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Famitsu Sales: Week 26 (Jun 19 - Jun 25)

Famitsu Sales: Week 26, 2023 (Jun 19 - Jun 25)

SOFTWARE


01./00. [PS5] Final Fantasy XVI # <RPG> (Square Enix) {2023.06.22} (¥9.000) - 336.027 / NEW
02./01. [NSW] The Legend of Zelda: Tears of the Kingdom # <ADV> (Nintendo) {2023.05.12} (¥7.200) - 25.155 / 1.697.225 (-19%)
03./02. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 8.066 / 5.344.544 (+8%)
04./03. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 6.166 / 3.171.606 (+7%)
05./04. [NSW] Nintendo Switch Sports # <SPT> (Nintendo) {2022.04.29} (¥4.980) - 6.156 / 1.107.323 (+11%)
06./08. [NSW] Pokemon Scarlet / Violet # <RPG> (Pokemon Co.) {2022.11.18} (¥5.980) - 4.901 / 5.058.457 (+12%)
07./09. [NSW] Splatoon 3 <ACT> (Nintendo) {2022.09.09} (¥5.980) - 4.597 / 4.043.435 (+7%)
08./10. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 4.282 / 5.219.828 (-1%)
09./13. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 4.231 / 3.405.063 (+19%)
10./11. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 3.531 / 2.216.142 (-10%)

Top 10

NSW - 9
PS5 - 1

HARDWARE

FAChhBJ.jpg



Final Fantasy XVI physical launch comparison against other PS4/PS5 era JRPG's.

Data provided by Lelouche from InstallBase.

Playstation JRPG (Famitsu), launch weeks:
  1. Dragon Quest XI - 950.338
  2. Final Fantasy XV - 716.649
  3. Final Fantasy VII Remake - 702.853
  4. Kingdom Hearts III - 640.406
  5. Dragon Quest Heroes - 566.569
  6. Dragon Quest Heroes II - 381.928
  7. Persona 5 - 344.854
  8. Final Fantasy XVI - 336.027
  9. Tales of Arise - 201.798
  10. Persona 5 Royal - 201.448
 
Last edited:

ADiTAR

ידע זה כוח
Does a Direct has such an affect on sales? People saw Mario Wonder/RPG, and they are pumped.
And can Switch actually catch up to last year? It does have a stronger lineup this year.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Dayum, those FFXVI numbers! 🔥

@ Luminoth-4545 Luminoth-4545 can you include in the OP or make a separate post in this thread with the previous first week sales of more recent FF mainline games? FFXV and FF7R should suffice I think.

Edit: If the digital ratio is 50% then that means it moved around 700k copies in total in Japan. Considering the PS5 install size, that's very good I'd say!
 
Last edited:

leo-j

Member


Actually is pretty bad…. One could assume FF VII r digital in Japan was dramatic in 2020 due to covid….. so 336k is very low.
 
Dayum, those FFXVI numbers! 🔥

@ Luminoth-4545 Luminoth-4545 can you include in the OP or make a separate post in this thread with the previous first week sales of more recent FF mainline games? FFXV and FF7R should suffice I think.

Edit: If the digital ratio is 50% then that means it moved around 700k copies in total in Japan. Considering the PS5 install size, that's very good I'd say!
It's done.
 

Saber

Member
Seems like SF6 lost its legs pretty quick.

I watch a channel on youtube where people still pretty much play Ultra Street Fighter 4 and still awesome.

Anyway good start for FF I guess, though lets hope it remains in there for a time(I don't think it will remain in first for long though).

Also ToTK doing gods work I see. I don't think any game can really beat it at this point.
 

Luigi Mario

Member
About what was expected for FFXVI launch week numbers, it’s going to be very interesting to see where it will land next week. FFXV and FF7R both had huge second week drop-offs, hopefully FFXVI will do better than that.
The Direct clearly boosted all Switch hardware and PS5 also saw a good increase to hardware.
 
Last edited:

Madflavor

Member
Surprisingly bad ff16 sales. Will digital help salvage it?

Even more surprising that switch outsold ps5 hw this week.

It’s not surprising. PS5 is performing horribly in Japan. This number is only for physical sales, not digital. The true number is higher.

It’s still the fastest selling PS5 game in Japan, which puts into perspective how PS5 is doing over there. There’s a reason CBU3 aimed to appeal to western markets.
 

SaintALia

Member
Got this from Installbase. (Digital is probably assumed to make up about 40-50% digital at best in Japan).
  • Final Fantasy VII Remake (PS4, 2020) - 702,853
  • Final Fantasy XV (PS4, 2016) - 716,649
  • Lightning Returns: Final Fantasy XIII (PS3, 2013) - 301,181
  • Final Fantasy XIII-2 (PS3, 2011) - 605,660
  • Final Fantasy XIII (PS3, 2009) - 1,516,532
  • Final Fantasy XII (PS2, 2006) - 1,840,397
  • Final Fantasy X-2 (PS2, 2003) - 1,472,914
  • Final Fantasy X (PS2, 2001) - 1,749,737
  • Final Fantasy IX (PS1, 2000) - 1,954,421
  • Final Fantasy VIII (PS1, 1999) - 2,505,044
  • Final Fantasy VII (PS1, 1997) - 2,034,879
  • Final Fantasy VI (SNES, 1994) - 1,154,360



    From Launch week.
 
Last edited:

YukiOnna

Member
Nice. About what I expected with the 300K~350K range for physical FFXVI. I'm curious what it is combined with digital and how long it'll take to hit 1M domestic. Word of mouth is good, so legs should be decent...

Only thing I'm confusing me is how the boost wasn't enough to pass Switch.

Surprisingly bad ff16 sales. Will digital help salvage it?

Even more surprising that switch outsold ps5 hw this week.
Not really surprising, the company were more or less expecting it.
 

Sojiro

Member
Lol crazy that the switch is over 100k when nothing notable was released on it this week. Most people (myself included), had PS5 pegged to be number one in sales this week with FFXVI releasing. Fly little switch, fly!
 
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