Far Cry Primal uses the same map (heavily updated) as Far Cry 4.

Man it's like people just see *insert Ubisoft game here* in the title and immediately go into shit posting mode. Jesus Christ.

It's pretty amusing. People who have no intention to ever play the game because of their anti-Ubi activism are mad and people who've actually played to game seem pretty satisfied with it judging by the OT.

I look forward to playing it eventually.
 
While having a new map entirely is ideal, why would people care if they changed the whole landscape? Imagine if they used the same map, but built a futuristic city on top of it? Is it really that important in the grand scheme of things?

I have my reservations towards Ubisoft, but this isn't one of them.
According to some, that's literally the problem. Some people just have an irrational hate for the company, (even more irrational considering how many studios they own), that doing what is an incredibly common practice, (using re-existing assets as a base for building new assets), is apparently an issue. Has me honestly wondering how they're a fan of other devs or how they would react if they actually worked on a game.. O_o

Judge the game on its merits rather than using things as an excuse to channel all your anger at
Exactly.
 
Because in my mind I will now know I'm playing in the same map space which does make it feel cheaper. Ignorance is bliss? And because it shows just how much they care creatively about this world. Budget be damned, change a few rivers at least.

Are you blind or just being ignorant?

This is a small section of the map and there are way more differences than I can point out with MS Paint. This also doesn't show you how completely different the map feels from the ground.

1MeAelw.png



Quality Post 10/10
 
I already commented about this practice in another thread, so let me simplify my comment from that even further.

Reusing assets in the digital creative field is what 98% of people do. As someone already said, it is called being efficient.

I have played both games, I am currently playing Primal and very much enjoying it, and guess what? They are both games that have land and mountains and water and the list goes on and on.

Why anyone would think they would start over from scratch when they already had the groundwork laid out from a previous game literally boggles my mind and says to me either you have not worked in any sort of development setting yet and/or you just have no clue as to what it takes to develop something like this.

People are trying to make a bigger deal about this than it is because it is Ubi.
That really is what it comes down to.
 
Are you blind or just being ignorant?

This is a small section of the map and there are way more differences than I can point out with MS Paint. This also doesn't show you how completely different the map feels from the ground.

1MeAelw.png




Quality Post 10/10
The differences are a shit ton more egregious when you look at the actual in-game geometry and assets compared to FC4.

EDIT:Just reiterating what you stated. It all boils down to the absolutely misleading title combined with the contingent of gaf that really doesn't like this company.
 
Because in my mind I will now know I'm playing in the same map space which does make it feel cheaper. Ignorance is bliss? And because it shows just how much they care creatively about this world. Budget be damned, change a few rivers at least.

So in other words... reasons.

Thanks for clearing that up.
 
Reads that way only to you. Waaaay oversensitive, I guess Gator86 should've put a "I'm so sorry to express my opinion and trying to write a well thought out statements on why I think it's over-rated so far, sorry to put your purchase under the lens, next time I'll stick to lazy/not lazy".
Damn.

Gator86 said:
Man, some of the response to this game seems so much more positive than warranted, in my opinion.

He straight up said peoples opinions on the game are way more positive than they should be and justified that position with his own personal, subjective opinions of the game.
You cant come out and say that others shouldnt like a game or that their opinions are unwarranted just because you personally have issues with it.
People really need to step outside their bubble and consider how things look from someone elses point of view once in a while.
 
You guys have to stop making that comparison. One is a 3 hour game and the other a 20+ hour game.
I think you misunderstood what I was saying maybe? I meant that since Blood Dragon wasn't 60 dollars and had Far Cry 3 in the title it was okay for them to take shortcuts there.
 
I think you misunderstood what I was saying maybe? I meant that since Blood Dragon wasn't 60 dollars and had Far Cry 3 in the title it was okay for them to take shortcuts there.
That implies that it's not ok for them to efficiently reuse assets and invest their resources elsewhere. Like in the very different assets for the aesthetic and geometry of the game.
 
Paying money for a mod of a game release last year: $60.

Re-using a map for a full-budget AAA game: priceless.

Only with Ubisoft.
 
Lazy ass Chips Ahoy using the same packaging for everything. I even heard that the chocolate chips used in the chewey are the sames ones from the original.
 
This is just heightmaps....and not even entirely because Kyrat in FC4 had really varying level of elevation and I highly doubt Primal, a game in central Europe, has the same level of elevation between all it's areas as a map designed to look like it's set in Himalayas. And not to mention that the environment, object placement and assets are different in both games with no overlap outside of the shape of the water body that runs across the map.

Guys saying this is minimal work don't know what they are talking about.


Another one of those thread where people would just shitpost or make driveby "lol Ubisoft" comments simply because it's Ubisoft. I wonder if these same people complain when the Souls games use the exact same animation and control since fuckin Demon's Souls with maybe a handful of additions or changes.
 
It's funny because I noticed this within the first hour of the game. The starting areas are pretty much identical in relation to where it is on the map. I just thought it was going to tie into 4 some how, being 10,000 years before it or something.

Nice part it is doesn't FEEL like it is the same map. They did a good job to make it look and feel like it is 10,000 B.C.
 
At this point is like "world boundaries are the same", "terrain geometry/topography is altered", "vegetation assets are completely different", correct?

I still think this is a non-issue and I don't even like Ubisoft as a publisher.
 
This is honestly one of the most idiotic "controversies" I've ever experienced in my ten years on this website.

First of all the maps don't even look that similar. Yes, there's a general similarity to the layout, but most of the details even within the highlighted areas are not the same. And has been pointed out, the actual game geometry and world design is unrecognizable.

Primal has its own issues and should be criticized for those. Harping on shit like this only devalues any actual criticisms you might have.
 
No way anyone would be able to tell while in game. They did more than enough to make it feel like a completely new location.
 
This is honestly one of the most idiotic "controversies" I've ever experienced in my ten years on this website.

First of all the maps don't even look that similar. Yes, there's a general similarity to the layout, but most of the details even within the highlighted areas are not the same. And has been pointed out, the actual game geometry and world design is unrecognizable.

Primal has its own issues and should be criticized for those. Harping on shit like this only devalues any actual criticisms you might have.

Fucking fact. There are legitimate issues with the game that people should absolutely be discussing. However, this map thing is not even close to that list. An astounding amount of people aren't even trying to engage in intelligent conversation and are just drive-by shit-posting at ridiculous rates. Mods should probably just go ahead and raze this thread.
 
This is honestly one of the most idiotic "controversies" I've ever experienced in my ten years on this website.

First of all the maps don't even look that similar. Yes, there's a general similarity to the layout, but most of the details even within the highlighted areas are not the same. And has been pointed out, the actual game geometry and world design is unrecognizable.

Primal has its own issues and should be criticized for those. Harping on shit like this only devalues any actual criticisms you might have.

Fucking fact. There are legitimate issues with the game that people should absolutely be discussing. However, this map thing is not even close to that list. An astounding amount of people aren't even trying to engage in intelligent conversation and are just drive-by shit-posting at ridiculous rates. Mods should probably just go ahead and raze this thread.

.
 
ITT:A shocking amount of people throw accusations of laziness at a huge company, (who puts out of ton of huge games a year with huge efforts toward world-building and atmosphere as well as a lot of attention to detail in things like character animation) despite being incredibly transparent about their own lack of knowledge about the industry. I thought we were better than this sort of behavior. :|

This is FC4
tiD747x.jpg


This is the exact same area, almost if not 100% same positioning on the map in FC:Primal.
rSO8gu2.jpg


Accusations of laziness ironically are the laziest form of "criticism" when put under any sort of scrutiny. Especially when it concerns asset reuse that you'd never notice if it wasn't pointed out by the developers themselves.

What's this huge paragraph for? We aren't talking about the area and what it looks like. we are talking about the physical map that looks exactly like far cry 4. You know... The picture....?

As far as the article says, the call out wasn't in regards to the ground level. It's okay for it too look the same and also be called lazy. The maps are extremely highly similar in physical looks. I don't know why you are trying to convince me otherwise....and besides, I'm not "trashing" ubisoft or calling their games shit unlike people who are frequent ubisoft haters. Bye.
 
What's this huge paragraph for? We aren't talking about the area and what it looks like. we are talking about the physical map that looks exactly like far cry 4. You know... The picture....?

As far as the article says, the call out wasn't in regards to the ground level.

He wasn't responding to the article. Try reading the thread to understand the flow of conversation.

Also, if you want to argue semantics; the game is a digital product. The map contained within a digital product would also be digital not physical.
 
He wasn't responding to the article. Try reading the thread to understand the flow of conversation.

He responded to MY comment which I referenced ubisoft as lazy for the map. If he is responding to the chain dialog of others who is disputing what the ground area of the map looks like, then fine.... But I wasn't doing that, nor was my comment challenging what makes them different. I just found it not so ironic that Ubisoft can also be lazy with their designs as well. That is not a surprise at all since it's not something that has never happened before. There's not much to criticize here since the devs chose to make that decision. This is not LAZY dev syndrome... This is just recycle, alter to reuse and modify.

Actually, it's my mistake for not using "I" instead of "We"
 
I had a big problem with this in Saints Row 4. It felt like the exact same place.

I have no problem with Primal. Very difficult to tell, and the look is entirely different.
 
He responded to MY comment which I referenced ubisoft as lazy for the map. If he is responding to the chain dialog of others who is disputing what the ground area of the map looks like, then fine.... But I wasn't doing that, nor was my comment challenging what makes them different. I just found it not so ironic that Ubisoft can also be lazy with their designs as well. That is not a surprise at all since it's not something that has never happened before. There's not much to criticize here since the devs chose to make that decision. This is not LAZY dev syndrome... This is just recycle, alter to reuse and modify.

Actually, it's my mistake for not using "I" instead of "We"

All this in defense of a shitpost. Wow.

So Ubisoft is also lazy? How would of thought lol!

Would have. Would have. Would have. Would have. Stop this "of" nonsense.
 
All this in defense of a shitpost. Wow.



Would have. Would have. Would have. Would have. Stop this "of" nonsense.

........im like laughing because I have no idea what you are talking about anymore.

....I don't know why Cross felt the urge to comment on my post that literally was laughing about how ubisoft can be lazy too and had nothing to do about any type of critique on how good or bad the game is and if the area is the same as far cry 4 and now here you are trying to what? Call me out for a shitpost? Because I said ubisoft can be lazy too... For a height map. Lol!!

I don't even know why I entertained this lol!
 
........im like laughing because I have no idea what you are talking about anymore.

....I don't know why Cross felt the urge to comment on my post that literally was laughing about how ubisoft can be lazy too and had nothing to do about any type of critique on how good or bad the game is and if the area is the same as far cry 4 and now here you are trying to what? Call me out for a shitpost? Because I said ubisoft can be lazy too... For a height map. Lol!!

I don't even know why I entertained this lol!

Critical thinking is a dying trait.
 
........im like laughing because I have no idea what you are talking about anymore.

Calling developers "lazy" is the shittiest of posts you can make on GAF that doesn't get you banned. So you get rightfully called out for having such a lazy as fuck shit post and now you try to defend that post.

Take the L and move on. Maybe next time you can engage with more than some drive-by.
 
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