this game is a disaster on pc
I've said a few negative things in here regarding the PC version of the game, some of which has been spur of the moment, exaggerations, but I can assure you that the PC version is far from being a disaster.
this game is a disaster on pc
Have you tried DisableLoadingMip0 ="1"
it fixed the stuttering for me. The game has been running excellently on my SLI 670's for several days.
wtf is this bullshit.
His PC should be able to play the game with everything on high and maybe even with one or two of the exclusive PC features enabled at 1080p/30fps just fine, matching and surpassing the PS4/console versions.
Would the Core Unparking also apply to AMD CPUs on Windows 7? I don't have the game but a friend plays it on a AMD Phenom II x4 955 and also complained about hitching paired with a 7870 so I wondered if that could help him
Also out of curiosity since this topic came up, would there be any cases where Core Parking is automatically disabled under Windows 7 with Intel CPUs? I have a i5 3570k with Windows 7 64bit and looked into Core Unparking several times before for other games only to find out that my cores are seemingly never parked o.o
My Power Plan is set to Balanced as I dislike how High Performance makes my CPU never downclock even when I'm just browsing in Firefox :/
Its funny. I had been getting black screen crashes and had been unable to play the game at all.
Today, I reinstalled all VC redist packs and verified files. The game booted.
Usb wasnt the issue for me...
Have you tried customizing the "High Performance" profile? You can set the minimum and maximum "processor states" under Advanced Settings>Processor Power Management. I have set min to 5% and max to 100%.
Utter crap.
Even a GPU like the 750ti can match PS4 settings (high according to DF) at 1080p/30fps.
A GTX 660 is more powerful than both the PS4 and 750ti, so what on earth makes someone think they'd get an inferior to the console experience with a 660?
HRAA makes everything look overly soft and slightly blurry. The PS4 version doesn't have volumetric lighting or God Rays either. And both console versions seem to have a weird bluish filter applied to the image.
His PC should be able to play the game with everything on high and maybe even with one or two of the exclusive PC features enabled at 1080p/30fps just fine, matching and surpassing the PS4/console versions.
Have you tried customizing the "High Performance" profile? You can set the minimum and maximum "processor states" under Advanced Settings>Processor Power Management. I have set min to 5% and max to 100%.
Whoa I had no idea that's a thing o.o Thanks I will look into it!Back when I had my Phenom I 9850 I had my Power Plan set to High Performance all the time and was annoyed that my CPU fan was so annoying loud, later on I discovered it was because my CPU and the fan never downclocked so I avoided High Performance from then on. If it's customizable then that changes things entirely.
Correct me if I'm wrong but isn't the only difference between Balanced and High Performance the different settings from the start? Apart from sleep times etc I haven't bothered customizing Balanced much as it seems to have a much better collection of default settings.
I don't know if the Win8 High Performance default settings are any better.
thats theory...because some of my console friends got a better experience with this game..yes..at 30 fps but at least no problems aside of that
btw i love you forgot to add this from the face off
. Unfortunately, the game is plagued with stuttering issues that have a clear impact on the gameplay experience.
a 660 doesnt have the perf to run any of the nvidia features. and again the hraa is much better than any option he can run. then theres the stuttering he will most likely face. with the DF article up, he can now make his own educated decision tho. i would much prefer the ps4 version if i had a 660.
The stuttering usually occurs during driving and can be mitigated considerably by capping FPS to 30 and changing mip-maps to 1 in the .xml file. It runs very well on PC otherwise.
And the videos I just posted prove your posts regarding the subject are entirely bullshit.
Except it's not a theory, it's a fact. The GTX 660 can run the game even at ultra setting quite comfortably and still retain a higher FPS than the console versions. The ultra preset surpasses the console versions high settings.
https://www.youtube.com/watch?v=rZO0M92bv2s
https://www.youtube.com/watch?v=kTI6ZcgJBLM
https://www.youtube.com/watch?v=kXpoxgLX6iE
https://www.youtube.com/watch?v=Wr4DaHzWsjk
There should be no debate about it, the GTX 660 can and should run the game at higher quality and performance than the PS4/XB1 versions.
And what do you mean " i forgot"? Don't be ignorant here, I've acknowledged this fact several times in this thread and so have many others.
The stuttering usually occurs during driving and can be mitigated considerably by capping FPS to 30 and changing mip-maps to 1 in the .xml file. It runs very well on PC otherwise.
It's highly customizable.![]()
no its not, there is a lot of people with stuttering problems in all the game,even with that fix...
i dont know how anyone in his sane mind cand defend how this game have been launched
no,just your passionate defense of this broken release its
no its not, there is a lot of people with stuttering problems in all the game,even with that fix...
i dont know how anyone in his sane mind cand defend how this game have been launched
no,just your passionate defense of this broken release its
yea but im running on 2500k.
and my pc seems to struggle to keep watchdogs at a consistent framerate when turning the camera quickly
Patch 1.4 is out, at least that's what some say
I had many of those issues at launch (stuttering, crushed blacks in sli, mouse acceleration), but thanks to this thread and other online sources, I've ironed them out.is not bullshit,there are a mirad of problems with this release,black screen,arena not working on some pcs,stuttering,crushed blacks,mouse aceleration,etc etc
no fella..its not bs at all
I had many of those issues at launch (stuttering, crushed blacks in sli, mouse acceleration), but thanks to this thread and other online sources, I've ironed them out.
Who are these some and where are they getting it from? uPlay still isn't updating the game for me.
http://forums.ubi.com/showthread.php/958955-PC-Patch-1-4-0-November-24th-2014?
http://forums.ubi.com/showthread.php/958886-1-4-0-live-now-39mb/page3?
So it appears they released the long awaited patch and pulled it back yet....again. Holy shit.
I did download a 39mb patch today though.
I have many of those issues since launch (stuttering, poor cpu utilization), but thanks to this great port and ubisofts technical mastery, I still have these problems.
Port is perfect outside of insane microstutter that might or might not be fixed by fucking around with xml files.
Port is perfect outside of insane microstutter that might or might not be fixed by fucking around with xml files. Glad they brought this feature back from FC3. It also has perfectly poor multicore scaling. Why let all your cores get in on the fun when it can max out one of them like most Ubisoft games. Port is a masterpiece. Just because you and thousands others can't get it to run properly doesn't make it bad since a few people are able to get it working flawlessly.
2500k at stock speeds
8gb ddr3
Gtx 970
Settings ultra
Vsync on
60 fps solid.
Really a great game! Loads are fast on disc drive or SSD in my experience.
I don't believe you. Not constant 60fps without drops.Sorry but no.
edit - assuming 1080p minimum res.
This is a PC performance thread. You are looking for the garbage console wars thread, quite clearly.So the only game xbox has that might be better is ass creed unity right? and that's a game nobody wants to play now anyways,
So the only game xbox has that might be better is ass creed unity right? and that's a game nobody wants to play now anyways,
What's really funny is that Ubisoft even gives Steam managed versions of it's titles preferential treatment over it's own service, Uplay. Just fired it up now and no patch available and still version 1.3.0. Why they even bother with this White Elephant I'll never know.
I have a 2500k at stock and EVGA 970 SC. At 1080p with vsync off, I'm getting a pretty solid 70-80 on foot, and into the high 80s depending where I am. Driving around on the ATV is 65-70 and in the pick up truck is 70-75. While driving there are some momentary dips to 58 when something loads. I did fly off a cliff on the ATV and it hit like 50 for a split second before it recovered to 60-64 range. That's the only major drop I've encountered.
Side note, EVGA Precision X won't tell me the frame rate. I have two monitors and generally have monitoring programs up on my secondary. With Precision X I can usually see the frame rate in the frame rate target area, but it does nothing with Far Cry 4. I had to use fraps to see what I was getting (didn't try the precision X OSD though).
Oh god, there's still this crap about shadows:
http://youtu.be/IXjXRHK4_3U
Dunia Engine does it since Far Cry 2.
Can't unsee.
Every fucking time.
To save people some hassle, unparking cores is unnecessary if you're using Windows 8 and above. Just make sure the Power profile is set to high performance, which should already be set if you're playing games on it.
This has been in the engine since Far Cry 2... indeed.
I didn't know this. I always unpark my cores before i play. Is this for all games on windows 8?
God rays do smear the game awfully. Have to constantly decide whether or not I should set it to fog only.
Delete your Gamerprofile.xml file and restart the game. It should fix the smearing issue, the setting is not supposed to look smeared.
What graphics settings do you guys use then?
This is what I use