful than PS360 and not on par with them.
I won't deny that.
But wouldn't the PS360 versions also looks better with an extra six months of development time?
I won't deny that.
But wouldn't the PS360 versions also looks better with an extra six months of development time?
I'm just going off the interviews Criterion gave when the game was unveiled.
I won't deny that.
But wouldn't the PS360 versions also looks better with an extra six months of development time?
I won't deny that.
But wouldn't the PS360 versions also looks better with an extra six months of development time?
I see now, I wish I knew you were talking about econimics originally, sorry about that. I guess while that's possible, the additional bandwidth requirements for just 2 people shouldn't really be large enough make a big effect, which is why it doesn't seem likely IMO.
I won't deny that.
But wouldn't the PS360 versions also looks better with an extra six months of development time?
You meant to say.. isnt the wiiu version impressive with a lot less dev time than the other versions had?
They did add extra features actually (co-driver mode).So better graphics but worse game makes it the definitive version (I understand it's their words, not yours)? Or did they add in some extra features?