I'm actually kinda surprised Raidou's split Switch vs PS5 is insanely close between them. Normally we'd see 2:1 (if not more) in favor of Switch here. A sign of things to come or just a one-time fluke? Would also imagine this could be due to lots of Switch owners jumping over to Switch 2, but the Switch 2 Edition just being a Game Key card. The Switch 1 version would be BC anyway, so who knows how many of the Switch copies are actually Switch 2 owners and if that's the case, it's a very strong showing for a 3P on (effectively) Switch 2 vs. PS5 considering for at least a little while, PS5 will have the install base advantage. It's probably something like 3.5:1 or 4:1 in favor of PS5 currently, right?
But anyway, Switch 2 sales themselves are doing super-good, and MK World keeps having an insane attach rate and only small drops. Should bode pretty well or DK Bananza. PS5 numbers look like they're around a 5K weekly average outside of the big sales promos and I guess SIE are fine with that. It wouldn't be so bad if actual PS5 software sales weren't so bad in Japan outside of some surprises every now and again, and I don't think digital is a big enough driver for console in Japan to offset low physical sales.
Yup.
They can only reverse this trend with a hefty price cut.
Or if they truly delivered a compelling handheld offering for the market that can compete with the Switch 2.
I think both scenario are unlikely.
The PS6 will probably sell around PS5 levels.
If prices remain super high and the handheld for some reason doesn't deliver, PS6 will definitely end up selling less than PS5 in Japan, let alone on par.
Really, they need a quality handheld and more exclusive software that's appealing to markets like Japan, and don't keep raising prices on everything seemingly senselessly. Nailing those three things would see their hardware and software sales dramatically improve in Japan, and also boost sales globally.
S
Seraphym
It's hard to quantify if Japanese gamers are or aren't "high fidelity gamers" because for one it depends on what you mean by fidelity. Secondly, we've seen many of them shifting over to PC so, naturally, at least some portion of them are clearly "high fidelity gamers" if they're going to a platform that allows for peak performance (if you're willing to spend the money on building such a rig).
Do core Japanese gamers care about photorealistic graphics as much as equivalent core Western gamers? Probably not. But at the same time I'd argue they care a lot more about higher framerates and smooth framerates in general, than an equivalent Western gamers, and that honestly goes back generations. They might be willing to sacrifice a bit on framerates if a game's got an aesthetic appealing to them though, it's just that core Japanese gamers tend to prefer stylized aesthetics much more, and that goes back decades.